📄 h264_template_altivec.c
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/*
* Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
//#define DEBUG_ALIGNMENT
#ifdef DEBUG_ALIGNMENT
#define ASSERT_ALIGNED(ptr) assert(((unsigned long)ptr&0x0000000F));
#else
#define ASSERT_ALIGNED(ptr) ;
#endif
/* this code assume that stride % 16 == 0 */
void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
POWERPC_PERF_DECLARE(PREFIX_h264_chroma_mc8_num, 1);
DECLARE_ALIGNED_16(signed int, ABCD[4]) =
{((8 - x) * (8 - y)),
((x) * (8 - y)),
((8 - x) * (y)),
((x) * (y))};
register int i;
vec_u8_t fperm;
const vec_s32_t vABCD = vec_ld(0, ABCD);
const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
LOAD_ZERO;
const vec_s16_t v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
const vec_u16_t v6us = vec_splat_u16(6);
register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vec_u8_t vsrc0uc, vsrc1uc;
vec_s16_t vsrc0ssH, vsrc1ssH;
vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
vec_s16_t vsrc2ssH, vsrc3ssH, psum;
vec_u8_t vdst, ppsum, vfdst, fsum;
POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
if (((unsigned long)dst) % 16 == 0) {
fperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
} else {
fperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
}
vsrcAuc = vec_ld(0, src);
if (loadSecond)
vsrcBuc = vec_ld(16, src);
vsrcperm0 = vec_lvsl(0, src);
vsrcperm1 = vec_lvsl(1, src);
vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
if (reallyBadAlign)
vsrc1uc = vsrcBuc;
else
vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc0uc);
vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc1uc);
if (!loadSecond) {// -> !reallyBadAlign
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
psum = vec_mladd(vC, vsrc2ssH, psum);
psum = vec_mladd(vD, vsrc3ssH, psum);
psum = vec_add(v32ss, psum);
psum = vec_sra(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vec_u8_t)vec_packsu(psum, psum);
vfdst = vec_perm(vdst, ppsum, fperm);
OP_U8_ALTIVEC(fsum, vfdst, vdst);
vec_st(fsum, 0, dst);
vsrc0ssH = vsrc2ssH;
vsrc1ssH = vsrc3ssH;
dst += stride;
src += stride;
}
} else {
vec_u8_t vsrcDuc;
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrcDuc = vec_ld(stride + 16, src);
vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
if (reallyBadAlign)
vsrc3uc = vsrcDuc;
else
vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
psum = vec_mladd(vC, vsrc2ssH, psum);
psum = vec_mladd(vD, vsrc3ssH, psum);
psum = vec_add(v32ss, psum);
psum = vec_sr(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vec_u8_t)vec_pack(psum, psum);
vfdst = vec_perm(vdst, ppsum, fperm);
OP_U8_ALTIVEC(fsum, vfdst, vdst);
vec_st(fsum, 0, dst);
vsrc0ssH = vsrc2ssH;
vsrc1ssH = vsrc3ssH;
dst += stride;
src += stride;
}
}
POWERPC_PERF_STOP_COUNT(PREFIX_h264_chroma_mc8_num, 1);
}
/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_h_lowpass_num, 1);
register int i;
LOAD_ZERO;
const vec_u8_t permM2 = vec_lvsl(-2, src);
const vec_u8_t permM1 = vec_lvsl(-1, src);
const vec_u8_t permP0 = vec_lvsl(+0, src);
const vec_u8_t permP1 = vec_lvsl(+1, src);
const vec_u8_t permP2 = vec_lvsl(+2, src);
const vec_u8_t permP3 = vec_lvsl(+3, src);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_u16_t v5us = vec_splat_u16(5);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
register int align = ((((unsigned long)src) - 2) % 16);
vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
srcP2A, srcP2B, srcP3A, srcP3B,
srcM1A, srcM1B, srcM2A, srcM2B,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
psumA, psumB, sumA, sumB;
vec_u8_t sum, vdst, fsum;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
for (i = 0 ; i < 16 ; i ++) {
vec_u8_t srcR1 = vec_ld(-2, src);
vec_u8_t srcR2 = vec_ld(14, src);
switch (align) {
default: {
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = vec_perm(srcR1, srcR2, permP2);
srcP3 = vec_perm(srcR1, srcR2, permP3);
} break;
case 11: {
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = vec_perm(srcR1, srcR2, permP2);
srcP3 = srcR2;
} break;
case 12: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = vec_perm(srcR1, srcR2, permP1);
srcP2 = srcR2;
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 13: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
srcP1 = srcR2;
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 14: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = srcR2;
srcP1 = vec_perm(srcR2, srcR3, permP1);
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 15: {
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = srcR2;
srcP0 = vec_perm(srcR2, srcR3, permP0);
srcP1 = vec_perm(srcR2, srcR3, permP1);
srcP2 = vec_perm(srcR2, srcR3, permP2);
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
}
srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
sum1A = vec_adds(srcP0A, srcP1A);
sum1B = vec_adds(srcP0B, srcP1B);
sum2A = vec_adds(srcM1A, srcP2A);
sum2B = vec_adds(srcM1B, srcP2B);
sum3A = vec_adds(srcM2A, srcP3A);
sum3B = vec_adds(srcM2B, srcP3B);
pp1A = vec_mladd(sum1A, v20ss, v16ss);
pp1B = vec_mladd(sum1B, v20ss, v16ss);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
pp3A = vec_add(sum3A, pp1A);
pp3B = vec_add(sum3B, pp1B);
psumA = vec_sub(pp3A, pp2A);
psumB = vec_sub(pp3B, pp2B);
sumA = vec_sra(psumA, v5us);
sumB = vec_sra(psumB, v5us);
sum = vec_packsu(sumA, sumB);
ASSERT_ALIGNED(dst);
vdst = vec_ld(0, dst);
OP_U8_ALTIVEC(fsum, sum, vdst);
vec_st(fsum, 0, dst);
src += srcStride;
dst += dstStride;
}
POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
}
/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1);
register int i;
LOAD_ZERO;
const vec_u8_t perm = vec_lvsl(0, src);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_u16_t v5us = vec_splat_u16(5);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
uint8_t *srcbis = src - (srcStride * 2);
const vec_u8_t srcM2a = vec_ld(0, srcbis);
const vec_u8_t srcM2b = vec_ld(16, srcbis);
const vec_u8_t srcM2 = vec_perm(srcM2a, srcM2b, perm);
// srcbis += srcStride;
const vec_u8_t srcM1a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcM1b = vec_ld(16, srcbis);
const vec_u8_t srcM1 = vec_perm(srcM1a, srcM1b, perm);
// srcbis += srcStride;
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