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📄 snow_altivec.c

📁 ffmpeg的完整源代码和作者自己写的文档。不但有在Linux的工程哦
💻 C
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        v3[i] = vec_sub(v3[i], vec_add(v2[i], v4[i]));

        t1 = vec_add(vec_splat_s32(8), vec_add(v1[i], v3[i]));
        t2 = vec_sl(v2[i], vec_splat_u32(2));
        v2[i] = vec_add(v2[i], vec_sra(vec_add(t1,t2),vec_splat_u32(4)));
        t1 = vec_add(v0[i], v2[i]);
        t2 = vec_add(t1, vec_add(t1,t1));
        v1[i] = vec_add(v1[i], vec_sra(t2,vec_splat_u32(1)));

    #endif
    }

    for(i*=4; i < width; i++)
    {
        b4[i] -= (W_DM*(b3[i] + b5[i])+W_DO)>>W_DS;
        b3[i] -= (W_CM*(b2[i] + b4[i])+W_CO)>>W_CS;
        b2[i] += (W_BM*(b1[i] + b3[i])+4*b2[i]+W_BO)>>W_BS;
        b1[i] += (W_AM*(b0[i] + b2[i])+W_AO)>>W_AS;
    }
}

#define LOAD_BLOCKS \
            tmp1 = vec_ld(0, &block[3][y*src_stride]);\
            align = vec_lvsl(0, &block[3][y*src_stride]);\
            tmp2 = vec_ld(15, &block[3][y*src_stride]);\
\
            b3 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, &block[2][y*src_stride]);\
            align = vec_lvsl(0, &block[2][y*src_stride]);\
            tmp2 = vec_ld(15, &block[2][y*src_stride]);\
\
            b2 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, &block[1][y*src_stride]);\
            align = vec_lvsl(0, &block[1][y*src_stride]);\
            tmp2 = vec_ld(15, &block[1][y*src_stride]);\
\
            b1 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, &block[0][y*src_stride]);\
            align = vec_lvsl(0, &block[0][y*src_stride]);\
            tmp2 = vec_ld(15, &block[0][y*src_stride]);\
\
            b0 = vec_perm(tmp1,tmp2,align);

#define LOAD_OBMCS \
            tmp1 = vec_ld(0, obmc1);\
            align = vec_lvsl(0, obmc1);\
            tmp2 = vec_ld(15, obmc1);\
\
            ob1 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, obmc2);\
            align = vec_lvsl(0, obmc2);\
            tmp2 = vec_ld(15, obmc2);\
\
            ob2 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, obmc3);\
            align = vec_lvsl(0, obmc3);\
            tmp2 = vec_ld(15, obmc3);\
\
            ob3 = vec_perm(tmp1,tmp2,align);\
\
            tmp1 = vec_ld(0, obmc4);\
            align = vec_lvsl(0, obmc4);\
            tmp2 = vec_ld(15, obmc4);\
\
            ob4 = vec_perm(tmp1,tmp2,align);

/* interleave logic
 * h1 <- [ a,b,a,b, a,b,a,b, a,b,a,b, a,b,a,b ]
 * h2 <- [ c,d,c,d, c,d,c,d, c,d,c,d, c,d,c,d ]
 * h  <- [ a,b,c,d, a,b,c,d, a,b,c,d, a,b,c,d ]
 */

#define STEPS_0_1\
            h1 = (vector unsigned short)\
                 vec_mergeh(ob1, ob2);\
\
            h2 = (vector unsigned short)\
                 vec_mergeh(ob3, ob4);\
\
            ih = (vector unsigned char)\
                 vec_mergeh(h1,h2);\
\
            l1 = (vector unsigned short) vec_mergeh(b3, b2);\
\
            ih1 = (vector unsigned char) vec_mergel(h1, h2);\
\
            l2 = (vector unsigned short) vec_mergeh(b1, b0);\
\
            il = (vector unsigned char) vec_mergeh(l1, l2);\
\
            v[0] = (vector signed int) vec_msum(ih, il, vec_splat_u32(0));\
\
            il1 = (vector unsigned char) vec_mergel(l1, l2);\
\
            v[1] = (vector signed int) vec_msum(ih1, il1, vec_splat_u32(0));

#define FINAL_STEP_SCALAR\
        for(x=0; x<b_w; x++)\
            if(add){\
                vbuf[x] += dst[x + src_x];\
                vbuf[x] = (vbuf[x] + (1<<(FRAC_BITS-1))) >> FRAC_BITS;\
                if(vbuf[x]&(~255)) vbuf[x]= ~(vbuf[x]>>31);\
                dst8[x + y*src_stride] = vbuf[x];\
            }else{\
                dst[x + src_x] -= vbuf[x];\
            }

static void inner_add_yblock_bw_8_obmc_16_altivec(uint8_t *obmc,
                                             const int obmc_stride,
                                             uint8_t * * block, int b_w,
                                             int b_h, int src_x, int src_y,
                                             int src_stride, slice_buffer * sb,
                                             int add, uint8_t * dst8)
{
    int y, x;
    DWTELEM * dst;
    vector unsigned short h1, h2, l1, l2;
    vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
    vector unsigned char b0,b1,b2,b3;
    vector unsigned char ob1,ob2,ob3,ob4;

    DECLARE_ALIGNED_16(int, vbuf[16]);
    vector signed int *v = (vector signed int *)vbuf, *d;

    for(y=0; y<b_h; y++){
        //FIXME ugly misuse of obmc_stride

        uint8_t *obmc1= obmc + y*obmc_stride;
        uint8_t *obmc2= obmc1+ (obmc_stride>>1);
        uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
        uint8_t *obmc4= obmc3+ (obmc_stride>>1);

        dst = slice_buffer_get_line(sb, src_y + y);
        d = (vector signed int *)(dst + src_x);

//FIXME i could avoid some loads!

        // load blocks
        LOAD_BLOCKS

        // load obmcs
        LOAD_OBMCS

        // steps 0 1
        STEPS_0_1

        FINAL_STEP_SCALAR

       }

}

#define STEPS_2_3\
            h1 = (vector unsigned short) vec_mergel(ob1, ob2);\
\
            h2 = (vector unsigned short) vec_mergel(ob3, ob4);\
\
            ih = (vector unsigned char) vec_mergeh(h1,h2);\
\
            l1 = (vector unsigned short) vec_mergel(b3, b2);\
\
            l2 = (vector unsigned short) vec_mergel(b1, b0);\
\
            ih1 = (vector unsigned char) vec_mergel(h1,h2);\
\
            il = (vector unsigned char) vec_mergeh(l1,l2);\
\
            v[2] = (vector signed int) vec_msum(ih, il, vec_splat_u32(0));\
\
            il1 = (vector unsigned char) vec_mergel(l1,l2);\
\
            v[3] = (vector signed int) vec_msum(ih1, il1, vec_splat_u32(0));


static void inner_add_yblock_bw_16_obmc_32_altivec(uint8_t *obmc,
                                             const int obmc_stride,
                                             uint8_t * * block, int b_w,
                                             int b_h, int src_x, int src_y,
                                             int src_stride, slice_buffer * sb,
                                             int add, uint8_t * dst8)
{
    int y, x;
    DWTELEM * dst;
    vector unsigned short h1, h2, l1, l2;
    vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
    vector unsigned char b0,b1,b2,b3;
    vector unsigned char ob1,ob2,ob3,ob4;
    DECLARE_ALIGNED_16(int, vbuf[b_w]);
    vector signed int *v = (vector signed int *)vbuf, *d;

    for(y=0; y<b_h; y++){
        //FIXME ugly misuse of obmc_stride

        uint8_t *obmc1= obmc + y*obmc_stride;
        uint8_t *obmc2= obmc1+ (obmc_stride>>1);
        uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
        uint8_t *obmc4= obmc3+ (obmc_stride>>1);

        dst = slice_buffer_get_line(sb, src_y + y);
        d = (vector signed int *)(dst + src_x);

        // load blocks
        LOAD_BLOCKS

        // load obmcs
        LOAD_OBMCS

        // steps 0 1 2 3
        STEPS_0_1

        STEPS_2_3

        FINAL_STEP_SCALAR

    }
}

#define FINAL_STEP_VEC \
\
    if(add)\
        {\
            for(x=0; x<b_w/4; x++)\
            {\
                v[x] = vec_add(v[x], d[x]);\
                v[x] = vec_sra(vec_add(v[x],\
                                       vec_sl( vec_splat_s32(1),\
                                               vec_splat_u32(7))),\
                               vec_splat_u32(8));\
\
                mask = (vector bool int) vec_sl((vector signed int)\
                        vec_cmpeq(v[x],v[x]),vec_splat_u32(8));\
                mask = (vector bool int) vec_and(v[x],vec_nor(mask,mask));\
\
                mask = (vector bool int)\
                        vec_cmpeq((vector signed int)mask,\
                                  (vector signed int)vec_splat_u32(0));\
\
                vs = vec_sra(v[x],vec_splat_u32(8));\
                vs = vec_sra(v[x],vec_splat_u32(8));\
                vs = vec_sra(v[x],vec_splat_u32(15));\
\
                vs = vec_nor(vs,vs);\
\
                v[x]= vec_sel(v[x],vs,mask);\
            }\
\
            for(x=0; x<b_w; x++)\
                dst8[x + y*src_stride] = vbuf[x];\
\
        }\
         else\
            for(x=0; x<b_w/4; x++)\
                d[x] = vec_sub(d[x], v[x]);

static void inner_add_yblock_a_bw_8_obmc_16_altivec(uint8_t *obmc,
                                             const int obmc_stride,
                                             uint8_t * * block, int b_w,
                                             int b_h, int src_x, int src_y,
                                             int src_stride, slice_buffer * sb,
                                             int add, uint8_t * dst8)
{
    int y, x;
    DWTELEM * dst;
    vector bool int mask;
    vector signed int vs;
    vector unsigned short h1, h2, l1, l2;
    vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
    vector unsigned char b0,b1,b2,b3;
    vector unsigned char ob1,ob2,ob3,ob4;

    DECLARE_ALIGNED_16(int, vbuf[16]);
    vector signed int *v = (vector signed int *)vbuf, *d;

    for(y=0; y<b_h; y++){
        //FIXME ugly misuse of obmc_stride

        uint8_t *obmc1= obmc + y*obmc_stride;
        uint8_t *obmc2= obmc1+ (obmc_stride>>1);
        uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
        uint8_t *obmc4= obmc3+ (obmc_stride>>1);

        dst = slice_buffer_get_line(sb, src_y + y);
        d = (vector signed int *)(dst + src_x);

//FIXME i could avoid some loads!

        // load blocks
        LOAD_BLOCKS

        // load obmcs
        LOAD_OBMCS

        // steps 0 1
        STEPS_0_1

        FINAL_STEP_VEC

       }

}

static void inner_add_yblock_a_bw_16_obmc_32_altivec(uint8_t *obmc,
                                             const int obmc_stride,
                                             uint8_t * * block, int b_w,
                                             int b_h, int src_x, int src_y,
                                             int src_stride, slice_buffer * sb,
                                             int add, uint8_t * dst8)
{
    int y, x;
    DWTELEM * dst;
    vector bool int mask;
    vector signed int vs;
    vector unsigned short h1, h2, l1, l2;
    vector unsigned char ih, il, ih1, il1, tmp1, tmp2, align;
    vector unsigned char b0,b1,b2,b3;
    vector unsigned char ob1,ob2,ob3,ob4;
    DECLARE_ALIGNED_16(int, vbuf[b_w]);
    vector signed int *v = (vector signed int *)vbuf, *d;

    for(y=0; y<b_h; y++){
        //FIXME ugly misuse of obmc_stride

        uint8_t *obmc1= obmc + y*obmc_stride;
        uint8_t *obmc2= obmc1+ (obmc_stride>>1);
        uint8_t *obmc3= obmc1+ obmc_stride*(obmc_stride>>1);
        uint8_t *obmc4= obmc3+ (obmc_stride>>1);

        dst = slice_buffer_get_line(sb, src_y + y);
        d = (vector signed int *)(dst + src_x);

        // load blocks
        LOAD_BLOCKS

        // load obmcs
        LOAD_OBMCS

        // steps 0 1 2 3
        STEPS_0_1

        STEPS_2_3

        FINAL_STEP_VEC

    }
}


void ff_snow_inner_add_yblock_altivec(uint8_t *obmc, const int obmc_stride,
                                      uint8_t * * block, int b_w, int b_h,
                                      int src_x, int src_y, int src_stride,
                                      slice_buffer * sb, int add,
                                      uint8_t * dst8)
{
    if (src_x&15) {
        if (b_w == 16)
            inner_add_yblock_bw_16_obmc_32_altivec(obmc, obmc_stride, block,
                                                   b_w, b_h, src_x, src_y,
                                                   src_stride, sb, add, dst8);
        else if (b_w == 8)
            inner_add_yblock_bw_8_obmc_16_altivec(obmc, obmc_stride, block,
                                                  b_w, b_h, src_x, src_y,
                                                  src_stride, sb, add, dst8);
        else
            ff_snow_inner_add_yblock(obmc, obmc_stride, block, b_w, b_h, src_x,
                                     src_y, src_stride, sb, add, dst8);
    } else {
        if (b_w == 16)
            inner_add_yblock_a_bw_16_obmc_32_altivec(obmc, obmc_stride, block,
                                                     b_w, b_h, src_x, src_y,
                                                     src_stride, sb, add, dst8);
        else if (b_w == 8)
            inner_add_yblock_a_bw_8_obmc_16_altivec(obmc, obmc_stride, block,
                                                    b_w, b_h, src_x, src_y,
                                                    src_stride, sb, add, dst8);
        else
            ff_snow_inner_add_yblock(obmc, obmc_stride, block, b_w, b_h, src_x,
                                     src_y, src_stride, sb, add, dst8);
    }
}


void snow_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
#if 0
        c->horizontal_compose97i = ff_snow_horizontal_compose97i_altivec;
        c->vertical_compose97i = ff_snow_vertical_compose97i_altivec;
        c->inner_add_yblock = ff_snow_inner_add_yblock_altivec;
#endif
}

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