📄 wmadec.c
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/*
* WMA compatible decoder
* Copyright (c) 2002 The FFmpeg Project.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file wmadec.c
* WMA compatible decoder.
* This decoder handles Microsoft Windows Media Audio data, versions 1 & 2.
* WMA v1 is identified by audio format 0x160 in Microsoft media files
* (ASF/AVI/WAV). WMA v2 is identified by audio format 0x161.
*
* To use this decoder, a calling application must supply the extra data
* bytes provided with the WMA data. These are the extra, codec-specific
* bytes at the end of a WAVEFORMATEX data structure. Transmit these bytes
* to the decoder using the extradata[_size] fields in AVCodecContext. There
* should be 4 extra bytes for v1 data and 6 extra bytes for v2 data.
*/
#include "avcodec.h"
#include "wma.h"
#undef NDEBUG
#include <assert.h>
#define EXPVLCBITS 8
#define EXPMAX ((19+EXPVLCBITS-1)/EXPVLCBITS)
#define HGAINVLCBITS 9
#define HGAINMAX ((13+HGAINVLCBITS-1)/HGAINVLCBITS)
static void wma_lsp_to_curve_init(WMACodecContext *s, int frame_len);
#ifdef TRACE
static void dump_shorts(WMACodecContext *s, const char *name, const short *tab, int n)
{
int i;
tprintf(s->avctx, "%s[%d]:\n", name, n);
for(i=0;i<n;i++) {
if ((i & 7) == 0)
tprintf(s->avctx, "%4d: ", i);
tprintf(s->avctx, " %5d.0", tab[i]);
if ((i & 7) == 7)
tprintf(s->avctx, "\n");
}
}
static void dump_floats(WMACodecContext *s, const char *name, int prec, const float *tab, int n)
{
int i;
tprintf(s->avctx, "%s[%d]:\n", name, n);
for(i=0;i<n;i++) {
if ((i & 7) == 0)
tprintf(s->avctx, "%4d: ", i);
tprintf(s->avctx, " %8.*f", prec, tab[i]);
if ((i & 7) == 7)
tprintf(s->avctx, "\n");
}
if ((i & 7) != 0)
tprintf(s->avctx, "\n");
}
#endif
static int wma_decode_init(AVCodecContext * avctx)
{
WMACodecContext *s = avctx->priv_data;
int i, flags1, flags2;
uint8_t *extradata;
s->avctx = avctx;
/* extract flag infos */
flags1 = 0;
flags2 = 0;
extradata = avctx->extradata;
if (avctx->codec->id == CODEC_ID_WMAV1 && avctx->extradata_size >= 4) {
flags1 = AV_RL16(extradata);
flags2 = AV_RL16(extradata+2);
} else if (avctx->codec->id == CODEC_ID_WMAV2 && avctx->extradata_size >= 6) {
flags1 = AV_RL32(extradata);
flags2 = AV_RL16(extradata+4);
}
// for(i=0; i<avctx->extradata_size; i++)
// av_log(NULL, AV_LOG_ERROR, "%02X ", extradata[i]);
s->use_exp_vlc = flags2 & 0x0001;
s->use_bit_reservoir = flags2 & 0x0002;
s->use_variable_block_len = flags2 & 0x0004;
if(ff_wma_init(avctx, flags2)<0)
return -1;
/* init MDCT */
for(i = 0; i < s->nb_block_sizes; i++)
ff_mdct_init(&s->mdct_ctx[i], s->frame_len_bits - i + 1, 1);
if (s->use_noise_coding) {
init_vlc(&s->hgain_vlc, HGAINVLCBITS, sizeof(ff_wma_hgain_huffbits),
ff_wma_hgain_huffbits, 1, 1,
ff_wma_hgain_huffcodes, 2, 2, 0);
}
if (s->use_exp_vlc) {
init_vlc(&s->exp_vlc, EXPVLCBITS, sizeof(ff_wma_scale_huffbits), //FIXME move out of context
ff_wma_scale_huffbits, 1, 1,
ff_wma_scale_huffcodes, 4, 4, 0);
} else {
wma_lsp_to_curve_init(s, s->frame_len);
}
return 0;
}
/**
* compute x^-0.25 with an exponent and mantissa table. We use linear
* interpolation to reduce the mantissa table size at a small speed
* expense (linear interpolation approximately doubles the number of
* bits of precision).
*/
static inline float pow_m1_4(WMACodecContext *s, float x)
{
union {
float f;
unsigned int v;
} u, t;
unsigned int e, m;
float a, b;
u.f = x;
e = u.v >> 23;
m = (u.v >> (23 - LSP_POW_BITS)) & ((1 << LSP_POW_BITS) - 1);
/* build interpolation scale: 1 <= t < 2. */
t.v = ((u.v << LSP_POW_BITS) & ((1 << 23) - 1)) | (127 << 23);
a = s->lsp_pow_m_table1[m];
b = s->lsp_pow_m_table2[m];
return s->lsp_pow_e_table[e] * (a + b * t.f);
}
static void wma_lsp_to_curve_init(WMACodecContext *s, int frame_len)
{
float wdel, a, b;
int i, e, m;
wdel = M_PI / frame_len;
for(i=0;i<frame_len;i++)
s->lsp_cos_table[i] = 2.0f * cos(wdel * i);
/* tables for x^-0.25 computation */
for(i=0;i<256;i++) {
e = i - 126;
s->lsp_pow_e_table[i] = pow(2.0, e * -0.25);
}
/* NOTE: these two tables are needed to avoid two operations in
pow_m1_4 */
b = 1.0;
for(i=(1 << LSP_POW_BITS) - 1;i>=0;i--) {
m = (1 << LSP_POW_BITS) + i;
a = (float)m * (0.5 / (1 << LSP_POW_BITS));
a = pow(a, -0.25);
s->lsp_pow_m_table1[i] = 2 * a - b;
s->lsp_pow_m_table2[i] = b - a;
b = a;
}
#if 0
for(i=1;i<20;i++) {
float v, r1, r2;
v = 5.0 / i;
r1 = pow_m1_4(s, v);
r2 = pow(v,-0.25);
printf("%f^-0.25=%f e=%f\n", v, r1, r2 - r1);
}
#endif
}
/**
* NOTE: We use the same code as Vorbis here
* @todo optimize it further with SSE/3Dnow
*/
static void wma_lsp_to_curve(WMACodecContext *s,
float *out, float *val_max_ptr,
int n, float *lsp)
{
int i, j;
float p, q, w, v, val_max;
val_max = 0;
for(i=0;i<n;i++) {
p = 0.5f;
q = 0.5f;
w = s->lsp_cos_table[i];
for(j=1;j<NB_LSP_COEFS;j+=2){
q *= w - lsp[j - 1];
p *= w - lsp[j];
}
p *= p * (2.0f - w);
q *= q * (2.0f + w);
v = p + q;
v = pow_m1_4(s, v);
if (v > val_max)
val_max = v;
out[i] = v;
}
*val_max_ptr = val_max;
}
/**
* decode exponents coded with LSP coefficients (same idea as Vorbis)
*/
static void decode_exp_lsp(WMACodecContext *s, int ch)
{
float lsp_coefs[NB_LSP_COEFS];
int val, i;
for(i = 0; i < NB_LSP_COEFS; i++) {
if (i == 0 || i >= 8)
val = get_bits(&s->gb, 3);
else
val = get_bits(&s->gb, 4);
lsp_coefs[i] = ff_wma_lsp_codebook[i][val];
}
wma_lsp_to_curve(s, s->exponents[ch], &s->max_exponent[ch],
s->block_len, lsp_coefs);
}
/**
* decode exponents coded with VLC codes
*/
static int decode_exp_vlc(WMACodecContext *s, int ch)
{
int last_exp, n, code;
const uint16_t *ptr, *band_ptr;
float v, *q, max_scale, *q_end;
band_ptr = s->exponent_bands[s->frame_len_bits - s->block_len_bits];
ptr = band_ptr;
q = s->exponents[ch];
q_end = q + s->block_len;
max_scale = 0;
if (s->version == 1) {
last_exp = get_bits(&s->gb, 5) + 10;
/* XXX: use a table */
v = pow(10, last_exp * (1.0 / 16.0));
max_scale = v;
n = *ptr++;
do {
*q++ = v;
} while (--n);
}else
last_exp = 36;
while (q < q_end) {
code = get_vlc2(&s->gb, s->exp_vlc.table, EXPVLCBITS, EXPMAX);
if (code < 0)
return -1;
/* NOTE: this offset is the same as MPEG4 AAC ! */
last_exp += code - 60;
/* XXX: use a table */
v = pow(10, last_exp * (1.0 / 16.0));
if (v > max_scale)
max_scale = v;
n = *ptr++;
do {
*q++ = v;
} while (--n);
}
s->max_exponent[ch] = max_scale;
return 0;
}
/**
* Apply MDCT window and add into output.
*
* We ensure that when the windows overlap their squared sum
* is always 1 (MDCT reconstruction rule).
*/
static void wma_window(WMACodecContext *s, float *out)
{
float *in = s->output;
int block_len, bsize, n;
/* left part */
if (s->block_len_bits <= s->prev_block_len_bits) {
block_len = s->block_len;
bsize = s->frame_len_bits - s->block_len_bits;
s->dsp.vector_fmul_add_add(out, in, s->windows[bsize],
out, 0, block_len, 1);
} else {
block_len = 1 << s->prev_block_len_bits;
n = (s->block_len - block_len) / 2;
bsize = s->frame_len_bits - s->prev_block_len_bits;
s->dsp.vector_fmul_add_add(out+n, in+n, s->windows[bsize],
out+n, 0, block_len, 1);
memcpy(out+n+block_len, in+n+block_len, n*sizeof(float));
}
out += s->block_len;
in += s->block_len;
/* right part */
if (s->block_len_bits <= s->next_block_len_bits) {
block_len = s->block_len;
bsize = s->frame_len_bits - s->block_len_bits;
s->dsp.vector_fmul_reverse(out, in, s->windows[bsize], block_len);
} else {
block_len = 1 << s->next_block_len_bits;
n = (s->block_len - block_len) / 2;
bsize = s->frame_len_bits - s->next_block_len_bits;
memcpy(out, in, n*sizeof(float));
s->dsp.vector_fmul_reverse(out+n, in+n, s->windows[bsize], block_len);
memset(out+n+block_len, 0, n*sizeof(float));
}
}
/**
* @return 0 if OK. 1 if last block of frame. return -1 if
* unrecorrable error.
*/
static int wma_decode_block(WMACodecContext *s)
{
int n, v, a, ch, code, bsize;
int coef_nb_bits, total_gain;
int nb_coefs[MAX_CHANNELS];
float mdct_norm;
#ifdef TRACE
tprintf(s->avctx, "***decode_block: %d:%d\n", s->frame_count - 1, s->block_num);
#endif
/* compute current block length */
if (s->use_variable_block_len) {
n = av_log2(s->nb_block_sizes - 1) + 1;
if (s->reset_block_lengths) {
s->reset_block_lengths = 0;
v = get_bits(&s->gb, n);
if (v >= s->nb_block_sizes)
return -1;
s->prev_block_len_bits = s->frame_len_bits - v;
v = get_bits(&s->gb, n);
if (v >= s->nb_block_sizes)
return -1;
s->block_len_bits = s->frame_len_bits - v;
} else {
/* update block lengths */
s->prev_block_len_bits = s->block_len_bits;
s->block_len_bits = s->next_block_len_bits;
}
v = get_bits(&s->gb, n);
if (v >= s->nb_block_sizes)
return -1;
s->next_block_len_bits = s->frame_len_bits - v;
} else {
/* fixed block len */
s->next_block_len_bits = s->frame_len_bits;
s->prev_block_len_bits = s->frame_len_bits;
s->block_len_bits = s->frame_len_bits;
}
/* now check if the block length is coherent with the frame length */
s->block_len = 1 << s->block_len_bits;
if ((s->block_pos + s->block_len) > s->frame_len)
return -1;
if (s->nb_channels == 2) {
s->ms_stereo = get_bits1(&s->gb);
}
v = 0;
for(ch = 0; ch < s->nb_channels; ch++) {
a = get_bits1(&s->gb);
s->channel_coded[ch] = a;
v |= a;
}
/* if no channel coded, no need to go further */
/* XXX: fix potential framing problems */
if (!v)
goto next;
bsize = s->frame_len_bits - s->block_len_bits;
/* read total gain and extract corresponding number of bits for
coef escape coding */
total_gain = 1;
for(;;) {
a = get_bits(&s->gb, 7);
total_gain += a;
if (a != 127)
break;
}
coef_nb_bits= ff_wma_total_gain_to_bits(total_gain);
/* compute number of coefficients */
n = s->coefs_end[bsize] - s->coefs_start;
for(ch = 0; ch < s->nb_channels; ch++)
nb_coefs[ch] = n;
/* complex coding */
if (s->use_noise_coding) {
for(ch = 0; ch < s->nb_channels; ch++) {
if (s->channel_coded[ch]) {
int i, n, a;
n = s->exponent_high_sizes[bsize];
for(i=0;i<n;i++) {
a = get_bits1(&s->gb);
s->high_band_coded[ch][i] = a;
/* if noise coding, the coefficients are not transmitted */
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