📄 ffplay.c
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/*
* FFplay : Simple Media Player based on the ffmpeg libraries
* Copyright (c) 2003 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <math.h>
#include <limits.h>
#include "avformat.h"
#include "swscale.h"
#include "avstring.h"
#include "version.h"
#include "cmdutils.h"
#include <SDL.h>
#include <SDL_thread.h>
#ifdef __MINGW32__
#undef main /* We don't want SDL to override our main() */
#endif
#undef exit
static const char program_name[] = "FFplay";
static const int program_birth_year = 2003;
//#define DEBUG_SYNC
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024
/* no AV sync correction is done if below the AV sync threshold */
#define AV_SYNC_THRESHOLD 0.01
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
#define SAMPLE_ARRAY_SIZE (2*65536)
static int sws_flags = SWS_BICUBIC;
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
int abort_request;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 1
#define SUBPICTURE_QUEUE_SIZE 4
typedef struct VideoPicture {
double pts; ///<presentation time stamp for this picture
SDL_Overlay *bmp;
int width, height; /* source height & width */
int allocated;
} VideoPicture;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
};
typedef struct VideoState {
SDL_Thread *parse_tid;
SDL_Thread *video_tid;
AVInputFormat *iformat;
int no_background;
int abort_request;
int paused;
int last_paused;
int seek_req;
int seek_flags;
int64_t seek_pos;
AVFormatContext *ic;
int dtg_active_format;
int audio_stream;
int av_sync_type;
double external_clock; /* external clock base */
int64_t external_clock_time;
double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
/* samples output by the codec. we reserve more space for avsync
compensation */
DECLARE_ALIGNED(16,uint8_t,audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2]);
unsigned int audio_buf_size; /* in bytes */
int audio_buf_index; /* in bytes */
AVPacket audio_pkt;
uint8_t *audio_pkt_data;
int audio_pkt_size;
int show_audio; /* if true, display audio samples */
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
int last_i_start;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
SDL_mutex *subpq_mutex;
SDL_cond *subpq_cond;
double frame_timer;
double frame_last_pts;
double frame_last_delay;
double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
int video_stream;
AVStream *video_st;
PacketQueue videoq;
double video_current_pts; ///<current displayed pts (different from video_clock if frame fifos are used)
int64_t video_current_pts_time; ///<time (av_gettime) at which we updated video_current_pts - used to have running video pts
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
// QETimer *video_timer;
char filename[1024];
int width, height, xleft, ytop;
} VideoState;
void show_help(void);
static int audio_write_get_buf_size(VideoState *is);
/* options specified by the user */
static AVInputFormat *file_iformat;
static const char *input_filename;
static int fs_screen_width;
static int fs_screen_height;
static int screen_width = 0;
static int screen_height = 0;
static int frame_width = 0;
static int frame_height = 0;
static enum PixelFormat frame_pix_fmt = PIX_FMT_NONE;
static int audio_disable;
static int video_disable;
static int wanted_audio_stream= 0;
static int wanted_video_stream= 0;
static int seek_by_bytes;
static int display_disable;
static int show_status;
static int av_sync_type = AV_SYNC_AUDIO_MASTER;
static int64_t start_time = AV_NOPTS_VALUE;
static int debug = 0;
static int debug_mv = 0;
static int step = 0;
static int thread_count = 1;
static int workaround_bugs = 1;
static int fast = 0;
static int genpts = 0;
static int lowres = 0;
static int idct = FF_IDCT_AUTO;
static enum AVDiscard skip_frame= AVDISCARD_DEFAULT;
static enum AVDiscard skip_idct= AVDISCARD_DEFAULT;
static enum AVDiscard skip_loop_filter= AVDISCARD_DEFAULT;
static int error_resilience = FF_ER_CAREFUL;
static int error_concealment = 3;
static int decoder_reorder_pts= 0;
/* current context */
static int is_full_screen;
static VideoState *cur_stream;
static int64_t audio_callback_time;
AVPacket flush_pkt;
#define FF_ALLOC_EVENT (SDL_USEREVENT)
#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
SDL_Surface *screen;
/* packet queue handling */
static void packet_queue_init(PacketQueue *q)
{
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
q->cond = SDL_CreateCond();
}
static void packet_queue_flush(PacketQueue *q)
{
AVPacketList *pkt, *pkt1;
SDL_LockMutex(q->mutex);
for(pkt = q->first_pkt; pkt != NULL; pkt = pkt1) {
pkt1 = pkt->next;
av_free_packet(&pkt->pkt);
av_freep(&pkt);
}
q->last_pkt = NULL;
q->first_pkt = NULL;
q->nb_packets = 0;
q->size = 0;
SDL_UnlockMutex(q->mutex);
}
static void packet_queue_end(PacketQueue *q)
{
packet_queue_flush(q);
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->cond);
}
static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
AVPacketList *pkt1;
/* duplicate the packet */
if (pkt!=&flush_pkt && av_dup_packet(pkt) < 0)
return -1;
pkt1 = av_malloc(sizeof(AVPacketList));
if (!pkt1)
return -1;
pkt1->pkt = *pkt;
pkt1->next = NULL;
SDL_LockMutex(q->mutex);
if (!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size;
/* XXX: should duplicate packet data in DV case */
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
return 0;
}
static void packet_queue_abort(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 1;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
}
/* return < 0 if aborted, 0 if no packet and > 0 if packet. */
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
{
AVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex);
for(;;) {
if (q->abort_request) {
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1) {
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size;
*pkt = pkt1->pkt;
av_free(pkt1);
ret = 1;
break;
} else if (!block) {
ret = 0;
break;
} else {
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static inline void fill_rectangle(SDL_Surface *screen,
int x, int y, int w, int h, int color)
{
SDL_Rect rect;
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_FillRect(screen, &rect, color);
}
#if 0
/* draw only the border of a rectangle */
void fill_border(VideoState *s, int x, int y, int w, int h, int color)
{
int w1, w2, h1, h2;
/* fill the background */
w1 = x;
if (w1 < 0)
w1 = 0;
w2 = s->width - (x + w);
if (w2 < 0)
w2 = 0;
h1 = y;
if (h1 < 0)
h1 = 0;
h2 = s->height - (y + h);
if (h2 < 0)
h2 = 0;
fill_rectangle(screen,
s->xleft, s->ytop,
w1, s->height,
color);
fill_rectangle(screen,
s->xleft + s->width - w2, s->ytop,
w2, s->height,
color);
fill_rectangle(screen,
s->xleft + w1, s->ytop,
s->width - w1 - w2, h1,
color);
fill_rectangle(screen,
s->xleft + w1, s->ytop + s->height - h2,
s->width - w1 - w2, h2,
color);
}
#endif
#define SCALEBITS 10
#define ONE_HALF (1 << (SCALEBITS - 1))
#define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))
#define RGB_TO_Y_CCIR(r, g, b) \
((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \
FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)
#define RGB_TO_U_CCIR(r1, g1, b1, shift)\
(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 + \
FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)
#define RGB_TO_V_CCIR(r1, g1, b1, shift)\
(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 - \
FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)
#define ALPHA_BLEND(a, oldp, newp, s)\
((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))
#define RGBA_IN(r, g, b, a, s)\
{\
unsigned int v = ((const uint32_t *)(s))[0];\
a = (v >> 24) & 0xff;\
r = (v >> 16) & 0xff;\
g = (v >> 8) & 0xff;\
b = v & 0xff;\
}
#define YUVA_IN(y, u, v, a, s, pal)\
{\
unsigned int val = ((const uint32_t *)(pal))[*(const uint8_t*)(s)];\
a = (val >> 24) & 0xff;\
y = (val >> 16) & 0xff;\
u = (val >> 8) & 0xff;\
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