📄 dsputil_altivec.c
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register vector signed short line6C = vec_sub(line2B, line6B);
register vector signed short line3C = vec_add(line3B, line7B);
register vector signed short line7C = vec_sub(line3B, line7B);
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
vsum = vec_sum4s(vec_abs(line1C), vsum);
vsum = vec_sum4s(vec_abs(line2C), vsum);
vsum = vec_sum4s(vec_abs(line3C), vsum);
vsum = vec_sum4s(vec_abs(line4C), vsum);
vsum = vec_sum4s(vec_abs(line5C), vsum);
vsum = vec_sum4s(vec_abs(line6C), vsum);
vsum = vec_sum4s(vec_abs(line7C), vsum);
vsum = vec_sums(vsum, (vector signed int)vzero);
vsum = vec_splat(vsum, 3);
vec_ste(vsum, 0, &sum);
}
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
return sum;
}
/*
16x8 works with 16 elements ; it allows to avoid replicating
loads, and give the compiler more rooms for scheduling.
It's only used from inside hadamard8_diff16_altivec.
Unfortunately, it seems gcc-3.3 is a bit dumb, and
the compiled code has a LOT of spill code, it seems
gcc (unlike xlc) cannot keep everything in registers
by itself. The following code include hand-made
registers allocation. It's not clean, but on
a 7450 the resulting code is much faster (best case
fall from 700+ cycles to 550).
xlc doesn't add spill code, but it doesn't know how to
schedule for the 7450, and its code isn't much faster than
gcc-3.3 on the 7450 (but uses 25% less instructions...)
On the 970, the hand-made RA is still a win (arount 690
vs. around 780), but xlc goes to around 660 on the
regular C code...
*/
static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
int sum;
register vector signed short
temp0 REG_v(v0),
temp1 REG_v(v1),
temp2 REG_v(v2),
temp3 REG_v(v3),
temp4 REG_v(v4),
temp5 REG_v(v5),
temp6 REG_v(v6),
temp7 REG_v(v7);
register vector signed short
temp0S REG_v(v8),
temp1S REG_v(v9),
temp2S REG_v(v10),
temp3S REG_v(v11),
temp4S REG_v(v12),
temp5S REG_v(v13),
temp6S REG_v(v14),
temp7S REG_v(v15);
register const vector unsigned char vzero REG_v(v31)=
(const vector unsigned char)vec_splat_u8(0);
{
register const vector signed short vprod1 REG_v(v16)=
(const vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1);
register const vector signed short vprod2 REG_v(v17)=
(const vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1);
register const vector signed short vprod3 REG_v(v18)=
(const vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1);
register const vector unsigned char perm1 REG_v(v19)=
(const vector unsigned char)
AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
register const vector unsigned char perm2 REG_v(v20)=
(const vector unsigned char)
AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
register const vector unsigned char perm3 REG_v(v21)=
(const vector unsigned char)
AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
#define ONEITERBUTTERFLY(i, res1, res2) \
{ \
register vector unsigned char src1 REG_v(v22), \
src2 REG_v(v23), \
dst1 REG_v(v24), \
dst2 REG_v(v25), \
srcO REG_v(v22), \
dstO REG_v(v23); \
\
register vector signed short srcV REG_v(v24), \
dstV REG_v(v25), \
srcW REG_v(v26), \
dstW REG_v(v27), \
but0 REG_v(v28), \
but0S REG_v(v29), \
op1 REG_v(v30), \
but1 REG_v(v22), \
op1S REG_v(v23), \
but1S REG_v(v24), \
op2 REG_v(v25), \
but2 REG_v(v26), \
op2S REG_v(v27), \
but2S REG_v(v28), \
op3 REG_v(v29), \
op3S REG_v(v30); \
\
src1 = vec_ld(stride * i, src); \
src2 = vec_ld((stride * i) + 16, src); \
srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
dst1 = vec_ld(stride * i, dst); \
dst2 = vec_ld((stride * i) + 16, dst); \
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
/* promote the unsigned chars to signed shorts */ \
srcV = \
(vector signed short)vec_mergeh((vector signed char)vzero, \
(vector signed char)srcO); \
dstV = \
(vector signed short)vec_mergeh((vector signed char)vzero, \
(vector signed char)dstO); \
srcW = \
(vector signed short)vec_mergel((vector signed char)vzero, \
(vector signed char)srcO); \
dstW = \
(vector signed short)vec_mergel((vector signed char)vzero, \
(vector signed char)dstO); \
/* substractions inside the first butterfly */ \
but0 = vec_sub(srcV, dstV); \
but0S = vec_sub(srcW, dstW); \
op1 = vec_perm(but0, but0, perm1); \
but1 = vec_mladd(but0, vprod1, op1); \
op1S = vec_perm(but0S, but0S, perm1); \
but1S = vec_mladd(but0S, vprod1, op1S); \
op2 = vec_perm(but1, but1, perm2); \
but2 = vec_mladd(but1, vprod2, op2); \
op2S = vec_perm(but1S, but1S, perm2); \
but2S = vec_mladd(but1S, vprod2, op2S); \
op3 = vec_perm(but2, but2, perm3); \
res1 = vec_mladd(but2, vprod3, op3); \
op3S = vec_perm(but2S, but2S, perm3); \
res2 = vec_mladd(but2S, vprod3, op3S); \
}
ONEITERBUTTERFLY(0, temp0, temp0S);
ONEITERBUTTERFLY(1, temp1, temp1S);
ONEITERBUTTERFLY(2, temp2, temp2S);
ONEITERBUTTERFLY(3, temp3, temp3S);
ONEITERBUTTERFLY(4, temp4, temp4S);
ONEITERBUTTERFLY(5, temp5, temp5S);
ONEITERBUTTERFLY(6, temp6, temp6S);
ONEITERBUTTERFLY(7, temp7, temp7S);
}
#undef ONEITERBUTTERFLY
{
register vector signed int vsum;
register vector signed short line0S, line1S, line2S, line3S, line4S,
line5S, line6S, line7S, line0BS,line2BS,
line1BS,line3BS,line4BS,line6BS,line5BS,
line7BS,line0CS,line4CS,line1CS,line5CS,
line2CS,line6CS,line3CS,line7CS;
register vector signed short line0 = vec_add(temp0, temp1);
register vector signed short line1 = vec_sub(temp0, temp1);
register vector signed short line2 = vec_add(temp2, temp3);
register vector signed short line3 = vec_sub(temp2, temp3);
register vector signed short line4 = vec_add(temp4, temp5);
register vector signed short line5 = vec_sub(temp4, temp5);
register vector signed short line6 = vec_add(temp6, temp7);
register vector signed short line7 = vec_sub(temp6, temp7);
register vector signed short line0B = vec_add(line0, line2);
register vector signed short line2B = vec_sub(line0, line2);
register vector signed short line1B = vec_add(line1, line3);
register vector signed short line3B = vec_sub(line1, line3);
register vector signed short line4B = vec_add(line4, line6);
register vector signed short line6B = vec_sub(line4, line6);
register vector signed short line5B = vec_add(line5, line7);
register vector signed short line7B = vec_sub(line5, line7);
register vector signed short line0C = vec_add(line0B, line4B);
register vector signed short line4C = vec_sub(line0B, line4B);
register vector signed short line1C = vec_add(line1B, line5B);
register vector signed short line5C = vec_sub(line1B, line5B);
register vector signed short line2C = vec_add(line2B, line6B);
register vector signed short line6C = vec_sub(line2B, line6B);
register vector signed short line3C = vec_add(line3B, line7B);
register vector signed short line7C = vec_sub(line3B, line7B);
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
vsum = vec_sum4s(vec_abs(line1C), vsum);
vsum = vec_sum4s(vec_abs(line2C), vsum);
vsum = vec_sum4s(vec_abs(line3C), vsum);
vsum = vec_sum4s(vec_abs(line4C), vsum);
vsum = vec_sum4s(vec_abs(line5C), vsum);
vsum = vec_sum4s(vec_abs(line6C), vsum);
vsum = vec_sum4s(vec_abs(line7C), vsum);
line0S = vec_add(temp0S, temp1S);
line1S = vec_sub(temp0S, temp1S);
line2S = vec_add(temp2S, temp3S);
line3S = vec_sub(temp2S, temp3S);
line4S = vec_add(temp4S, temp5S);
line5S = vec_sub(temp4S, temp5S);
line6S = vec_add(temp6S, temp7S);
line7S = vec_sub(temp6S, temp7S);
line0BS = vec_add(line0S, line2S);
line2BS = vec_sub(line0S, line2S);
line1BS = vec_add(line1S, line3S);
line3BS = vec_sub(line1S, line3S);
line4BS = vec_add(line4S, line6S);
line6BS = vec_sub(line4S, line6S);
line5BS = vec_add(line5S, line7S);
line7BS = vec_sub(line5S, line7S);
line0CS = vec_add(line0BS, line4BS);
line4CS = vec_sub(line0BS, line4BS);
line1CS = vec_add(line1BS, line5BS);
line5CS = vec_sub(line1BS, line5BS);
line2CS = vec_add(line2BS, line6BS);
line6CS = vec_sub(line2BS, line6BS);
line3CS = vec_add(line3BS, line7BS);
line7CS = vec_sub(line3BS, line7BS);
vsum = vec_sum4s(vec_abs(line0CS), vsum);
vsum = vec_sum4s(vec_abs(line1CS), vsum);
vsum = vec_sum4s(vec_abs(line2CS), vsum);
vsum = vec_sum4s(vec_abs(line3CS), vsum);
vsum = vec_sum4s(vec_abs(line4CS), vsum);
vsum = vec_sum4s(vec_abs(line5CS), vsum);
vsum = vec_sum4s(vec_abs(line6CS), vsum);
vsum = vec_sum4s(vec_abs(line7CS), vsum);
vsum = vec_sums(vsum, (vector signed int)vzero);
vsum = vec_splat(vsum, 3);
vec_ste(vsum, 0, &sum);
}
return sum;
}
int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
int score;
POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
if (h==16) {
dst += 8*stride;
src += 8*stride;
score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
}
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
return score;
}
static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
int blocksize)
{
int i;
vector float m, a;
vector bool int t0, t1;
const vector unsigned int v_31 = //XXX
vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
for(i=0; i<blocksize; i+=4) {
m = vec_ld(0, mag+i);
a = vec_ld(0, ang+i);
t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
t0 = (vector bool int)vec_and(a, t1);
t1 = (vector bool int)vec_andc(a, t1);
a = vec_sub(m, (vector float)t1);
m = vec_add(m, (vector float)t0);
vec_stl(a, 0, ang+i);
vec_stl(m, 0, mag+i);
}
}
/* next one assumes that ((line_size % 8) == 0) */
void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
register int i;
register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
register vector unsigned char blockv, temp1, temp2, blocktemp;
register vector unsigned short pixelssum1, pixelssum2, temp3;
register const vector unsigned char vczero = (const vector unsigned char)
vec_splat_u8(0);
register const vector unsigned short vctwo = (const vector unsigned short)
vec_splat_u16(2);
temp1 = vec_ld(0, pixels);
temp2 = vec_ld(16, pixels);
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
pixelsv2 = temp2;
} else {
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
}
pixelsv1 = vec_mergeh(vczero, pixelsv1);
pixelsv2 = vec_mergeh(vczero, pixelsv2);
pixelssum1 = vec_add((vector unsigned short)pixelsv1,
(vector unsigned short)pixelsv2);
pixelssum1 = vec_add(pixelssum1, vctwo);
POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
for (i = 0; i < h ; i++) {
int rightside = ((unsigned long)block & 0x0000000F);
blockv = vec_ld(0, block);
temp1 = vec_ld(line_size, pixels);
temp2 = vec_ld(line_size + 16, pixels);
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
{
pixelsv2 = temp2;
} else {
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
}
pixelsv1 = vec_mergeh(vczero, pixelsv1);
pixelsv2 = vec_mergeh(vczero, pixelsv2);
pixelssum2 = vec_add((vector unsigned short)pixelsv1,
(vector unsigned short)pixelsv2);
temp3 = vec_add(pixelssum1, pixelssum2);
temp3 = vec_sra(temp3, vctwo);
pixelssum1 = vec_add(pixelssum2, vctwo);
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
if (rightside) {
blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
} else {
blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
}
blockv = vec_avg(blocktemp, blockv);
vec_st(blockv, 0, block);
block += line_size;
pixels += line_size;
}
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
}
void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
c->pix_abs[0][1] = sad16_x2_altivec;
c->pix_abs[0][2] = sad16_y2_altivec;
c->pix_abs[0][3] = sad16_xy2_altivec;
c->pix_abs[0][0] = sad16_altivec;
c->pix_abs[1][0] = sad8_altivec;
c->sad[0]= sad16_altivec;
c->sad[1]= sad8_altivec;
c->pix_norm1 = pix_norm1_altivec;
c->sse[1]= sse8_altivec;
c->sse[0]= sse16_altivec;
c->pix_sum = pix_sum_altivec;
c->diff_pixels = diff_pixels_altivec;
c->get_pixels = get_pixels_altivec;
c->add_bytes= add_bytes_altivec;
c->put_pixels_tab[0][0] = put_pixels16_altivec;
/* the two functions do the same thing, so use the same code */
c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec;
c->avg_pixels_tab[0][0] = avg_pixels16_altivec;
c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
c->hadamard8_diff[0] = hadamard8_diff16_altivec;
c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
if (ENABLE_VORBIS_DECODER)
c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;
}
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