📄 ffplay.c
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}
/* if the frame is not skipped, then display it */
if (vp->bmp) {
/* get a pointer on the bitmap */
SDL_LockYUVOverlay (vp->bmp);
dst_pix_fmt = PIX_FMT_YUV420P;
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
pict.data[2] = vp->bmp->pixels[1];
pict.linesize[0] = vp->bmp->pitches[0];
pict.linesize[1] = vp->bmp->pitches[2];
pict.linesize[2] = vp->bmp->pitches[1];
img_convert_ctx = sws_getCachedContext(img_convert_ctx,
is->video_st->codec->width, is->video_st->codec->height,
is->video_st->codec->pix_fmt,
is->video_st->codec->width, is->video_st->codec->height,
dst_pix_fmt, sws_flags, NULL, NULL, NULL);
if (img_convert_ctx == NULL) {
fprintf(stderr, "Cannot initialize the conversion context\n");
exit(1);
}
sws_scale(img_convert_ctx, src_frame->data, src_frame->linesize,
0, is->video_st->codec->height, pict.data, pict.linesize);
/* update the bitmap content */
SDL_UnlockYUVOverlay(vp->bmp);
vp->pts = pts;
/* now we can update the picture count */
if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_windex = 0;
SDL_LockMutex(is->pictq_mutex);
is->pictq_size++;
SDL_UnlockMutex(is->pictq_mutex);
}
return 0;
}
/**
* compute the exact PTS for the picture if it is omitted in the stream
* @param pts1 the dts of the pkt / pts of the frame
*/
static int output_picture2(VideoState *is, AVFrame *src_frame, double pts1)
{
double frame_delay, pts;
pts = pts1;
if (pts != 0) {
/* update video clock with pts, if present */
is->video_clock = pts;
} else {
pts = is->video_clock;
}
/* update video clock for next frame */
frame_delay = av_q2d(is->video_st->codec->time_base);
/* for MPEG2, the frame can be repeated, so we update the
clock accordingly */
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
is->video_clock += frame_delay;
#if defined(DEBUG_SYNC) && 0
{
int ftype;
if (src_frame->pict_type == FF_B_TYPE)
ftype = 'B';
else if (src_frame->pict_type == FF_I_TYPE)
ftype = 'I';
else
ftype = 'P';
printf("frame_type=%c clock=%0.3f pts=%0.3f\n",
ftype, pts, pts1);
}
#endif
return queue_picture(is, src_frame, pts);
}
static uint64_t global_video_pkt_pts= AV_NOPTS_VALUE;
static int my_get_buffer(struct AVCodecContext *c, AVFrame *pic){
int ret= avcodec_default_get_buffer(c, pic);
uint64_t *pts= av_malloc(sizeof(uint64_t));
*pts= global_video_pkt_pts;
pic->opaque= pts;
return ret;
}
static void my_release_buffer(struct AVCodecContext *c, AVFrame *pic){
if(pic) av_freep(&pic->opaque);
avcodec_default_release_buffer(c, pic);
}
static int video_thread(void *arg)
{
VideoState *is = arg;
AVPacket pkt1, *pkt = &pkt1;
int len1, got_picture;
AVFrame *frame= avcodec_alloc_frame();
double pts;
for(;;) {
while (is->paused && !is->videoq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->videoq, pkt, 1) < 0)
break;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->video_st->codec);
continue;
}
/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
global_video_pkt_pts= pkt->pts;
len1 = avcodec_decode_video(is->video_st->codec,
frame, &got_picture,
pkt->data, pkt->size);
if( (decoder_reorder_pts || pkt->dts == AV_NOPTS_VALUE)
&& frame->opaque && *(uint64_t*)frame->opaque != AV_NOPTS_VALUE)
pts= *(uint64_t*)frame->opaque;
else if(pkt->dts != AV_NOPTS_VALUE)
pts= pkt->dts;
else
pts= 0;
pts *= av_q2d(is->video_st->time_base);
// if (len1 < 0)
// break;
if (got_picture) {
if (output_picture2(is, frame, pts) < 0)
goto the_end;
}
av_free_packet(pkt);
if (step)
if (cur_stream)
stream_pause(cur_stream);
}
the_end:
av_free(frame);
return 0;
}
static int subtitle_thread(void *arg)
{
VideoState *is = arg;
SubPicture *sp;
AVPacket pkt1, *pkt = &pkt1;
int len1, got_subtitle;
double pts;
int i, j;
int r, g, b, y, u, v, a;
for(;;) {
while (is->paused && !is->subtitleq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->subtitleq, pkt, 1) < 0)
break;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->subtitle_st->codec);
continue;
}
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size >= SUBPICTURE_QUEUE_SIZE &&
!is->subtitleq.abort_request) {
SDL_CondWait(is->subpq_cond, is->subpq_mutex);
}
SDL_UnlockMutex(is->subpq_mutex);
if (is->subtitleq.abort_request)
goto the_end;
sp = &is->subpq[is->subpq_windex];
/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
pts = 0;
if (pkt->pts != AV_NOPTS_VALUE)
pts = av_q2d(is->subtitle_st->time_base)*pkt->pts;
len1 = avcodec_decode_subtitle(is->subtitle_st->codec,
&sp->sub, &got_subtitle,
pkt->data, pkt->size);
// if (len1 < 0)
// break;
if (got_subtitle && sp->sub.format == 0) {
sp->pts = pts;
for (i = 0; i < sp->sub.num_rects; i++)
{
for (j = 0; j < sp->sub.rects[i].nb_colors; j++)
{
RGBA_IN(r, g, b, a, sp->sub.rects[i].rgba_palette + j);
y = RGB_TO_Y_CCIR(r, g, b);
u = RGB_TO_U_CCIR(r, g, b, 0);
v = RGB_TO_V_CCIR(r, g, b, 0);
YUVA_OUT(sp->sub.rects[i].rgba_palette + j, y, u, v, a);
}
}
/* now we can update the picture count */
if (++is->subpq_windex == SUBPICTURE_QUEUE_SIZE)
is->subpq_windex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size++;
SDL_UnlockMutex(is->subpq_mutex);
}
av_free_packet(pkt);
// if (step)
// if (cur_stream)
// stream_pause(cur_stream);
}
the_end:
return 0;
}
/* copy samples for viewing in editor window */
static void update_sample_display(VideoState *is, short *samples, int samples_size)
{
int size, len, channels;
channels = is->audio_st->codec->channels;
size = samples_size / sizeof(short);
while (size > 0) {
len = SAMPLE_ARRAY_SIZE - is->sample_array_index;
if (len > size)
len = size;
memcpy(is->sample_array + is->sample_array_index, samples, len * sizeof(short));
samples += len;
is->sample_array_index += len;
if (is->sample_array_index >= SAMPLE_ARRAY_SIZE)
is->sample_array_index = 0;
size -= len;
}
}
/* return the new audio buffer size (samples can be added or deleted
to get better sync if video or external master clock) */
static int synchronize_audio(VideoState *is, short *samples,
int samples_size1, double pts)
{
int n, samples_size;
double ref_clock;
n = 2 * is->audio_st->codec->channels;
samples_size = samples_size1;
/* if not master, then we try to remove or add samples to correct the clock */
if (((is->av_sync_type == AV_SYNC_VIDEO_MASTER && is->video_st) ||
is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
double diff, avg_diff;
int wanted_size, min_size, max_size, nb_samples;
ref_clock = get_master_clock(is);
diff = get_audio_clock(is) - ref_clock;
if (diff < AV_NOSYNC_THRESHOLD) {
is->audio_diff_cum = diff + is->audio_diff_avg_coef * is->audio_diff_cum;
if (is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB) {
/* not enough measures to have a correct estimate */
is->audio_diff_avg_count++;
} else {
/* estimate the A-V difference */
avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
if (fabs(avg_diff) >= is->audio_diff_threshold) {
wanted_size = samples_size + ((int)(diff * is->audio_st->codec->sample_rate) * n);
nb_samples = samples_size / n;
min_size = ((nb_samples * (100 - SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
max_size = ((nb_samples * (100 + SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
if (wanted_size < min_size)
wanted_size = min_size;
else if (wanted_size > max_size)
wanted_size = max_size;
/* add or remove samples to correction the synchro */
if (wanted_size < samples_size) {
/* remove samples */
samples_size = wanted_size;
} else if (wanted_size > samples_size) {
uint8_t *samples_end, *q;
int nb;
/* add samples */
nb = (samples_size - wanted_size);
samples_end = (uint8_t *)samples + samples_size - n;
q = samples_end + n;
while (nb > 0) {
memcpy(q, samples_end, n);
q += n;
nb -= n;
}
samples_size = wanted_size;
}
}
#if 0
printf("diff=%f adiff=%f sample_diff=%d apts=%0.3f vpts=%0.3f %f\n",
diff, avg_diff, samples_size - samples_size1,
is->audio_clock, is->video_clock, is->audio_diff_threshold);
#endif
}
} else {
/* too big difference : may be initial PTS errors, so
reset A-V filter */
is->audio_diff_avg_count = 0;
is->audio_diff_cum = 0;
}
}
return samples_size;
}
/* decode one audio frame and returns its uncompressed size */
static int audio_decode_frame(VideoState *is, uint8_t *audio_buf, int buf_size, double *pts_ptr)
{
AVPacket *pkt = &is->audio_pkt;
int n, len1, data_size;
double pts;
for(;;) {
/* NOTE: the audio packet can contain several frames */
while (is->audio_pkt_size > 0) {
data_size = buf_size;
len1 = avcodec_decode_audio2(is->audio_st->codec,
(int16_t *)audio_buf, &data_size,
is->audio_pkt_data, is->audio_pkt_size);
if (len1 < 0) {
/* if error, we skip the frame */
is->audio_pkt_size = 0;
break;
}
is->audio_pkt_data += len1;
is->audio_pkt_size -= len1;
if (data_size <= 0)
continue;
/* if no pts, then compute it */
pts = is->audio_clock;
*pts_ptr = pts;
n = 2 * is->audio_st->codec->channels;
is->audio_clock += (double)data_size /
(double)(n * is->audio_st->codec->sample_rate);
#if defined(DEBUG_SYNC)
{
static double last_clock;
printf("audio: delay=%0.3f clock=%0.3f pts=%0.3f\n",
is->audio_clock - last_clock,
is->audio_clock, pts);
last_clock = is->audio_clock;
}
#endif
return data_size;
}
/* free the current packet */
if (pkt->data)
av_free_packet(pkt);
if (is->paused || is->audioq.abort_request) {
return -1;
}
/* read next packet */
if (packet_queue_get(&is->audioq, pkt, 1) < 0)
return -1;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->audio_st->codec);
continue;
}
is->audio_pkt_data = pkt->data;
is->audio_pkt_size = pkt->size;
/* if update the audio clock with the pts */
if (pkt->pts != AV_NOPTS_VALUE) {
is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts;
}
}
}
/* get the current audio output buffer size, in samples. With SDL, we
cannot have a precise information */
static int audio_write_get_buf_size(VideoState *is)
{
return is->audio_buf_size - is->audio_buf_index;
}
/* prepare a new audio buffer */
void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
{
VideoState *is = opaque;
int audio_size, len1;
double pts;
audio_callback_time = av_gettime();
while (len > 0) {
if (is->audio_buf_index >= is->audio_buf_size) {
audio_size = audio_decode_frame(is, is->audio_buf, sizeof(is->audio_buf), &pts);
if (audio_size < 0) {
/* if error, just output silence */
is->audio_buf_size = 1024;
memset(is->audio_buf, 0, is->audio_buf_size);
} else {
if (is->show_audio)
update_sample_display(is, (int16_t *)is->audio_buf, audio_size);
audio_size = synchronize_audio(is, (int16_t *)is->audio_buf, audio_size,
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