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📄 avcodec.h

📁 ffmpeg的完整源代码和作者自己写的文档。不但有在Linux的工程哦
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/*
 * copyright (c) 2001 Fabrice Bellard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_H
#define AVCODEC_H

/**
 * @file avcodec.h
 * external API header
 */


#include "avutil.h"
#include <sys/types.h> /* size_t */

#define AV_STRINGIFY(s)         AV_TOSTRING(s)
#define AV_TOSTRING(s) #s

#define LIBAVCODEC_VERSION_INT  ((51<<16)+(44<<8)+0)
#define LIBAVCODEC_VERSION      51.44.0
#define LIBAVCODEC_BUILD        LIBAVCODEC_VERSION_INT

#define LIBAVCODEC_IDENT        "Lavc" AV_STRINGIFY(LIBAVCODEC_VERSION)

#define AV_NOPTS_VALUE          INT64_C(0x8000000000000000)
#define AV_TIME_BASE            1000000
#define AV_TIME_BASE_Q          (AVRational){1, AV_TIME_BASE}

/**
 * Identifies the syntax and semantics of the bitstream.
 * The principle is roughly:
 * Two decoders with the same ID can decode the same streams.
 * Two encoders with the same ID can encode compatible streams.
 * There may be slight deviations from the principle due to implementation
 * details.
 *
 * If you add a codec ID to this list, add it so that
 * 1. no value of a existing codec ID changes (that would break ABI),
 * 2. it is as close as possible to similar codecs.
 */
enum CodecID {
    CODEC_ID_NONE,
    CODEC_ID_MPEG1VIDEO,
    CODEC_ID_MPEG2VIDEO, /* preferred ID for MPEG-1/2 video decoding */
    CODEC_ID_MPEG2VIDEO_XVMC,
    CODEC_ID_H261,
    CODEC_ID_H263,
    CODEC_ID_RV10,
    CODEC_ID_RV20,
    CODEC_ID_MJPEG,
    CODEC_ID_MJPEGB,
    CODEC_ID_LJPEG,
    CODEC_ID_SP5X,
    CODEC_ID_JPEGLS,
    CODEC_ID_MPEG4,
    CODEC_ID_RAWVIDEO,
    CODEC_ID_MSMPEG4V1,
    CODEC_ID_MSMPEG4V2,
    CODEC_ID_MSMPEG4V3,
    CODEC_ID_WMV1,
    CODEC_ID_WMV2,
    CODEC_ID_H263P,
    CODEC_ID_H263I,
    CODEC_ID_FLV1,
    CODEC_ID_SVQ1,
    CODEC_ID_SVQ3,
    CODEC_ID_DVVIDEO,
    CODEC_ID_HUFFYUV,
    CODEC_ID_CYUV,
    CODEC_ID_H264,
    CODEC_ID_INDEO3,
    CODEC_ID_VP3,
    CODEC_ID_THEORA,
    CODEC_ID_ASV1,
    CODEC_ID_ASV2,
    CODEC_ID_FFV1,
    CODEC_ID_4XM,
    CODEC_ID_VCR1,
    CODEC_ID_CLJR,
    CODEC_ID_MDEC,
    CODEC_ID_ROQ,
    CODEC_ID_INTERPLAY_VIDEO,
    CODEC_ID_XAN_WC3,
    CODEC_ID_XAN_WC4,
    CODEC_ID_RPZA,
    CODEC_ID_CINEPAK,
    CODEC_ID_WS_VQA,
    CODEC_ID_MSRLE,
    CODEC_ID_MSVIDEO1,
    CODEC_ID_IDCIN,
    CODEC_ID_8BPS,
    CODEC_ID_SMC,
    CODEC_ID_FLIC,
    CODEC_ID_TRUEMOTION1,
    CODEC_ID_VMDVIDEO,
    CODEC_ID_MSZH,
    CODEC_ID_ZLIB,
    CODEC_ID_QTRLE,
    CODEC_ID_SNOW,
    CODEC_ID_TSCC,
    CODEC_ID_ULTI,
    CODEC_ID_QDRAW,
    CODEC_ID_VIXL,
    CODEC_ID_QPEG,
    CODEC_ID_XVID,
    CODEC_ID_PNG,
    CODEC_ID_PPM,
    CODEC_ID_PBM,
    CODEC_ID_PGM,
    CODEC_ID_PGMYUV,
    CODEC_ID_PAM,
    CODEC_ID_FFVHUFF,
    CODEC_ID_RV30,
    CODEC_ID_RV40,
    CODEC_ID_VC1,
    CODEC_ID_WMV3,
    CODEC_ID_LOCO,
    CODEC_ID_WNV1,
    CODEC_ID_AASC,
    CODEC_ID_INDEO2,
    CODEC_ID_FRAPS,
    CODEC_ID_TRUEMOTION2,
    CODEC_ID_BMP,
    CODEC_ID_CSCD,
    CODEC_ID_MMVIDEO,
    CODEC_ID_ZMBV,
    CODEC_ID_AVS,
    CODEC_ID_SMACKVIDEO,
    CODEC_ID_NUV,
    CODEC_ID_KMVC,
    CODEC_ID_FLASHSV,
    CODEC_ID_CAVS,
    CODEC_ID_JPEG2000,
    CODEC_ID_VMNC,
    CODEC_ID_VP5,
    CODEC_ID_VP6,
    CODEC_ID_VP6F,
    CODEC_ID_TARGA,
    CODEC_ID_DSICINVIDEO,
    CODEC_ID_TIERTEXSEQVIDEO,
    CODEC_ID_TIFF,
    CODEC_ID_GIF,
    CODEC_ID_FFH264,
    CODEC_ID_DXA,
    CODEC_ID_DNXHD,
    CODEC_ID_THP,
    CODEC_ID_SGI,
    CODEC_ID_C93,
    CODEC_ID_BETHSOFTVID,
    CODEC_ID_PTX,
    CODEC_ID_TXD,
    CODEC_ID_VP6A,
    CODEC_ID_AMV,

    /* various PCM "codecs" */
    CODEC_ID_PCM_S16LE= 0x10000,
    CODEC_ID_PCM_S16BE,
    CODEC_ID_PCM_U16LE,
    CODEC_ID_PCM_U16BE,
    CODEC_ID_PCM_S8,
    CODEC_ID_PCM_U8,
    CODEC_ID_PCM_MULAW,
    CODEC_ID_PCM_ALAW,
    CODEC_ID_PCM_S32LE,
    CODEC_ID_PCM_S32BE,
    CODEC_ID_PCM_U32LE,
    CODEC_ID_PCM_U32BE,
    CODEC_ID_PCM_S24LE,
    CODEC_ID_PCM_S24BE,
    CODEC_ID_PCM_U24LE,
    CODEC_ID_PCM_U24BE,
    CODEC_ID_PCM_S24DAUD,
    CODEC_ID_PCM_ZORK,

    /* various ADPCM codecs */
    CODEC_ID_ADPCM_IMA_QT= 0x11000,
    CODEC_ID_ADPCM_IMA_WAV,
    CODEC_ID_ADPCM_IMA_DK3,
    CODEC_ID_ADPCM_IMA_DK4,
    CODEC_ID_ADPCM_IMA_WS,
    CODEC_ID_ADPCM_IMA_SMJPEG,
    CODEC_ID_ADPCM_MS,
    CODEC_ID_ADPCM_4XM,
    CODEC_ID_ADPCM_XA,
    CODEC_ID_ADPCM_ADX,
    CODEC_ID_ADPCM_EA,
    CODEC_ID_ADPCM_G726,
    CODEC_ID_ADPCM_CT,
    CODEC_ID_ADPCM_SWF,
    CODEC_ID_ADPCM_YAMAHA,
    CODEC_ID_ADPCM_SBPRO_4,
    CODEC_ID_ADPCM_SBPRO_3,
    CODEC_ID_ADPCM_SBPRO_2,
    CODEC_ID_ADPCM_THP,
    CODEC_ID_ADPCM_IMA_AMV,

    /* AMR */
    CODEC_ID_AMR_NB= 0x12000,
    CODEC_ID_AMR_WB,

    /* RealAudio codecs*/
    CODEC_ID_RA_144= 0x13000,
    CODEC_ID_RA_288,

    /* various DPCM codecs */
    CODEC_ID_ROQ_DPCM= 0x14000,
    CODEC_ID_INTERPLAY_DPCM,
    CODEC_ID_XAN_DPCM,
    CODEC_ID_SOL_DPCM,

    CODEC_ID_MP2= 0x15000,
    CODEC_ID_MP3, /* preferred ID for decoding MPEG audio layer 1, 2 or 3 */
    CODEC_ID_AAC,
#if LIBAVCODEC_VERSION_INT < ((52<<16)+(0<<8)+0)
    CODEC_ID_MPEG4AAC,
#endif
    CODEC_ID_AC3,
    CODEC_ID_DTS,
    CODEC_ID_VORBIS,
    CODEC_ID_DVAUDIO,
    CODEC_ID_WMAV1,
    CODEC_ID_WMAV2,
    CODEC_ID_MACE3,
    CODEC_ID_MACE6,
    CODEC_ID_VMDAUDIO,
    CODEC_ID_SONIC,
    CODEC_ID_SONIC_LS,
    CODEC_ID_FLAC,
    CODEC_ID_MP3ADU,
    CODEC_ID_MP3ON4,
    CODEC_ID_SHORTEN,
    CODEC_ID_ALAC,
    CODEC_ID_WESTWOOD_SND1,
    CODEC_ID_GSM, /* as in Berlin toast format */
    CODEC_ID_QDM2,
    CODEC_ID_COOK,
    CODEC_ID_TRUESPEECH,
    CODEC_ID_TTA,
    CODEC_ID_SMACKAUDIO,
    CODEC_ID_QCELP,
    CODEC_ID_WAVPACK,
    CODEC_ID_DSICINAUDIO,
    CODEC_ID_IMC,
    CODEC_ID_MUSEPACK7,
    CODEC_ID_MLP,
    CODEC_ID_GSM_MS, /* as found in WAV */
    CODEC_ID_ATRAC3,
    CODEC_ID_VOXWARE,
    CODEC_ID_APE,

    /* subtitle codecs */
    CODEC_ID_DVD_SUBTITLE= 0x17000,
    CODEC_ID_DVB_SUBTITLE,
    CODEC_ID_TEXT,  /* raw UTF-8 text */
    CODEC_ID_XSUB,

    CODEC_ID_MPEG2TS= 0x20000, /* _FAKE_ codec to indicate a raw MPEG-2 TS
                                * stream (only used by libavformat) */
};

#if LIBAVCODEC_VERSION_INT < ((52<<16)+(0<<8)+0)
/* CODEC_ID_MP3LAME is obsolete */
#define CODEC_ID_MP3LAME CODEC_ID_MP3
#define CODEC_ID_MPEG4AAC CODEC_ID_AAC
#endif

enum CodecType {
    CODEC_TYPE_UNKNOWN = -1,
    CODEC_TYPE_VIDEO,
    CODEC_TYPE_AUDIO,
    CODEC_TYPE_DATA,
    CODEC_TYPE_SUBTITLE,
    CODEC_TYPE_NB
};

/* Currently unused, may be used if 24/32 bits samples are ever supported. */
/* all in native-endian format */
enum SampleFormat {
    SAMPLE_FMT_NONE = -1,
    SAMPLE_FMT_U8,              ///< unsigned 8 bits
    SAMPLE_FMT_S16,             ///< signed 16 bits
    SAMPLE_FMT_S24,             ///< signed 24 bits
    SAMPLE_FMT_S32,             ///< signed 32 bits
    SAMPLE_FMT_FLT,             ///< float
};

/* in bytes */
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio

/**
 * Required number of additionally allocated bytes at the end of the input bitstream for decoding.
 * This is mainly needed because some optimized bitstream readers read
 * 32 or 64 bit at once and could read over the end.<br>
 * Note: If the first 23 bits of the additional bytes are not 0, then damaged
 * MPEG bitstreams could cause overread and segfault.
 */
#define FF_INPUT_BUFFER_PADDING_SIZE 8

/**
 * minimum encoding buffer size
 * Used to avoid some checks during header writing.
 */
#define FF_MIN_BUFFER_SIZE 16384

/* motion estimation type, EPZS by default */
enum Motion_Est_ID {
    ME_ZERO = 1,
    ME_FULL,
    ME_LOG,
    ME_PHODS,
    ME_EPZS,
    ME_X1,
    ME_HEX,
    ME_UMH,
    ME_ITER,
};

enum AVDiscard{
    /* We leave some space between them for extensions (drop some
     * keyframes for intra-only or drop just some bidir frames). */
    AVDISCARD_NONE   =-16, ///< discard nothing
    AVDISCARD_DEFAULT=  0, ///< discard useless packets like 0 size packets in avi
    AVDISCARD_NONREF =  8, ///< discard all non reference
    AVDISCARD_BIDIR  = 16, ///< discard all bidirectional frames
    AVDISCARD_NONKEY = 32, ///< discard all frames except keyframes
    AVDISCARD_ALL    = 48, ///< discard all
};

typedef struct RcOverride{
    int start_frame;
    int end_frame;
    int qscale; // If this is 0 then quality_factor will be used instead.
    float quality_factor;
} RcOverride;

#define FF_MAX_B_FRAMES 16

/* encoding support
   These flags can be passed in AVCodecContext.flags before initialization.
   Note: Not everything is supported yet.
*/

#define CODEC_FLAG_QSCALE 0x0002  ///< Use fixed qscale.
#define CODEC_FLAG_4MV    0x0004  ///< 4 MV per MB allowed / advanced prediction for H.263.
#define CODEC_FLAG_QPEL   0x0010  ///< Use qpel MC.
#define CODEC_FLAG_GMC    0x0020  ///< Use GMC.
#define CODEC_FLAG_MV0    0x0040  ///< Always try a MB with MV=<0,0>.
#define CODEC_FLAG_PART   0x0080  ///< Use data partitioning.
/* The parent program guarantees that the input for B-frames containing
 * streams is not written to for at least s->max_b_frames+1 frames, if
 * this is not set the input will be copied. */
#define CODEC_FLAG_INPUT_PRESERVED 0x0100
#define CODEC_FLAG_PASS1           0x0200   ///< Use internal 2pass ratecontrol in first pass mode.
#define CODEC_FLAG_PASS2           0x0400   ///< Use internal 2pass ratecontrol in second pass mode.
#define CODEC_FLAG_EXTERN_HUFF     0x1000   ///< Use external Huffman table (for MJPEG).
#define CODEC_FLAG_GRAY            0x2000   ///< Only decode/encode grayscale.
#define CODEC_FLAG_EMU_EDGE        0x4000   ///< Don't draw edges.
#define CODEC_FLAG_PSNR            0x8000   ///< error[?] variables will be set during encoding.
#define CODEC_FLAG_TRUNCATED       0x00010000 /** Input bitstream might be truncated at a random
                                                  location instead of only at frame boundaries. */
#define CODEC_FLAG_NORMALIZE_AQP  0x00020000 ///< Normalize adaptive quantization.
#define CODEC_FLAG_INTERLACED_DCT 0x00040000 ///< Use interlaced DCT.
#define CODEC_FLAG_LOW_DELAY      0x00080000 ///< Force low delay.
#define CODEC_FLAG_ALT_SCAN       0x00100000 ///< Use alternate scan.
#define CODEC_FLAG_TRELLIS_QUANT  0x00200000 ///< Use trellis quantization.
#define CODEC_FLAG_GLOBAL_HEADER  0x00400000 ///< Place global headers in extradata instead of every keyframe.
#define CODEC_FLAG_BITEXACT       0x00800000 ///< Use only bitexact stuff (except (I)DCT).
/* Fx : Flag for h263+ extra options */
#if LIBAVCODEC_VERSION_INT < ((52<<16)+(0<<8)+0)
#define CODEC_FLAG_H263P_AIC      0x01000000 ///< H.263 advanced intra coding / MPEG-4 AC prediction (remove this)
#endif
#define CODEC_FLAG_AC_PRED        0x01000000 ///< H.263 advanced intra coding / MPEG-4 AC prediction
#define CODEC_FLAG_H263P_UMV      0x02000000 ///< unlimited motion vector
#define CODEC_FLAG_CBP_RD         0x04000000 ///< Use rate distortion optimization for cbp.
#define CODEC_FLAG_QP_RD          0x08000000 ///< Use rate distortion optimization for qp selectioon.
#define CODEC_FLAG_H263P_AIV      0x00000008 ///< H.263 alternative inter VLC
#define CODEC_FLAG_OBMC           0x00000001 ///< OBMC
#define CODEC_FLAG_LOOP_FILTER    0x00000800 ///< loop filter
#define CODEC_FLAG_H263P_SLICE_STRUCT 0x10000000
#define CODEC_FLAG_INTERLACED_ME  0x20000000 ///< interlaced motion estimation
#define CODEC_FLAG_SVCD_SCAN_OFFSET 0x40000000 ///< Will reserve space for SVCD scan offset user data.
#define CODEC_FLAG_CLOSED_GOP     ((int)0x80000000)
#define CODEC_FLAG2_FAST          0x00000001 ///< Allow non spec compliant speedup tricks.
#define CODEC_FLAG2_STRICT_GOP    0x00000002 ///< Strictly enforce GOP size.
#define CODEC_FLAG2_NO_OUTPUT     0x00000004 ///< Skip bitstream encoding.
#define CODEC_FLAG2_LOCAL_HEADER  0x00000008 ///< Place global headers at every keyframe instead of in extradata.
#define CODEC_FLAG2_BPYRAMID      0x00000010 ///< H.264 allow B-frames to be used as references.
#define CODEC_FLAG2_WPRED         0x00000020 ///< H.264 weighted biprediction for B-frames
#define CODEC_FLAG2_MIXED_REFS    0x00000040 ///< H.264 one reference per partition, as opposed to one reference per macroblock
#define CODEC_FLAG2_8X8DCT        0x00000080 ///< H.264 high profile 8x8 transform
#define CODEC_FLAG2_FASTPSKIP     0x00000100 ///< H.264 fast pskip
#define CODEC_FLAG2_AUD           0x00000200 ///< H.264 access unit delimiters
#define CODEC_FLAG2_BRDO          0x00000400 ///< B-frame rate-distortion optimization
#define CODEC_FLAG2_INTRA_VLC     0x00000800 ///< Use MPEG-2 intra VLC table.
#define CODEC_FLAG2_MEMC_ONLY     0x00001000 ///< Only do ME/MC (I frames -> ref, P frame -> ME+MC).
#define CODEC_FLAG2_DROP_FRAME_TIMECODE 0x00002000 ///< timecode is in drop frame format.
#define CODEC_FLAG2_SKIP_RD       0x00004000 ///< RD optimal MB level residual skipping
#define CODEC_FLAG2_CHUNKS        0x00008000 ///< Input bitstream might be truncated at a packet boundaries instead of only at frame boundaries.
#define CODEC_FLAG2_NON_LINEAR_QUANT 0x00010000 ///< Use MPEG-2 nonlinear quantizer.

/* Unsupported options :
 *              Syntax Arithmetic coding (SAC)
 *              Reference Picture Selection
 *              Independent Segment Decoding */
/* /Fx */
/* codec capabilities */

#define CODEC_CAP_DRAW_HORIZ_BAND 0x0001 ///< Decoder can use draw_horiz_band callback.
/**
 * Codec uses get_buffer() for allocating buffers.
 * direct rendering method 1
 */
#define CODEC_CAP_DR1             0x0002
/* If 'parse_only' field is true, then avcodec_parse_frame() can be used. */
#define CODEC_CAP_PARSE_ONLY      0x0004
#define CODEC_CAP_TRUNCATED       0x0008
/* Codec can export data for HW decoding (XvMC). */
#define CODEC_CAP_HWACCEL         0x0010
/**
 * Codec has a nonzero delay and needs to be fed with NULL at the end to get the delayed data.
 * If this is not set, the codec is guaranteed to never be fed with NULL data.
 */
#define CODEC_CAP_DELAY           0x0020
/**
 * Codec can be fed a final frame with a smaller size.
 * This can be used to prevent truncation of the last audio samples.

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