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📄 elbg.c

📁 ffmpeg的完整源代码和作者自己写的文档。不但有在Linux的工程哦
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/* * Copyright (C) 2007 Vitor Sessak <vitor1001@gmail.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//** * @file cbook_gen.c * Codebook Generator using the ELBG algorithm */#include <string.h>#include "elbg.h"#include "avcodec.h"#include "random.h"#define DELTA_ERR_MAX 0.1  ///< Precision of the ELBG algorithm (as percentual error)/** * In the ELBG jargon, a cell is the set of points that are closest to a * codebook entry. Not to be confused with a RoQ Video cell. */typedef struct cell_s {    int index;    struct cell_s *next;} cell;/** * ELBG internal data */typedef struct{    int error;    int dim;    int numCB;    int *codebook;    cell **cells;    int *utility;    int *utility_inc;    int *nearest_cb;    int *points;    AVRandomState *rand_state;} elbg_data;static inline int distance_limited(int *a, int *b, int dim, int limit){    int i, dist=0;    for (i=0; i<dim; i++) {        dist += (a[i] - b[i])*(a[i] - b[i]);        if (dist > limit)            return INT_MAX;    }    return dist;}static inline void vect_division(int *res, int *vect, int div, int dim){    int i;    if (div > 1)        for (i=0; i<dim; i++)            res[i] = ROUNDED_DIV(vect[i],div);    else if (res != vect)        memcpy(res, vect, dim*sizeof(int));}static int eval_error_cell(elbg_data *elbg, int *centroid, cell *cells){    int error=0;    for (; cells; cells=cells->next)        error += distance_limited(centroid, elbg->points + cells->index*elbg->dim, elbg->dim, INT_MAX);    return error;}static int get_closest_codebook(elbg_data *elbg, int index){    int i, pick=0, diff, diff_min = INT_MAX;    for (i=0; i<elbg->numCB; i++)        if (i != index) {            diff = distance_limited(elbg->codebook + i*elbg->dim, elbg->codebook + index*elbg->dim, elbg->dim, diff_min);            if (diff < diff_min) {                pick = i;                diff_min = diff;            }        }    return pick;}static int get_high_utility_cell(elbg_data *elbg){    int i=0;    /* Using linear search, do binary if it ever turns to be speed critical */    int r = av_random(elbg->rand_state)%elbg->utility_inc[elbg->numCB-1];    while (elbg->utility_inc[i] < r)        i++;    return i;}/** * Implementation of the simple LBG algorithm for just two codebooks */static int simple_lbg(int dim,                      int *centroid[3],                      int newutility[3],                      int *points,                      cell *cells){    int i, idx;    int numpoints[2] = {0,0};    int newcentroid[2][dim];    cell *tempcell;    memset(newcentroid, 0, sizeof(newcentroid));    newutility[0] =    newutility[1] = 0;    for (tempcell = cells; tempcell; tempcell=tempcell->next) {        idx = distance_limited(centroid[0], points + tempcell->index*dim, dim, INT_MAX)>=              distance_limited(centroid[1], points + tempcell->index*dim, dim, INT_MAX);        numpoints[idx]++;        for (i=0; i<dim; i++)            newcentroid[idx][i] += points[tempcell->index*dim + i];    }    vect_division(centroid[0], newcentroid[0], numpoints[0], dim);    vect_division(centroid[1], newcentroid[1], numpoints[1], dim);    for (tempcell = cells; tempcell; tempcell=tempcell->next) {        int dist[2] = {distance_limited(centroid[0], points + tempcell->index*dim, dim, INT_MAX),                       distance_limited(centroid[1], points + tempcell->index*dim, dim, INT_MAX)};        int idx = dist[0] > dist[1];        newutility[idx] += dist[idx];    }    return newutility[0] + newutility[1];}static void get_new_centroids(elbg_data *elbg, int huc, int *newcentroid_i,                              int *newcentroid_p){    cell *tempcell;    int min[elbg->dim];    int max[elbg->dim];    int i;    for (i=0; i< elbg->dim; i++) {        min[i]=INT_MAX;        max[i]=0;    }    for (tempcell = elbg->cells[huc]; tempcell; tempcell = tempcell->next)        for(i=0; i<elbg->dim; i++) {            min[i]=FFMIN(min[i], elbg->points[tempcell->index*elbg->dim + i]);            max[i]=FFMAX(max[i], elbg->points[tempcell->index*elbg->dim + i]);        }    for (i=0; i<elbg->dim; i++) {        newcentroid_i[i] = min[i] + (max[i] - min[i])/3;        newcentroid_p[i] = min[i] + (2*(max[i] - min[i]))/3;    }}/** * Add the points in the low utility cell to its closest cell. Split the high * utility cell, putting the separed points in the (now empty) low utility * cell. * * @param elbg         Internal elbg data * @param indexes      {luc, huc, cluc} * @param newcentroid  A vector with the position of the new centroids */static void shift_codebook(elbg_data *elbg, int *indexes,                           int *newcentroid[3]){    cell *tempdata;    cell **pp = &elbg->cells[indexes[2]];    while(*pp)        pp= &(*pp)->next;    *pp = elbg->cells[indexes[0]];    elbg->cells[indexes[0]] = NULL;    tempdata = elbg->cells[indexes[1]];    elbg->cells[indexes[1]] = NULL;    while(tempdata) {        cell *tempcell2 = tempdata->next;        int idx = distance_limited(elbg->points + tempdata->index*elbg->dim,                           newcentroid[0], elbg->dim, INT_MAX) >                  distance_limited(elbg->points + tempdata->index*elbg->dim,                           newcentroid[1], elbg->dim, INT_MAX);        tempdata->next = elbg->cells[indexes[idx]];        elbg->cells[indexes[idx]] = tempdata;        tempdata = tempcell2;    }}static void evaluate_utility_inc(elbg_data *elbg){    int i, inc=0;    for (i=0; i < elbg->numCB; i++) {        if (elbg->numCB*elbg->utility[i] > elbg->error)            inc += elbg->utility[i];        elbg->utility_inc[i] = inc;    }}static void update_utility_and_n_cb(elbg_data *elbg, int idx, int newutility){    cell *tempcell;    elbg->utility[idx] = newutility;    for (tempcell=elbg->cells[idx]; tempcell; tempcell=tempcell->next)        elbg->nearest_cb[tempcell->index] = idx;}/** * Evaluate if a shift lower the error. If it does, call shift_codebooks * and update elbg->error, elbg->utility and elbg->nearest_cb. * * @param elbg  Internal elbg data * @param indexes      {luc (low utility cell, huc (high utility cell), cluc (closest cell to low utility cell)} */static void try_shift_candidate(elbg_data *elbg, int idx[3]){    int j, k, olderror=0, newerror, cont=0;    int newutility[3];    int newcentroid[3][elbg->dim];    int *newcentroid_ptrs[3] = { newcentroid[0], newcentroid[1], newcentroid[2] };    cell *tempcell;    for (j=0; j<3; j++)        olderror += elbg->utility[idx[j]];    memset(newcentroid[2], 0, elbg->dim*sizeof(int));    for (k=0; k<2; k++)        for (tempcell=elbg->cells[idx[2*k]]; tempcell; tempcell=tempcell->next) {            cont++;            for (j=0; j<elbg->dim; j++)                newcentroid[2][j] += elbg->points[tempcell->index*elbg->dim + j];        }    vect_division(newcentroid[2], newcentroid[2], cont, elbg->dim);    get_new_centroids(elbg, idx[1], newcentroid[0], newcentroid[1]);    newutility[2]  = eval_error_cell(elbg, newcentroid[2], elbg->cells[idx[0]]);    newutility[2] += eval_error_cell(elbg, newcentroid[2], elbg->cells[idx[2]]);    newerror = newutility[2];    newerror += simple_lbg(elbg->dim, newcentroid_ptrs, newutility, elbg->points,                           elbg->cells[idx[1]]);    if (olderror > newerror) {        shift_codebook(elbg, idx, newcentroid_ptrs);        elbg->error += newerror - olderror;        for (j=0; j<3; j++)            update_utility_and_n_cb(elbg, idx[j], newutility[j]);        evaluate_utility_inc(elbg);    } }/** * Implementation of the ELBG block */static void do_shiftings(elbg_data *elbg){    int idx[3];    evaluate_utility_inc(elbg);    for (idx[0]=0; idx[0] < elbg->numCB; idx[0]++)        if (elbg->numCB*elbg->utility[idx[0]] < elbg->error) {            if (elbg->utility_inc[elbg->numCB-1] == 0)                return;            idx[1] = get_high_utility_cell(elbg);            idx[2] = get_closest_codebook(elbg, idx[0]);            try_shift_candidate(elbg, idx);        }}#define BIG_PRIME 433494437LLvoid ff_init_elbg(int *points, int dim, int numpoints, int *codebook,                  int numCB, int max_steps, int *closest_cb,                  AVRandomState *rand_state){    int i, k;    if (numpoints > 24*numCB) {        /* ELBG is very costly for a big number of points. So if we have a lot           of them, get a good initial codebook to save on iterations       */        int *temp_points = av_malloc(dim*(numpoints/8)*sizeof(int));        for (i=0; i<numpoints/8; i++) {            k = (i*BIG_PRIME) % numpoints;            memcpy(temp_points + i*dim, points + k*dim, dim*sizeof(int));        }        ff_init_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);        ff_do_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);        av_free(temp_points);    } else  // If not, initialize the codebook with random positions        for (i=0; i < numCB; i++)            memcpy(codebook + i*dim, points + ((i*BIG_PRIME)%numpoints)*dim,                   dim*sizeof(int));}void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,                int numCB, int max_steps, int *closest_cb,                AVRandomState *rand_state){    int dist;    elbg_data elbg_d;    elbg_data *elbg = &elbg_d;    int i, j, k, last_error, steps=0;    int *dist_cb = av_malloc(numpoints*sizeof(int));    int *size_part = av_malloc(numCB*sizeof(int));    cell *list_buffer = av_malloc(numpoints*sizeof(cell));    cell *free_cells;    elbg->error = INT_MAX;    elbg->dim = dim;    elbg->numCB = numCB;    elbg->codebook = codebook;    elbg->cells = av_malloc(numCB*sizeof(cell *));    elbg->utility = av_malloc(numCB*sizeof(int));    elbg->nearest_cb = closest_cb;    elbg->points = points;    elbg->utility_inc = av_malloc(numCB*sizeof(int));    elbg->rand_state = rand_state;    do {        free_cells = list_buffer;        last_error = elbg->error;        steps++;        memset(elbg->utility, 0, numCB*sizeof(int));        memset(elbg->cells, 0, numCB*sizeof(cell *));        elbg->error = 0;        /* This loop evaluate the actual Voronoi partition. It is the most           costly part of the algorithm. */        for (i=0; i < numpoints; i++) {            dist_cb[i] = INT_MAX;            for (k=0; k < elbg->numCB; k++) {                dist = distance_limited(elbg->points + i*elbg->dim, elbg->codebook + k*elbg->dim, dim, dist_cb[i]);                if (dist < dist_cb[i]) {                    dist_cb[i] = dist;                    elbg->nearest_cb[i] = k;                }            }            elbg->error += dist_cb[i];            elbg->utility[elbg->nearest_cb[i]] += dist_cb[i];            free_cells->index = i;            free_cells->next = elbg->cells[elbg->nearest_cb[i]];            elbg->cells[elbg->nearest_cb[i]] = free_cells;            free_cells++;        }        do_shiftings(elbg);        memset(size_part, 0, numCB*sizeof(int));        memset(elbg->codebook, 0, elbg->numCB*dim*sizeof(int));        for (i=0; i < numpoints; i++) {            size_part[elbg->nearest_cb[i]]++;            for (j=0; j < elbg->dim; j++)                elbg->codebook[elbg->nearest_cb[i]*elbg->dim + j] +=                    elbg->points[i*elbg->dim + j];        }        for (i=0; i < elbg->numCB; i++)            vect_division(elbg->codebook + i*elbg->dim,                          elbg->codebook + i*elbg->dim, size_part[i], elbg->dim);    } while(((last_error - elbg->error) > DELTA_ERR_MAX*elbg->error) &&            (steps < max_steps));    av_free(dist_cb);    av_free(size_part);    av_free(elbg->utility);    av_free(list_buffer);    av_free(elbg->cells);    av_free(elbg->utility_inc);}

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