📄 ffv1.c
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/*
* FFV1 codec for libavcodec
*
* Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file ffv1.c
* FF Video Codec 1 (an experimental lossless codec)
*/
#include "avcodec.h"
#include "bitstream.h"
#include "dsputil.h"
#include "rangecoder.h"
#include "golomb.h"
#define MAX_PLANES 4
#define CONTEXT_SIZE 32
static const int8_t quant3[256]={
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, 0,
};
static const int8_t quant5[256]={
0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-1,-1,-1,
};
static const int8_t quant7[256]={
0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,
-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-1,-1,
};
static const int8_t quant9[256]={
0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-3,-3,-3,-3,
-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-2,-2,-2,-2,-1,-1,
};
static const int8_t quant11[256]={
0, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-4,-4,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,-4,
-4,-4,-4,-4,-4,-3,-3,-3,-3,-3,-3,-3,-2,-2,-2,-1,
};
static const int8_t quant13[256]={
0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,
-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,
-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,
-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,
-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-6,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,
-4,-4,-4,-4,-4,-4,-4,-4,-4,-3,-3,-3,-3,-2,-2,-1,
};
static const uint8_t log2_run[32]={
0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3,
4, 4, 5, 5, 6, 6, 7, 7,
8, 9,10,11,12,13,14,15,
};
typedef struct VlcState{
int16_t drift;
uint16_t error_sum;
int8_t bias;
uint8_t count;
} VlcState;
typedef struct PlaneContext{
int context_count;
uint8_t (*state)[CONTEXT_SIZE];
VlcState *vlc_state;
uint8_t interlace_bit_state[2];
} PlaneContext;
typedef struct FFV1Context{
AVCodecContext *avctx;
RangeCoder c;
GetBitContext gb;
PutBitContext pb;
int version;
int width, height;
int chroma_h_shift, chroma_v_shift;
int flags;
int picture_number;
AVFrame picture;
int plane_count;
int ac; ///< 1-> CABAC 0-> golomb rice
PlaneContext plane[MAX_PLANES];
int16_t quant_table[5][256];
int run_index;
int colorspace;
DSPContext dsp;
}FFV1Context;
static av_always_inline int fold(int diff, int bits){
if(bits==8)
diff= (int8_t)diff;
else{
diff+= 1<<(bits-1);
diff&=(1<<bits)-1;
diff-= 1<<(bits-1);
}
return diff;
}
static inline int predict(int_fast16_t *src, int_fast16_t *last){
const int LT= last[-1];
const int T= last[ 0];
const int L = src[-1];
return mid_pred(L, L + T - LT, T);
}
static inline int get_context(FFV1Context *f, int_fast16_t *src, int_fast16_t *last, int_fast16_t *last2){
const int LT= last[-1];
const int T= last[ 0];
const int RT= last[ 1];
const int L = src[-1];
if(f->quant_table[3][127]){
const int TT= last2[0];
const int LL= src[-2];
return f->quant_table[0][(L-LT) & 0xFF] + f->quant_table[1][(LT-T) & 0xFF] + f->quant_table[2][(T-RT) & 0xFF]
+f->quant_table[3][(LL-L) & 0xFF] + f->quant_table[4][(TT-T) & 0xFF];
}else
return f->quant_table[0][(L-LT) & 0xFF] + f->quant_table[1][(LT-T) & 0xFF] + f->quant_table[2][(T-RT) & 0xFF];
}
static inline void put_symbol(RangeCoder *c, uint8_t *state, int v, int is_signed){
int i;
if(v){
const int a= FFABS(v);
const int e= av_log2(a);
put_rac(c, state+0, 0);
assert(e<=9);
for(i=0; i<e; i++){
put_rac(c, state+1+i, 1); //1..10
}
put_rac(c, state+1+i, 0);
for(i=e-1; i>=0; i--){
put_rac(c, state+22+i, (a>>i)&1); //22..31
}
if(is_signed)
put_rac(c, state+11 + e, v < 0); //11..21
}else{
put_rac(c, state+0, 1);
}
}
static inline int get_symbol(RangeCoder *c, uint8_t *state, int is_signed){
if(get_rac(c, state+0))
return 0;
else{
int i, e, a;
e= 0;
while(get_rac(c, state+1 + e)){ //1..10
e++;
}
assert(e<=9);
a= 1;
for(i=e-1; i>=0; i--){
a += a + get_rac(c, state+22 + i); //22..31
}
if(is_signed && get_rac(c, state+11 + e)) //11..21
return -a;
else
return a;
}
}
static inline void update_vlc_state(VlcState * const state, const int v){
int drift= state->drift;
int count= state->count;
state->error_sum += FFABS(v);
drift += v;
if(count == 128){ //FIXME variable
count >>= 1;
drift >>= 1;
state->error_sum >>= 1;
}
count++;
if(drift <= -count){
if(state->bias > -128) state->bias--;
drift += count;
if(drift <= -count)
drift= -count + 1;
}else if(drift > 0){
if(state->bias < 127) state->bias++;
drift -= count;
if(drift > 0)
drift= 0;
}
state->drift= drift;
state->count= count;
}
static inline void put_vlc_symbol(PutBitContext *pb, VlcState * const state, int v, int bits){
int i, k, code;
//printf("final: %d ", v);
v = fold(v - state->bias, bits);
i= state->count;
k=0;
while(i < state->error_sum){ //FIXME optimize
k++;
i += i;
}
assert(k<=8);
#if 0 // JPEG LS
if(k==0 && 2*state->drift <= - state->count) code= v ^ (-1);
else code= v;
#else
code= v ^ ((2*state->drift + state->count)>>31);
#endif
//printf("v:%d/%d bias:%d error:%d drift:%d count:%d k:%d\n", v, code, state->bias, state->error_sum, state->drift, state->count, k);
set_sr_golomb(pb, code, k, 12, bits);
update_vlc_state(state, v);
}
static inline int get_vlc_symbol(GetBitContext *gb, VlcState * const state, int bits){
int k, i, v, ret;
i= state->count;
k=0;
while(i < state->error_sum){ //FIXME optimize
k++;
i += i;
}
assert(k<=8);
v= get_sr_golomb(gb, k, 12, bits);
//printf("v:%d bias:%d error:%d drift:%d count:%d k:%d", v, state->bias, state->error_sum, state->drift, state->count, k);
#if 0 // JPEG LS
if(k==0 && 2*state->drift <= - state->count) v ^= (-1);
#else
v ^= ((2*state->drift + state->count)>>31);
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