📄 h264_template_altivec.c
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const vec_u8_t srcP0a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP0b = vec_ld(16, srcbis);
const vec_u8_t srcP0 = vec_perm(srcP0a, srcP0b, perm);
// srcbis += srcStride;
const vec_u8_t srcP1a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP1b = vec_ld(16, srcbis);
const vec_u8_t srcP1 = vec_perm(srcP1a, srcP1b, perm);
// srcbis += srcStride;
const vec_u8_t srcP2a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP2b = vec_ld(16, srcbis);
const vec_u8_t srcP2 = vec_perm(srcP2a, srcP2b, perm);
// srcbis += srcStride;
vec_s16_t srcM2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
vec_s16_t srcM2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
vec_s16_t srcM1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
vec_s16_t srcM1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
vec_s16_t srcP0ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
vec_s16_t srcP0ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
vec_s16_t srcP1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
vec_s16_t srcP1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
vec_s16_t srcP2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
vec_s16_t srcP2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
vec_s16_t pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
psumA, psumB, sumA, sumB,
srcP3ssA, srcP3ssB,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;
vec_u8_t sum, vdst, fsum, srcP3a, srcP3b, srcP3;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
for (i = 0 ; i < 16 ; i++) {
srcP3a = vec_ld(0, srcbis += srcStride);
srcP3b = vec_ld(16, srcbis);
srcP3 = vec_perm(srcP3a, srcP3b, perm);
srcP3ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
// srcbis += srcStride;
sum1A = vec_adds(srcP0ssA, srcP1ssA);
sum1B = vec_adds(srcP0ssB, srcP1ssB);
sum2A = vec_adds(srcM1ssA, srcP2ssA);
sum2B = vec_adds(srcM1ssB, srcP2ssB);
sum3A = vec_adds(srcM2ssA, srcP3ssA);
sum3B = vec_adds(srcM2ssB, srcP3ssB);
srcM2ssA = srcM1ssA;
srcM2ssB = srcM1ssB;
srcM1ssA = srcP0ssA;
srcM1ssB = srcP0ssB;
srcP0ssA = srcP1ssA;
srcP0ssB = srcP1ssB;
srcP1ssA = srcP2ssA;
srcP1ssB = srcP2ssB;
srcP2ssA = srcP3ssA;
srcP2ssB = srcP3ssB;
pp1A = vec_mladd(sum1A, v20ss, v16ss);
pp1B = vec_mladd(sum1B, v20ss, v16ss);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
pp3A = vec_add(sum3A, pp1A);
pp3B = vec_add(sum3B, pp1B);
psumA = vec_sub(pp3A, pp2A);
psumB = vec_sub(pp3B, pp2B);
sumA = vec_sra(psumA, v5us);
sumB = vec_sra(psumB, v5us);
sum = vec_packsu(sumA, sumB);
ASSERT_ALIGNED(dst);
vdst = vec_ld(0, dst);
OP_U8_ALTIVEC(fsum, sum, vdst);
vec_st(fsum, 0, dst);
dst += dstStride;
}
POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
}
/* this code assume stride % 16 == 0 *and* tmp is properly aligned */
static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {
POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);
register int i;
LOAD_ZERO;
const vec_u8_t permM2 = vec_lvsl(-2, src);
const vec_u8_t permM1 = vec_lvsl(-1, src);
const vec_u8_t permP0 = vec_lvsl(+0, src);
const vec_u8_t permP1 = vec_lvsl(+1, src);
const vec_u8_t permP2 = vec_lvsl(+2, src);
const vec_u8_t permP3 = vec_lvsl(+3, src);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_u32_t v10ui = vec_splat_u32(10);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_s16_t v1ss = vec_splat_s16(1);
const vec_s32_t v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
const vec_u32_t v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
register int align = ((((unsigned long)src) - 2) % 16);
vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
srcP2A, srcP2B, srcP3A, srcP3B,
srcM1A, srcM1B, srcM2A, srcM2B,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
pp1A, pp1B, pp2A, pp2B, psumA, psumB;
const vec_u8_t mperm = (const vec_u8_t)
AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F);
int16_t *tmpbis = tmp;
vec_s16_t tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,
tmpP2ssA, tmpP2ssB;
vec_s32_t pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,
pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,
ssumAe, ssumAo, ssumBe, ssumBo;
vec_u8_t fsum, sumv, sum, vdst;
vec_s16_t ssume, ssumo;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
src -= (2 * srcStride);
for (i = 0 ; i < 21 ; i ++) {
vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
vec_u8_t srcR1 = vec_ld(-2, src);
vec_u8_t srcR2 = vec_ld(14, src);
switch (align) {
default: {
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = vec_perm(srcR1, srcR2, permP2);
srcP3 = vec_perm(srcR1, srcR2, permP3);
} break;
case 11: {
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = vec_perm(srcR1, srcR2, permP2);
srcP3 = srcR2;
} break;
case 12: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = srcR2;
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 13: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = srcR2;
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 14: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = srcR2;
srcP1 = vec_perm(srcR2, srcR3, permP1);
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 15: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = srcR2;
srcP0 = vec_perm(srcR2, srcR3, permP0);
srcP1 = vec_perm(srcR2, srcR3, permP1);
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
}
srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
sum1A = vec_adds(srcP0A, srcP1A);
sum1B = vec_adds(srcP0B, srcP1B);
sum2A = vec_adds(srcM1A, srcP2A);
sum2B = vec_adds(srcM1B, srcP2B);
sum3A = vec_adds(srcM2A, srcP3A);
sum3B = vec_adds(srcM2B, srcP3B);
pp1A = vec_mladd(sum1A, v20ss, sum3A);
pp1B = vec_mladd(sum1B, v20ss, sum3B);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
psumA = vec_sub(pp1A, pp2A);
psumB = vec_sub(pp1B, pp2B);
vec_st(psumA, 0, tmp);
vec_st(psumB, 16, tmp);
src += srcStride;
tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */
}
tmpM2ssA = vec_ld(0, tmpbis);
tmpM2ssB = vec_ld(16, tmpbis);
tmpbis += tmpStride;
tmpM1ssA = vec_ld(0, tmpbis);
tmpM1ssB = vec_ld(16, tmpbis);
tmpbis += tmpStride;
tmpP0ssA = vec_ld(0, tmpbis);
tmpP0ssB = vec_ld(16, tmpbis);
tmpbis += tmpStride;
tmpP1ssA = vec_ld(0, tmpbis);
tmpP1ssB = vec_ld(16, tmpbis);
tmpbis += tmpStride;
tmpP2ssA = vec_ld(0, tmpbis);
tmpP2ssB = vec_ld(16, tmpbis);
tmpbis += tmpStride;
for (i = 0 ; i < 16 ; i++) {
const vec_s16_t tmpP3ssA = vec_ld(0, tmpbis);
const vec_s16_t tmpP3ssB = vec_ld(16, tmpbis);
const vec_s16_t sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
const vec_s16_t sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
const vec_s16_t sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
const vec_s16_t sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
const vec_s16_t sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
const vec_s16_t sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
tmpbis += tmpStride;
tmpM2ssA = tmpM1ssA;
tmpM2ssB = tmpM1ssB;
tmpM1ssA = tmpP0ssA;
tmpM1ssB = tmpP0ssB;
tmpP0ssA = tmpP1ssA;
tmpP0ssB = tmpP1ssB;
tmpP1ssA = tmpP2ssA;
tmpP1ssB = tmpP2ssB;
tmpP2ssA = tmpP3ssA;
tmpP2ssB = tmpP3ssB;
pp1Ae = vec_mule(sum1A, v20ss);
pp1Ao = vec_mulo(sum1A, v20ss);
pp1Be = vec_mule(sum1B, v20ss);
pp1Bo = vec_mulo(sum1B, v20ss);
pp2Ae = vec_mule(sum2A, v5ss);
pp2Ao = vec_mulo(sum2A, v5ss);
pp2Be = vec_mule(sum2B, v5ss);
pp2Bo = vec_mulo(sum2B, v5ss);
pp3Ae = vec_sra((vec_s32_t)sum3A, v16ui);
pp3Ao = vec_mulo(sum3A, v1ss);
pp3Be = vec_sra((vec_s32_t)sum3B, v16ui);
pp3Bo = vec_mulo(sum3B, v1ss);
pp1cAe = vec_add(pp1Ae, v512si);
pp1cAo = vec_add(pp1Ao, v512si);
pp1cBe = vec_add(pp1Be, v512si);
pp1cBo = vec_add(pp1Bo, v512si);
pp32Ae = vec_sub(pp3Ae, pp2Ae);
pp32Ao = vec_sub(pp3Ao, pp2Ao);
pp32Be = vec_sub(pp3Be, pp2Be);
pp32Bo = vec_sub(pp3Bo, pp2Bo);
sumAe = vec_add(pp1cAe, pp32Ae);
sumAo = vec_add(pp1cAo, pp32Ao);
sumBe = vec_add(pp1cBe, pp32Be);
sumBo = vec_add(pp1cBo, pp32Bo);
ssumAe = vec_sra(sumAe, v10ui);
ssumAo = vec_sra(sumAo, v10ui);
ssumBe = vec_sra(sumBe, v10ui);
ssumBo = vec_sra(sumBo, v10ui);
ssume = vec_packs(ssumAe, ssumBe);
ssumo = vec_packs(ssumAo, ssumBo);
sumv = vec_packsu(ssume, ssumo);
sum = vec_perm(sumv, sumv, mperm);
ASSERT_ALIGNED(dst);
vdst = vec_ld(0, dst);
OP_U8_ALTIVEC(fsum, sum, vdst);
vec_st(fsum, 0, dst);
dst += dstStride;
}
POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
}
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