📄 h264dsp_mmx.c
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"pmaxub "#tmp", "#q2" \n\t"\
"pminub "#tc0", "#q2" \n\t"\
"movq "#q2", "q1addr" \n\t"
static inline void h264_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0)
{
DECLARE_ALIGNED_8(uint64_t, tmp0[2]);
asm volatile(
"movq (%1,%3), %%mm0 \n\t" //p1
"movq (%1,%3,2), %%mm1 \n\t" //p0
"movq (%2), %%mm2 \n\t" //q0
"movq (%2,%3), %%mm3 \n\t" //q1
H264_DEBLOCK_MASK(%6, %7)
"movd %5, %%mm4 \n\t"
"punpcklbw %%mm4, %%mm4 \n\t"
"punpcklwd %%mm4, %%mm4 \n\t"
"pcmpeqb %%mm3, %%mm3 \n\t"
"movq %%mm4, %%mm6 \n\t"
"pcmpgtb %%mm3, %%mm4 \n\t"
"movq %%mm6, 8+%0 \n\t"
"pand %%mm4, %%mm7 \n\t"
"movq %%mm7, %0 \n\t"
/* filter p1 */
"movq (%1), %%mm3 \n\t" //p2
DIFF_GT2_MMX(%%mm1, %%mm3, %%mm5, %%mm6, %%mm4) // |p2-p0|>beta-1
"pand %%mm7, %%mm6 \n\t" // mask & |p2-p0|<beta
"pand 8+%0, %%mm7 \n\t" // mask & tc0
"movq %%mm7, %%mm4 \n\t"
"psubb %%mm6, %%mm7 \n\t"
"pand %%mm4, %%mm6 \n\t" // mask & |p2-p0|<beta & tc0
H264_DEBLOCK_Q1(%%mm0, %%mm3, "(%1)", "(%1,%3)", %%mm6, %%mm4)
/* filter q1 */
"movq (%2,%3,2), %%mm4 \n\t" //q2
DIFF_GT2_MMX(%%mm2, %%mm4, %%mm5, %%mm6, %%mm3) // |q2-q0|>beta-1
"pand %0, %%mm6 \n\t"
"movq 8+%0, %%mm5 \n\t" // can be merged with the and below but is slower then
"pand %%mm6, %%mm5 \n\t"
"psubb %%mm6, %%mm7 \n\t"
"movq (%2,%3), %%mm3 \n\t"
H264_DEBLOCK_Q1(%%mm3, %%mm4, "(%2,%3,2)", "(%2,%3)", %%mm5, %%mm6)
/* filter p0, q0 */
H264_DEBLOCK_P0_Q0(%8, unused)
"movq %%mm1, (%1,%3,2) \n\t"
"movq %%mm2, (%2) \n\t"
: "=m"(*tmp0)
: "r"(pix-3*stride), "r"(pix), "r"((long)stride),
"m"(*tmp0/*unused*/), "m"(*(uint32_t*)tc0), "m"(alpha1), "m"(beta1),
"m"(mm_bone)
);
}
static void h264_v_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
if((tc0[0] & tc0[1]) >= 0)
h264_loop_filter_luma_mmx2(pix, stride, alpha-1, beta-1, tc0);
if((tc0[2] & tc0[3]) >= 0)
h264_loop_filter_luma_mmx2(pix+8, stride, alpha-1, beta-1, tc0+2);
}
static void h264_h_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
//FIXME: could cut some load/stores by merging transpose with filter
// also, it only needs to transpose 6x8
DECLARE_ALIGNED_8(uint8_t, trans[8*8]);
int i;
for(i=0; i<2; i++, pix+=8*stride, tc0+=2) {
if((tc0[0] & tc0[1]) < 0)
continue;
transpose4x4(trans, pix-4, 8, stride);
transpose4x4(trans +4*8, pix, 8, stride);
transpose4x4(trans+4, pix-4+4*stride, 8, stride);
transpose4x4(trans+4+4*8, pix +4*stride, 8, stride);
h264_loop_filter_luma_mmx2(trans+4*8, 8, alpha-1, beta-1, tc0);
transpose4x4(pix-2, trans +2*8, stride, 8);
transpose4x4(pix-2+4*stride, trans+4+2*8, stride, 8);
}
}
static inline void h264_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0)
{
asm volatile(
"movq (%0), %%mm0 \n\t" //p1
"movq (%0,%2), %%mm1 \n\t" //p0
"movq (%1), %%mm2 \n\t" //q0
"movq (%1,%2), %%mm3 \n\t" //q1
H264_DEBLOCK_MASK(%4, %5)
"movd %3, %%mm6 \n\t"
"punpcklbw %%mm6, %%mm6 \n\t"
"pand %%mm6, %%mm7 \n\t" // mm7 = tc&mask
H264_DEBLOCK_P0_Q0(%6, %7)
"movq %%mm1, (%0,%2) \n\t"
"movq %%mm2, (%1) \n\t"
:: "r"(pix-2*stride), "r"(pix), "r"((long)stride),
"r"(*(uint32_t*)tc0),
"m"(alpha1), "m"(beta1), "m"(mm_bone), "m"(ff_pb_3F)
);
}
static void h264_v_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
h264_loop_filter_chroma_mmx2(pix, stride, alpha-1, beta-1, tc0);
}
static void h264_h_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
//FIXME: could cut some load/stores by merging transpose with filter
DECLARE_ALIGNED_8(uint8_t, trans[8*4]);
transpose4x4(trans, pix-2, 8, stride);
transpose4x4(trans+4, pix-2+4*stride, 8, stride);
h264_loop_filter_chroma_mmx2(trans+2*8, 8, alpha-1, beta-1, tc0);
transpose4x4(pix-2, trans, stride, 8);
transpose4x4(pix-2+4*stride, trans+4, stride, 8);
}
// p0 = (p0 + q1 + 2*p1 + 2) >> 2
#define H264_FILTER_CHROMA4(p0, p1, q1, one) \
"movq "#p0", %%mm4 \n\t"\
"pxor "#q1", %%mm4 \n\t"\
"pand "#one", %%mm4 \n\t" /* mm4 = (p0^q1)&1 */\
"pavgb "#q1", "#p0" \n\t"\
"psubusb %%mm4, "#p0" \n\t"\
"pavgb "#p1", "#p0" \n\t" /* dst = avg(p1, avg(p0,q1) - ((p0^q1)&1)) */\
static inline void h264_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha1, int beta1)
{
asm volatile(
"movq (%0), %%mm0 \n\t"
"movq (%0,%2), %%mm1 \n\t"
"movq (%1), %%mm2 \n\t"
"movq (%1,%2), %%mm3 \n\t"
H264_DEBLOCK_MASK(%3, %4)
"movq %%mm1, %%mm5 \n\t"
"movq %%mm2, %%mm6 \n\t"
H264_FILTER_CHROMA4(%%mm1, %%mm0, %%mm3, %5) //p0'
H264_FILTER_CHROMA4(%%mm2, %%mm3, %%mm0, %5) //q0'
"psubb %%mm5, %%mm1 \n\t"
"psubb %%mm6, %%mm2 \n\t"
"pand %%mm7, %%mm1 \n\t"
"pand %%mm7, %%mm2 \n\t"
"paddb %%mm5, %%mm1 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"movq %%mm1, (%0,%2) \n\t"
"movq %%mm2, (%1) \n\t"
:: "r"(pix-2*stride), "r"(pix), "r"((long)stride),
"m"(alpha1), "m"(beta1), "m"(mm_bone)
);
}
static void h264_v_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha, int beta)
{
h264_loop_filter_chroma_intra_mmx2(pix, stride, alpha-1, beta-1);
}
static void h264_h_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha, int beta)
{
//FIXME: could cut some load/stores by merging transpose with filter
DECLARE_ALIGNED_8(uint8_t, trans[8*4]);
transpose4x4(trans, pix-2, 8, stride);
transpose4x4(trans+4, pix-2+4*stride, 8, stride);
h264_loop_filter_chroma_intra_mmx2(trans+2*8, 8, alpha-1, beta-1);
transpose4x4(pix-2, trans, stride, 8);
transpose4x4(pix-2+4*stride, trans+4, stride, 8);
}
static void h264_loop_filter_strength_mmx2( int16_t bS[2][4][4], uint8_t nnz[40], int8_t ref[2][40], int16_t mv[2][40][2],
int bidir, int edges, int step, int mask_mv0, int mask_mv1 ) {
int dir;
asm volatile(
"pxor %%mm7, %%mm7 \n\t"
"movq %0, %%mm6 \n\t"
"movq %1, %%mm5 \n\t"
"movq %2, %%mm4 \n\t"
::"m"(ff_pb_1), "m"(ff_pb_3), "m"(ff_pb_7)
);
// could do a special case for dir==0 && edges==1, but it only reduces the
// average filter time by 1.2%
for( dir=1; dir>=0; dir-- ) {
const int d_idx = dir ? -8 : -1;
const int mask_mv = dir ? mask_mv1 : mask_mv0;
DECLARE_ALIGNED_8(const uint64_t, mask_dir) = dir ? 0 : 0xffffffffffffffffULL;
int b_idx, edge, l;
for( b_idx=12, edge=0; edge<edges; edge+=step, b_idx+=8*step ) {
asm volatile(
"pand %0, %%mm0 \n\t"
::"m"(mask_dir)
);
if(!(mask_mv & edge)) {
asm volatile("pxor %%mm0, %%mm0 \n\t":);
for( l = bidir; l >= 0; l-- ) {
asm volatile(
"movd %0, %%mm1 \n\t"
"punpckldq %1, %%mm1 \n\t"
"movq %%mm1, %%mm2 \n\t"
"psrlw $7, %%mm2 \n\t"
"pand %%mm6, %%mm2 \n\t"
"por %%mm2, %%mm1 \n\t" // ref_cache with -2 mapped to -1
"punpckldq %%mm1, %%mm2 \n\t"
"pcmpeqb %%mm2, %%mm1 \n\t"
"paddb %%mm6, %%mm1 \n\t"
"punpckhbw %%mm7, %%mm1 \n\t" // ref[b] != ref[bn]
"por %%mm1, %%mm0 \n\t"
"movq %2, %%mm1 \n\t"
"movq %3, %%mm2 \n\t"
"psubw %4, %%mm1 \n\t"
"psubw %5, %%mm2 \n\t"
"packsswb %%mm2, %%mm1 \n\t"
"paddb %%mm5, %%mm1 \n\t"
"pminub %%mm4, %%mm1 \n\t"
"pcmpeqb %%mm4, %%mm1 \n\t" // abs(mv[b] - mv[bn]) >= limit
"por %%mm1, %%mm0 \n\t"
::"m"(ref[l][b_idx]),
"m"(ref[l][b_idx+d_idx]),
"m"(mv[l][b_idx][0]),
"m"(mv[l][b_idx+2][0]),
"m"(mv[l][b_idx+d_idx][0]),
"m"(mv[l][b_idx+d_idx+2][0])
);
}
}
asm volatile(
"movd %0, %%mm1 \n\t"
"por %1, %%mm1 \n\t"
"punpcklbw %%mm7, %%mm1 \n\t"
"pcmpgtw %%mm7, %%mm1 \n\t" // nnz[b] || nnz[bn]
::"m"(nnz[b_idx]),
"m"(nnz[b_idx+d_idx])
);
asm volatile(
"pcmpeqw %%mm7, %%mm0 \n\t"
"pcmpeqw %%mm7, %%mm0 \n\t"
"psrlw $15, %%mm0 \n\t" // nonzero -> 1
"psrlw $14, %%mm1 \n\t"
"movq %%mm0, %%mm2 \n\t"
"por %%mm1, %%mm2 \n\t"
"psrlw $1, %%mm1 \n\t"
"pandn %%mm2, %%mm1 \n\t"
"movq %%mm1, %0 \n\t"
:"=m"(*bS[dir][edge])
::"memory"
);
}
edges = 4;
step = 1;
}
asm volatile(
"movq (%0), %%mm0 \n\t"
"movq 8(%0), %%mm1 \n\t"
"movq 16(%0), %%mm2 \n\t"
"movq 24(%0), %%mm3 \n\t"
TRANSPOSE4(%%mm0, %%mm1, %%mm2, %%mm3, %%mm4)
"movq %%mm0, (%0) \n\t"
"movq %%mm3, 8(%0) \n\t"
"movq %%mm4, 16(%0) \n\t"
"movq %%mm2, 24(%0) \n\t"
::"r"(bS[0])
:"memory"
);
}
/***********************************/
/* motion compensation */
#define QPEL_H264V(A,B,C,D,E,F,OP)\
"movd (%0), "#F" \n\t"\
"movq "#C", %%mm6 \n\t"\
"paddw "#D", %%mm6 \n\t"\
"psllw $2, %%mm6 \n\t"\
"psubw "#B", %%mm6 \n\t"\
"psubw "#E", %%mm6 \n\t"\
"pmullw %4, %%mm6 \n\t"\
"add %2, %0 \n\t"\
"punpcklbw %%mm7, "#F" \n\t"\
"paddw %5, "#A" \n\t"\
"paddw "#F", "#A" \n\t"\
"paddw "#A", %%mm6 \n\t"\
"psraw $5, %%mm6 \n\t"\
"packuswb %%mm6, %%mm6 \n\t"\
OP(%%mm6, (%1), A, d)\
"add %3, %1 \n\t"
#define QPEL_H264HV(A,B,C,D,E,F,OF)\
"movd (%0), "#F" \n\t"\
"movq "#C", %%mm6 \n\t"\
"paddw "#D", %%mm6 \n\t"\
"psllw $2, %%mm6 \n\t"\
"psubw "#B", %%mm6 \n\t"\
"psubw "#E", %%mm6 \n\t"\
"pmullw %3, %%mm6 \n\t"\
"add %2, %0 \n\t"\
"punpcklbw %%mm7, "#F" \n\t"\
"paddw "#F", "#A" \n\t"\
"paddw "#A", %%mm6 \n\t"\
"movq %%mm6, "#OF"(%1) \n\t"
#define QPEL_H264(OPNAME, OP, MMX)\
static av_noinline void OPNAME ## h264_qpel4_h_lowpass_ ## MMX(uint8_t *dst, uint8_t *src, int dstStride, int srcStride){\
int h=4;\
\
asm volatile(\
"pxor %%mm7, %%mm7 \n\t"\
"movq %5, %%mm4 \n\t"\
"movq %6, %%mm5 \n\t"\
"1: \n\t"\
"movd -1(%0), %%mm1 \n\t"\
"movd (%0), %%mm2 \n\t"\
"movd 1(%0), %%mm3 \n\t"\
"movd 2(%0), %%mm0 \n\t"\
"punpcklbw %%mm7, %%mm1 \n\t"\
"punpcklbw %%mm7, %%mm2 \n\t"\
"punpcklbw %%mm7, %%mm3 \n\t"\
"punpcklbw %%mm7, %%mm0 \n\t"\
"paddw %%mm0, %%mm1 \n\t"\
"paddw %%mm3, %%mm2 \n\t"\
"movd -2(%0), %%mm0 \n\t"\
"movd 3(%0), %%mm3 \n\t"\
"punpcklbw %%mm7, %%mm0 \n\t"\
"punpcklbw %%mm7, %%mm3 \n\t"\
"paddw %%mm3, %%mm0 \n\t"\
"psllw $2, %%mm2 \n\t"\
"psubw %%mm1, %%mm2 \n\t"\
"pmullw %%mm4, %%mm2 \n\t"\
"paddw %%mm5, %%mm0 \n\t"\
"paddw %%mm2, %%mm0 \n\t"\
"psraw $5, %%mm0 \n\t"\
"packuswb %%mm0, %%mm0 \n\t"\
OP(%%mm0, (%1),%%mm6, d)\
"add %3, %0 \n\t"\
"add %4, %1 \n\t"\
"decl %2 \n\t"\
" jnz 1b \n\t"\
: "+a"(src), "+c"(dst), "+m"(h)\
: "d"((long)srcStride), "S"((long)dstStride), "m"(ff_pw_5), "m"(ff_pw_16)\
: "memory"\
);\
}\
static av_noinline void OPNAME ## h264_qpel4_h_lowpass_l2_ ## MMX(uint8_t *dst, uint8_t *src, uint8_t *src2, int dstStride, int src2Stride){\
int h=4;\
asm volatile(\
"pxor %%mm7, %%mm7 \n\t"\
"movq %0, %%mm4 \n\t"\
"movq %1, %%mm5 \n\t"\
:: "m"(ff_pw_5), "m"(ff_pw_16)\
);\
do{\
asm volatile(\
"movd -1(%0), %%mm1 \n\t"\
"movd (%0), %%mm2 \n\t"\
"movd 1(%0), %%mm3 \n\t"\
"movd 2(%0), %%mm0 \n\t"\
"punpcklbw %%mm7, %%mm1 \n\t"\
"punpcklbw %%mm7, %%mm2 \n\t"\
"punpcklbw %%mm7, %%mm3 \n\t"\
"punpcklbw %%mm7, %%mm0 \n\t"\
"paddw %%mm0, %%mm1 \n\t"\
"paddw %%mm3, %%mm2 \n\t"\
"movd -2(%0), %%mm0 \n\t"\
"movd 3(%0), %%mm3 \n\t"\
"punpcklbw %%mm7, %%mm0 \n\t"\
"punpcklbw %%mm7, %%mm3 \n\t"\
"paddw %%mm3, %%mm0 \n\t"\
"psllw $2, %%mm2 \n\t"\
"psubw %%mm1, %%mm2 \n\t"\
"pmullw %%mm4, %%mm2 \n\t"\
"paddw %%mm5, %%mm0 \n\t"\
"paddw %%mm2, %%mm0 \n\t"\
"movd (%2), %%mm3 \n\t"\
"psraw $5, %%mm0 \n\t"\
"packuswb %%mm0, %%mm0 \n\t"\
PAVGB" %%mm3, %%mm0 \n\t"\
OP(%%mm0, (%1),%%mm6, d)\
"add %4, %0 \n\t"\
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