📄 dsputil_altivec.c
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pix1v = (vector unsigned char *) pix1;
perm2 = vec_lvsl(0, pix2);
pix2v = (vector unsigned char *) pix2;
t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
/*
Since we want to use unsigned chars, we can take advantage
of the fact that abs(a-b)^2 = (a-b)^2.
*/
/* Calculate abs differences vector */
t3 = vec_max(t1, t2);
t4 = vec_min(t1, t2);
t5 = vec_sub(t3, t4);
/* Square the values and add them to our sum */
sum = vec_msum(t5, t5, sum);
pix1 += line_size;
pix2 += line_size;
}
/* Sum up the four partial sums, and put the result into s */
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
sumsqr = vec_splat(sumsqr, 3);
vec_ste(sumsqr, 0, &s);
return s;
}
/**
* Sum of Squared Errors for a 16x16 block.
* AltiVec-enhanced.
* It's the sad16_altivec code above w/ squaring added.
*/
int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
{
int i;
DECLARE_ALIGNED_16(int, s);
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm1, perm2, *pix1v, *pix2v;
vector unsigned char t1, t2, t3,t4, t5;
vector unsigned int sum;
vector signed int sumsqr;
sum = (vector unsigned int)vec_splat_u32(0);
for(i=0;i<h;i++) {
/* Read potentially unaligned pixels into t1 and t2 */
perm1 = vec_lvsl(0, pix1);
pix1v = (vector unsigned char *) pix1;
perm2 = vec_lvsl(0, pix2);
pix2v = (vector unsigned char *) pix2;
t1 = vec_perm(pix1v[0], pix1v[1], perm1);
t2 = vec_perm(pix2v[0], pix2v[1], perm2);
/*
Since we want to use unsigned chars, we can take advantage
of the fact that abs(a-b)^2 = (a-b)^2.
*/
/* Calculate abs differences vector */
t3 = vec_max(t1, t2);
t4 = vec_min(t1, t2);
t5 = vec_sub(t3, t4);
/* Square the values and add them to our sum */
sum = vec_msum(t5, t5, sum);
pix1 += line_size;
pix2 += line_size;
}
/* Sum up the four partial sums, and put the result into s */
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
sumsqr = vec_splat(sumsqr, 3);
vec_ste(sumsqr, 0, &s);
return s;
}
int pix_sum_altivec(uint8_t * pix, int line_size)
{
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
vector unsigned char perm, *pixv;
vector unsigned char t1;
vector unsigned int sad;
vector signed int sumdiffs;
int i;
DECLARE_ALIGNED_16(int, s);
sad = (vector unsigned int)vec_splat_u32(0);
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned 16 pixels into t1 */
perm = vec_lvsl(0, pix);
pixv = (vector unsigned char *) pix;
t1 = vec_perm(pixv[0], pixv[1], perm);
/* Add each 4 pixel group together and put 4 results into sad */
sad = vec_sum4s(t1, sad);
pix += line_size;
}
/* Sum up the four partial sums, and put the result into s */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
return s;
}
void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size)
{
int i;
vector unsigned char perm, bytes, *pixv;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector signed short shorts;
for(i=0;i<8;i++)
{
// Read potentially unaligned pixels.
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, pixels);
pixv = (vector unsigned char *) pixels;
bytes = vec_perm(pixv[0], pixv[1], perm);
// convert the bytes into shorts
shorts = (vector signed short)vec_mergeh(zero, bytes);
// save the data to the block, we assume the block is 16-byte aligned
vec_st(shorts, i*16, (vector signed short*)block);
pixels += line_size;
}
}
void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
const uint8_t *s2, int stride)
{
int i;
vector unsigned char perm, bytes, *pixv;
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
vector signed short shorts1, shorts2;
for(i=0;i<4;i++)
{
// Read potentially unaligned pixels
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, s1);
pixv = (vector unsigned char *) s1;
bytes = vec_perm(pixv[0], pixv[1], perm);
// convert the bytes into shorts
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
// Do the same for the second block of pixels
perm = vec_lvsl(0, s2);
pixv = (vector unsigned char *) s2;
bytes = vec_perm(pixv[0], pixv[1], perm);
// convert the bytes into shorts
shorts2 = (vector signed short)vec_mergeh(zero, bytes);
// Do the subtraction
shorts1 = vec_sub(shorts1, shorts2);
// save the data to the block, we assume the block is 16-byte aligned
vec_st(shorts1, 0, (vector signed short*)block);
s1 += stride;
s2 += stride;
block += 8;
// The code below is a copy of the code above... This is a manual
// unroll.
// Read potentially unaligned pixels
// We're reading 16 pixels, and actually only want 8,
// but we simply ignore the extras.
perm = vec_lvsl(0, s1);
pixv = (vector unsigned char *) s1;
bytes = vec_perm(pixv[0], pixv[1], perm);
// convert the bytes into shorts
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
// Do the same for the second block of pixels
perm = vec_lvsl(0, s2);
pixv = (vector unsigned char *) s2;
bytes = vec_perm(pixv[0], pixv[1], perm);
// convert the bytes into shorts
shorts2 = (vector signed short)vec_mergeh(zero, bytes);
// Do the subtraction
shorts1 = vec_sub(shorts1, shorts2);
// save the data to the block, we assume the block is 16-byte aligned
vec_st(shorts1, 0, (vector signed short*)block);
s1 += stride;
s2 += stride;
block += 8;
}
}
void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
register int i;
register vector unsigned char vdst, vsrc;
/* dst and src are 16 bytes-aligned (guaranteed) */
for(i = 0 ; (i + 15) < w ; i+=16)
{
vdst = vec_ld(i, (unsigned char*)dst);
vsrc = vec_ld(i, (unsigned char*)src);
vdst = vec_add(vsrc, vdst);
vec_st(vdst, i, (unsigned char*)dst);
}
/* if w is not a multiple of 16 */
for (; (i < w) ; i++)
{
dst[i] = src[i];
}
}
/* next one assumes that ((line_size % 16) == 0) */
void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1);
register vector unsigned char pixelsv1, pixelsv2;
register vector unsigned char pixelsv1B, pixelsv2B;
register vector unsigned char pixelsv1C, pixelsv2C;
register vector unsigned char pixelsv1D, pixelsv2D;
register vector unsigned char perm = vec_lvsl(0, pixels);
int i;
register int line_size_2 = line_size << 1;
register int line_size_3 = line_size + line_size_2;
register int line_size_4 = line_size << 2;
POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1);
// hand-unrolling the loop by 4 gains about 15%
// mininum execution time goes from 74 to 60 cycles
// it's faster than -funroll-loops, but using
// -funroll-loops w/ this is bad - 74 cycles again.
// all this is on a 7450, tuning for the 7450
#if 0
for(i=0; i<h; i++) {
pixelsv1 = vec_ld(0, (unsigned char*)pixels);
pixelsv2 = vec_ld(16, (unsigned char*)pixels);
vec_st(vec_perm(pixelsv1, pixelsv2, perm),
0, (unsigned char*)block);
pixels+=line_size;
block +=line_size;
}
#else
for(i=0; i<h; i+=4) {
pixelsv1 = vec_ld(0, (unsigned char*)pixels);
pixelsv2 = vec_ld(15, (unsigned char*)pixels);
pixelsv1B = vec_ld(line_size, (unsigned char*)pixels);
pixelsv2B = vec_ld(15 + line_size, (unsigned char*)pixels);
pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels);
pixelsv2C = vec_ld(15 + line_size_2, (unsigned char*)pixels);
pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels);
pixelsv2D = vec_ld(15 + line_size_3, (unsigned char*)pixels);
vec_st(vec_perm(pixelsv1, pixelsv2, perm),
0, (unsigned char*)block);
vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
line_size, (unsigned char*)block);
vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
line_size_2, (unsigned char*)block);
vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
line_size_3, (unsigned char*)block);
pixels+=line_size_4;
block +=line_size_4;
}
#endif
POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1);
}
/* next one assumes that ((line_size % 16) == 0) */
#define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1);
register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
register vector unsigned char perm = vec_lvsl(0, pixels);
int i;
POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1);
for(i=0; i<h; i++) {
pixelsv1 = vec_ld(0, (unsigned char*)pixels);
pixelsv2 = vec_ld(16, (unsigned char*)pixels);
blockv = vec_ld(0, block);
pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
blockv = vec_avg(blockv,pixelsv);
vec_st(blockv, 0, (unsigned char*)block);
pixels+=line_size;
block +=line_size;
}
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1);
}
/* next one assumes that ((line_size % 8) == 0) */
void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
int i;
POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
for (i = 0; i < h; i++) {
/*
block is 8 bytes-aligned, so we're either in the
left block (16 bytes-aligned) or in the right block (not)
*/
int rightside = ((unsigned long)block & 0x0000000F);
blockv = vec_ld(0, block);
pixelsv1 = vec_ld(0, (unsigned char*)pixels);
pixelsv2 = vec_ld(16, (unsigned char*)pixels);
pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
if (rightside)
{
pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
}
else
{
pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
}
blockv = vec_avg(blockv, pixelsv);
vec_st(blockv, 0, block);
pixels += line_size;
block += line_size;
}
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1);
}
/* next one assumes that ((line_size % 8) == 0) */
void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
register int i;
register vector unsigned char
pixelsv1, pixelsv2,
pixelsavg;
register vector unsigned char
blockv, temp1, temp2;
register vector unsigned short
pixelssum1, pixelssum2, temp3;
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
temp1 = vec_ld(0, pixels);
temp2 = vec_ld(16, pixels);
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
{
pixelsv2 = temp2;
}
else
{
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
}
pixelsv1 = vec_mergeh(vczero, pixelsv1);
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