📄 quant.c
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/***************************************************************************** * quant.c: h264 encoder library ***************************************************************************** * Copyright (C) 2005 x264 project * * Authors: Christian Heine <sennindemokrit@gmx.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#include "common.h"#ifdef HAVE_MMX#include "i386/quant.h"#endif#ifdef ARCH_PPC# include "ppc/quant.h"#endif#define QUANT_ONE( coef, mf, f ) \{ \ if( (coef) > 0 ) \ (coef) = (f + (coef)) * (mf) >> 16; \ else \ (coef) = - ((f - (coef)) * (mf) >> 16); \}static void quant_8x8( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] ){ int i; for( i = 0; i < 64; i++ ) QUANT_ONE( dct[0][i], mf[i], bias[i] );}static void quant_4x4( int16_t dct[4][4], uint16_t mf[16], uint16_t bias[16] ){ int i; for( i = 0; i < 16; i++ ) QUANT_ONE( dct[0][i], mf[i], bias[i] );}static void quant_4x4_dc( int16_t dct[4][4], int mf, int bias ){ int i; for( i = 0; i < 16; i++ ) QUANT_ONE( dct[0][i], mf, bias );}static void quant_2x2_dc( int16_t dct[2][2], int mf, int bias ){ QUANT_ONE( dct[0][0], mf, bias ); QUANT_ONE( dct[0][1], mf, bias ); QUANT_ONE( dct[0][2], mf, bias ); QUANT_ONE( dct[0][3], mf, bias );}#define DEQUANT_SHL( x ) \ dct[y][x] = ( dct[y][x] * dequant_mf[i_mf][y][x] ) << i_qbits#define DEQUANT_SHR( x ) \ dct[y][x] = ( dct[y][x] * dequant_mf[i_mf][y][x] + f ) >> (-i_qbits)static void dequant_4x4( int16_t dct[4][4], int dequant_mf[6][4][4], int i_qp ){ const int i_mf = i_qp%6; const int i_qbits = i_qp/6 - 4; int y; if( i_qbits >= 0 ) { for( y = 0; y < 4; y++ ) { DEQUANT_SHL( 0 ); DEQUANT_SHL( 1 ); DEQUANT_SHL( 2 ); DEQUANT_SHL( 3 ); } } else { const int f = 1 << (-i_qbits-1); for( y = 0; y < 4; y++ ) { DEQUANT_SHR( 0 ); DEQUANT_SHR( 1 ); DEQUANT_SHR( 2 ); DEQUANT_SHR( 3 ); } }}static void dequant_8x8( int16_t dct[8][8], int dequant_mf[6][8][8], int i_qp ){ const int i_mf = i_qp%6; const int i_qbits = i_qp/6 - 6; int y; if( i_qbits >= 0 ) { for( y = 0; y < 8; y++ ) { DEQUANT_SHL( 0 ); DEQUANT_SHL( 1 ); DEQUANT_SHL( 2 ); DEQUANT_SHL( 3 ); DEQUANT_SHL( 4 ); DEQUANT_SHL( 5 ); DEQUANT_SHL( 6 ); DEQUANT_SHL( 7 ); } } else { const int f = 1 << (-i_qbits-1); for( y = 0; y < 8; y++ ) { DEQUANT_SHR( 0 ); DEQUANT_SHR( 1 ); DEQUANT_SHR( 2 ); DEQUANT_SHR( 3 ); DEQUANT_SHR( 4 ); DEQUANT_SHR( 5 ); DEQUANT_SHR( 6 ); DEQUANT_SHR( 7 ); } }}void x264_mb_dequant_2x2_dc( int16_t dct[2][2], int dequant_mf[6][4][4], int i_qp ){ const int i_qbits = i_qp/6 - 5; if( i_qbits >= 0 ) { const int i_dmf = dequant_mf[i_qp%6][0][0] << i_qbits; dct[0][0] *= i_dmf; dct[0][1] *= i_dmf; dct[1][0] *= i_dmf; dct[1][1] *= i_dmf; } else { const int i_dmf = dequant_mf[i_qp%6][0][0]; // chroma DC is truncated, not rounded dct[0][0] = ( dct[0][0] * i_dmf ) >> (-i_qbits); dct[0][1] = ( dct[0][1] * i_dmf ) >> (-i_qbits); dct[1][0] = ( dct[1][0] * i_dmf ) >> (-i_qbits); dct[1][1] = ( dct[1][1] * i_dmf ) >> (-i_qbits); }}void x264_mb_dequant_4x4_dc( int16_t dct[4][4], int dequant_mf[6][4][4], int i_qp ){ const int i_qbits = i_qp/6 - 6; int y; if( i_qbits >= 0 ) { const int i_dmf = dequant_mf[i_qp%6][0][0] << i_qbits; for( y = 0; y < 4; y++ ) { dct[y][0] *= i_dmf; dct[y][1] *= i_dmf; dct[y][2] *= i_dmf; dct[y][3] *= i_dmf; } } else { const int i_dmf = dequant_mf[i_qp%6][0][0]; const int f = 1 << (-i_qbits-1); for( y = 0; y < 4; y++ ) { dct[y][0] = ( dct[y][0] * i_dmf + f ) >> (-i_qbits); dct[y][1] = ( dct[y][1] * i_dmf + f ) >> (-i_qbits); dct[y][2] = ( dct[y][2] * i_dmf + f ) >> (-i_qbits); dct[y][3] = ( dct[y][3] * i_dmf + f ) >> (-i_qbits); } }}void x264_quant_init( x264_t *h, int cpu, x264_quant_function_t *pf ){ pf->quant_8x8 = quant_8x8; pf->quant_4x4 = quant_4x4; pf->quant_4x4_dc = quant_4x4_dc; pf->quant_2x2_dc = quant_2x2_dc; pf->dequant_4x4 = dequant_4x4; pf->dequant_8x8 = dequant_8x8;#ifdef HAVE_MMX if( cpu&X264_CPU_MMX ) {#ifdef ARCH_X86 pf->quant_4x4 = x264_quant_4x4_mmx; pf->quant_8x8 = x264_quant_8x8_mmx;#endif pf->dequant_4x4 = x264_dequant_4x4_mmx; pf->dequant_8x8 = x264_dequant_8x8_mmx; } if( cpu&X264_CPU_MMXEXT ) { pf->quant_2x2_dc = x264_quant_2x2_dc_mmxext;#ifdef ARCH_X86 pf->quant_4x4_dc = x264_quant_4x4_dc_mmxext;#endif } if( cpu&X264_CPU_SSE2 ) { pf->quant_4x4_dc = x264_quant_4x4_dc_sse2; pf->quant_4x4 = x264_quant_4x4_sse2; pf->quant_8x8 = x264_quant_8x8_sse2; }#endif#ifdef HAVE_SSE3 if( cpu&X264_CPU_SSSE3 ) { pf->quant_4x4_dc = x264_quant_4x4_dc_ssse3; pf->quant_4x4 = x264_quant_4x4_ssse3; pf->quant_8x8 = x264_quant_8x8_ssse3; }#endif}
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