📄 sse3dnow.h
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#if !defined(ATL_GAS_x8632) && !defined(ATL_GAS_x8664) #error "This kernel requires gas x86 assembler!"#endif#ifndef Mstr /* Added by RCW to make multiline macros work */ #define Mstr2(m) # m #define Mstr(m) Mstr2(m)#endif/* The mening of the defined macros is as follows: * VECLEN: The length of a singleprecision vector register * vec_add: Add to single precision vectors. * vec_mul: Multiply to single precision vectors. * vec_mov: Moves data around * vec_mov1: Load one element in a vector and zero all other entries! * vec_splat: Load one element relpicated in all positions in the vector. * vec_load_apart: Load elements from different memory positions into a register. * vec_sum: Sums a register. * vec_store_one: Stores lowest element in vector to memory, no zero-extend! * Meaning of suffixes is as follows: * mr means memory to register * rr means register to register * rm means register to memory * a means that instruction needs aligned data * 1 means that the instructions only operates on the lowest element of the * vector. * * The _1 instructions work under one important assumption: That you never mix * them with regular instructions, e.g. loading into a register with a normal * mov, and then using add_rr_1 will not work under 3dnow! since it is in * reality a normal add. However, if using a mov_1 first, the upper part of * the register will be zeroed, and it will therefore work. The _1 system is * more robust under SSE, but other architectures might be implemented the * same way as 3dnow! * * RCW: I added the following functionality for SSE only (note that vw may * be overwritten with intermediate results, but is not used as input, * and that all input array may be overwritten wt intermediate results. * VL : vector length -1): * vec_red(vd, vw) : vd[0] = sum(vd[0:VL]) * vec_red2(v1, v2, vw) : v1[0] = sum(v1[0:VL]); v1[1] = sum(v2[0:VL]) * vec_red4(v0, v1, v2, v3 vw1, vw2) : * v0[0] = sum(v0[0:VL]); v0[1] = sum(v1[0:VL]) * if type = double: * v2[0] = sum(v2[0:VL]); v2[1] = sum(v3[0:VL]) * else * v0[2] = sum(v2[0:VL]); v0[3] = sum(v3[0:VL]) * vec_zero(vd) : vd[0:VL] = 0.0 *//* Things to try: * Non-temporal stores * Sequences of instructions instead of movups * * * * */#define gen_vec_rr(op,reg1,reg2) \ __asm__ __volatile__ (#op " " #reg1 ", " #reg2 \ : /* nothing */ \ : /* nothing */)#define w(p) p#define nop() __asm__ __volatile__ ("nop")#define rep() __asm__ __volatile__ ("rep")#define align() __asm__ __volatile__ (".align 16")#ifdef x87double#define st0 %%st(0)#define st1 %%st(1)#define st2 %%st(2)#define st3 %%st(3)#define st4 %%st(4)#define st5 %%st(5)#define st6 %%st(6)#define st7 %%st(7)#define gen_stack_rt(op,reg) \ __asm__ __volatile__ (#op " " #reg \ : /* nothing */ \ : /* nothing */)#define gen_stack_tr(op,reg) \ __asm__ __volatile__ (#op " %%st(0)," #reg \ : \ : )#define gen_stack_rr(op,reg1,reg2) \ __asm__ __volatile__ (#op " " #reg1 ", " #reg2 \ : /* nothing */ \ : /* nothing */)#define gen_stack_t(op) \ __asm__ __volatile__ (#op \ : /* nothing */ \ : /* nothing */)#define gen_stack_tm(op,mem) \ __asm__ __volatile__ (#op " %0" \ : "=m" (((mem)[0])) \ : )#define gen_stack_mt(op,mem) \ __asm__ __volatile__ (#op " %0" \ : \ : "m" (((mem)[0])))#define stack_mov_mt_push(mem) gen_stack_mt(fldl,mem)#define stack_add_tr_pop(reg) gen_stack_tr(faddp,reg)#define stack_add_mt(mem) gen_stack_mt(faddl,mem)#define stack_mul_tr(reg) gen_stack_tr(fmul,reg)#define stack_mul_tr_pop(reg) gen_stack_tr(fmulp,reg)#define stack_mul_mt(mem) gen_stack_mt(fmul,mem)#define stack_mov_tm_pop(mem) gen_stack_tm(fstpl,mem)#define stack_zero_push() gen_stack_t(fldz)#endif /* x87double */#ifdef SSE/* Peculiarities of SSE: Alignment is good, but not mandatory. It is possible to * load/store from misaligned adresses using movups at a cost of some cycles. Loading * using mul/add must always be aligned. Alignment is 16 bytes. * No muladd. */#define gen_vec_mr(op,mem,reg) \ __asm__ __volatile__ (#op " %0, " #reg \ : /* nothing */ \ : "m" (((mem)[0])), "m" (((mem)[1])), "m" (((mem)[2])), "m" (((mem)[3])))#define gen_vec_rm(op,reg,mem) \ __asm__ __volatile__ (#op " " #reg ", %0" \ : "=m" (((mem)[0])), "=m" (((mem)[1])), "=m" (((mem)[2])), "=m" (((mem)[3])) \ : /* nothing */ ) #define VECLEN 4#define reg0 %%xmm0#define reg1 %%xmm1#define reg2 %%xmm2#define reg3 %%xmm3#define reg4 %%xmm4#define reg5 %%xmm5#define reg6 %%xmm6#define reg7 %%xmm7#ifdef ATL_GAS_x8664 #define reg8 %%xmm8 #define reg9 %%xmm9 #define reg10 %%xmm10 #define reg11 %%xmm11 #define reg12 %%xmm12 #define reg13 %%xmm13 #define reg14 %%xmm14 #define reg15 %%xmm15#endif#define vec_mov_mr(mem,reg) gen_vec_mr(movups,mem,reg)#define vec_mov_rm(reg,mem) gen_vec_rm(movups,reg,mem)#define vec_mov_mr_a(mem,reg) gen_vec_mr(movaps,mem,reg)#define vec_mov_rm_a(reg,mem) gen_vec_rm(movaps,reg,mem)#define vec_mov_rr(reg1,reg2) gen_vec_rr(movaps,reg1,reg2)#define vec_add_mr_a(mem,reg) gen_vec_mr(addps,mem,reg)#define vec_mul_mr_a(mem,reg) gen_vec_mr(mulps,mem,reg)#define vec_add_rr(mem,reg) gen_vec_rr(addps,mem,reg)#define vec_mul_rr(mem,reg) gen_vec_rr(mulps,mem,reg)#define vec_mov_mr_1(mem,reg) gen_vec_mr(movss,mem,reg)#define vec_mov_rm_1(reg,mem) gen_vec_rm(movss,reg,mem)#define vec_mov_rr_1(reg1,reg2) gen_vec_rr(movss,reg1,reg2)#define vec_add_mr_1(mem,reg) gen_vec_mr(addss,mem,reg)#define vec_add_rr_1(reg1,reg2) gen_vec_rr(addss,reg1,reg2)#define vec_mul_mr_1(mem,reg) gen_vec_mr(mulss,mem,reg)#define vec_mul_rr_1(reg1,reg2) gen_vec_rr(mulss,reg1,reg2)#define vec_unpack_low(reg1,reg2) gen_vec_rr(unpcklps,reg1,reg2)#define vec_unpack_high(reg1,reg2) gen_vec_rr(unpckhps,reg1,reg2)#define vec_shuffle(mode,reg1,reg2) vec_shuffle_wrap(mode,reg1,reg2)#define vec_shuffle_wrap(mode,reg1,reg2) \ __asm__ __volatile__ ("shufps " #mode ", " #reg1 ", " #reg2 \ : /* nothing */\ : /* nothing */) /* Hack! *//* To use this instruction be sure that register 7 is not in use!!! *//* It must be possible to reduce this sequence to only four instructions. * please tell me how! */#define vec_sum(reg) vec_sum_wrap(reg)#define vec_sum_wrap(reg) \ __asm__ __volatile__ ("movhlps " #reg ", %%xmm7\n"\ "addps " #reg ", %%xmm7\n"\ "movaps %%xmm7, " #reg "\n"\ "shufps $1, " #reg ", %%xmm7\n"\ "addss %%xmm7, " #reg "\n"\ : /* nothing */\ : /* nothing */) /* RCW: added to safely replace vec_sum (vec reduce), and use SSE3 when avail */#define vec_zero(vd) __asm__ __volatile__("xorps " Mstr(vd) ", " Mstr(vd) ::)#ifdef ATL_SSE3 #define vec_red(vr, vwrk) \ __asm__ __volatile__("haddps " Mstr(vr) ", " Mstr(vr) "\n"\ "haddps " Mstr(vr) ", " Mstr(vr) "\n" ::)/* * haddps v1 v0 # v0 = {v1cd, v1ab, v0cd, v0ab} * haddps v0 v0 # v0 = {v1abcd, v0abcd, v1abcd, v0abcd} */ #define vec_red2(v0, v1, vwork) \ __asm__ __volatile__("haddps " Mstr(v1) ", " Mstr(v0) "\n"\ "haddps " Mstr(v0) ", " Mstr(v0) "\n" ::)/* * haddps v1, v0 # v0 = {v1cd,v1ab,v0cd,v0ab} * haddps v3, v2 # v2 = {v3cd,v3ab,v2cd,v2ab} * haddps v2, v0 # v0 = {v3abcd,v2abcd,v1abcd, v0abcd} */ #define vec_red4(v0, v1, v2, v3, w0, w1) \ __asm__ __volatile__("haddps " Mstr(v1) ", " Mstr(v0) "\n"\ "haddps " Mstr(v3) ", " Mstr(v2) "\n"\ "haddps " Mstr(v2) ", " Mstr(v0) "\n" ::)#elif defined(ATL_SSE2) #define vec_red(vr, vwrk) \ __asm__ __volatile__ ("pshufd $0xEE, " Mstr(vr) ", " Mstr(vwrk) "\n"\ "addps " Mstr(vwrk) ", " Mstr(vr) "\n"\ "pshufd $0xE5, " Mstr(vr) ", " Mstr(vwrk) "\n"\ "addss " Mstr(vwrk) ", " Mstr(vr) "\n"\ ::)#else #define vec_red(vr, vwrk) \ __asm__ __volatile__ ("movhlps " Mstr(vr) ", " Mstr(vwrk) "\n"\ "addps " Mstr(vwrk) ", " Mstr(vr) "\n"\ "movaps " Mstr(vr) ", " Mstr(vwrk) "\n"\ "shufps $0xE5, " Mstr(vr) ", " Mstr(vr) "\n"\ "addss " Mstr(vwrk) ", " Mstr(vr) "\n"\ ::)#endif#ifndef ATL_SSE3 /* codes that are the same for SSE2 and SSE1 *//* # v0 = {v0d,v0c,v0b,v0a} # v1 = {v1d,v1c,v1b,v1a} movaps v0, vw # vw = {v0d,v0c,v0b,v0a} unpacklps v1, v0 # v0 = {v1b,v0b,v1a,v0a} unpackhps v1, vw # vw = {v1d,v0d,v1c,v0c} addps vw, v0 # v0 = {v1bd,v0bd,v1ac,v0ac} movhlps v0, vw # vw = {X , X,v1bd,v0bd} addps vw, v0 # v0 = {X , X,v1abcd,v0abcd}*/ #define vec_red2(v0, v1, vw) \ __asm__ __volatile__ ("movaps " Mstr(v0) ", " Mstr(vw) "\n"\ "unpcklps " Mstr(v1) ", " Mstr(v0) "\n"\ "unpckhps " Mstr(v1) ", " Mstr(vw) "\n"\ "addps " Mstr(vw) ", " Mstr(v0) "\n"\ "movhlps " Mstr(v0) ", " Mstr(vw) "\n"\ "addps " Mstr(vw) ", " Mstr(v0) "\n"\ ::)/* * movaps v0, w0 # w0 = {v0d, v0c, v0b, v0a} * unpcklps v1, v0 # v0 = {v1b, v0b, v1a, v0a} * movaps v2, w1 # w1 = {v2d, v2c, v2b, v2a} * unpckhps v1, w0 # w0 = {v1d, v0d, v1c, v0c} * unpcklps v3, v2 # v2 = {v3b, v2b, v3a, v2a} * addps w0, v0 # v0 = {v1bd, v0bd, v1ac, v0ac} * unpckhps v3, w1 # w1 = {v3d, v2d, v3c, v2c} * movaps v0, w0 # w0 = {v1bd, v0bd, v1ac, v0ac} * addps w1, v2 # v2 = {v3bd, v2bd, v3ac, v2ac} * shufps $0x44,v2,v0 # v0 = {v3ac, v2ac, v1ac, v0ac} * shufps $0xEE,v2,w0 # w0 = {v3bd, v2bd, v1bd, v0bd} * addps w0, v0 # v0 = {v3abcd, v2abcd, v1abcd, v0abcd} */ #define vec_red4(v0, v1, v2, v3, w0, w1) \ __asm__ __volatile__ ("movaps " Mstr(v0) ", " Mstr(w0) "\n"\ "unpcklps " Mstr(v1) ", " Mstr(v0) "\n"\ "movaps " Mstr(v2) ", " Mstr(w1) "\n"\ "unpckhps " Mstr(v1) ", " Mstr(w0) "\n"\ "unpcklps " Mstr(v3) ", " Mstr(v2) "\n"\ "addps " Mstr(w0) ", " Mstr(v0) "\n"\ "unpckhps " Mstr(v3) ", " Mstr(w1) "\n"\ "movaps " Mstr(v0) ", " Mstr(w0) "\n"\ "addps " Mstr(w1) ", " Mstr(v2) "\n"\ "shufps $0x44, " Mstr(v2) ", " Mstr(v0) "\n"\ "shufps $0xEE, " Mstr(v2) ", " Mstr(w0) "\n"\ "addps " Mstr(w0) ", " Mstr(v0) "\n"\ ::)#endif #define vec_splat(mem,reg) vec_splat_wrap(mem,reg)#define vec_splat_wrap(mem,reg) \ __asm__ __volatile__ ("movss %0, " #reg "\n"\ "unpcklps " #reg ", " #reg "\n"\ "movlhps " #reg ", " #reg "\n"\ : /* nothing */ \ : "m" ((mem)[0]))/* This instruction sequence appears courtesy of Camm Maguire. */#define vec_sum_full(reg0,reg1,reg2,reg3,regout,empty0,empty1) vec_sum_full_wrap(reg0,reg1,reg2,reg3,regout,empty0,empty1)#define vec_sum_full_wrap(reg0,reg1,reg2,reg3,regout,empty0,empty1) \ __asm__ __volatile__ ("movaps " #reg0 "," #empty0 "\n"\ "unpcklps " #reg1 "," #reg0 "\n"\ "movaps " #reg2 "," #empty1 "\n"\ "unpckhps " #reg1 "," #empty0 "\n"\ "unpcklps " #reg3 "," #reg2 "\n"\ "addps " #empty0 "," #reg0 "\n"\ "unpckhps " #reg3 "," #empty1 "\n"\ "movaps " #reg0 "," #regout "\n"\ "addps " #empty1 "," #reg2 "\n"\ "shufps $0x44," #reg2 "," #reg0 "\n"\ "shufps $0xee," #reg2 "," #regout "\n"\ "addps " #reg0 "," #regout "\n"\ : /* nothing */ \ : /* nothing */) typedef float vector[VECLEN];#endif /* end ifdef SSE */#ifdef SSE2/* Peculiarities of SSE: Alignment is good, but not mandatory. It is possible to * load/store from misaligned adresses using movups at a cost of some cycles. Loading * using mul/add must always be aligned. Alignment is 16 bytes. * No muladd. */
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