📄 vmdav.c
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/*
* Sierra VMD Audio & Video Decoders
* Copyright (C) 2004 the ffmpeg project
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file vmdvideo.c
* Sierra VMD audio & video decoders
* by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
* for more information on the Sierra VMD format, visit:
* http://www.pcisys.net/~melanson/codecs/
*
* The video decoder outputs PAL8 colorspace data. The decoder expects
* a 0x330-byte VMD file header to be transmitted via extradata during
* codec initialization. Each encoded frame that is sent to this decoder
* is expected to be prepended with the appropriate 16-byte frame
* information record from the VMD file.
*
* The audio decoder, like the video decoder, expects each encoded data
* chunk to be prepended with the appropriate 16-byte frame information
* record from the VMD file. It does not require the 0x330-byte VMD file
* header, but it does need the audio setup parameters passed in through
* normal libavcodec API means.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "avcodec.h"
#include "dsputil.h"
#define VMD_HEADER_SIZE 0x330
#define PALETTE_COUNT 256
/*
* Video Decoder
*/
typedef struct VmdVideoContext {
AVCodecContext *avctx;
DSPContext dsp;
AVFrame frame;
AVFrame prev_frame;
unsigned char *buf;
int size;
unsigned char palette[PALETTE_COUNT * 4];
unsigned char *unpack_buffer;
int unpack_buffer_size;
int x_off, y_off;
} VmdVideoContext;
#define QUEUE_SIZE 0x1000
#define QUEUE_MASK 0x0FFF
static void lz_unpack(unsigned char *src, unsigned char *dest, int dest_len)
{
unsigned char *s;
unsigned char *d;
unsigned char *d_end;
unsigned char queue[QUEUE_SIZE];
unsigned int qpos;
unsigned int dataleft;
unsigned int chainofs;
unsigned int chainlen;
unsigned int speclen;
unsigned char tag;
unsigned int i, j;
s = src;
d = dest;
d_end = d + dest_len;
dataleft = AV_RL32(s);
s += 4;
memset(queue, 0x20, QUEUE_SIZE);
if (AV_RL32(s) == 0x56781234) {
s += 4;
qpos = 0x111;
speclen = 0xF + 3;
} else {
qpos = 0xFEE;
speclen = 100; /* no speclen */
}
while (dataleft > 0) {
tag = *s++;
if ((tag == 0xFF) && (dataleft > 8)) {
if (d + 8 > d_end)
return;
for (i = 0; i < 8; i++) {
queue[qpos++] = *d++ = *s++;
qpos &= QUEUE_MASK;
}
dataleft -= 8;
} else {
for (i = 0; i < 8; i++) {
if (dataleft == 0)
break;
if (tag & 0x01) {
if (d + 1 > d_end)
return;
queue[qpos++] = *d++ = *s++;
qpos &= QUEUE_MASK;
dataleft--;
} else {
chainofs = *s++;
chainofs |= ((*s & 0xF0) << 4);
chainlen = (*s++ & 0x0F) + 3;
if (chainlen == speclen)
chainlen = *s++ + 0xF + 3;
if (d + chainlen > d_end)
return;
for (j = 0; j < chainlen; j++) {
*d = queue[chainofs++ & QUEUE_MASK];
queue[qpos++] = *d++;
qpos &= QUEUE_MASK;
}
dataleft -= chainlen;
}
tag >>= 1;
}
}
}
}
static int rle_unpack(unsigned char *src, unsigned char *dest,
int src_len, int dest_len)
{
unsigned char *ps;
unsigned char *pd;
int i, l;
unsigned char *dest_end = dest + dest_len;
ps = src;
pd = dest;
if (src_len & 1)
*pd++ = *ps++;
src_len >>= 1;
i = 0;
do {
l = *ps++;
if (l & 0x80) {
l = (l & 0x7F) * 2;
if (pd + l > dest_end)
return (ps - src);
memcpy(pd, ps, l);
ps += l;
pd += l;
} else {
if (pd + i > dest_end)
return (ps - src);
for (i = 0; i < l; i++) {
*pd++ = ps[0];
*pd++ = ps[1];
}
ps += 2;
}
i += l;
} while (i < src_len);
return (ps - src);
}
static void vmd_decode(VmdVideoContext *s)
{
int i;
unsigned int *palette32;
unsigned char r, g, b;
/* point to the start of the encoded data */
unsigned char *p = s->buf + 16;
unsigned char *pb;
unsigned char meth;
unsigned char *dp; /* pointer to current frame */
unsigned char *pp; /* pointer to previous frame */
unsigned char len;
int ofs;
int frame_x, frame_y;
int frame_width, frame_height;
int dp_size;
frame_x = AV_RL16(&s->buf[6]);
frame_y = AV_RL16(&s->buf[8]);
frame_width = AV_RL16(&s->buf[10]) - frame_x + 1;
frame_height = AV_RL16(&s->buf[12]) - frame_y + 1;
if ((frame_width == s->avctx->width && frame_height == s->avctx->height) &&
(frame_x || frame_y)) {
s->x_off = frame_x;
s->y_off = frame_y;
}
frame_x -= s->x_off;
frame_y -= s->y_off;
/* if only a certain region will be updated, copy the entire previous
* frame before the decode */
if (frame_x || frame_y || (frame_width != s->avctx->width) ||
(frame_height != s->avctx->height)) {
memcpy(s->frame.data[0], s->prev_frame.data[0],
s->avctx->height * s->frame.linesize[0]);
}
/* check if there is a new palette */
if (s->buf[15] & 0x02) {
p += 2;
palette32 = (unsigned int *)s->palette;
for (i = 0; i < PALETTE_COUNT; i++) {
r = *p++ * 4;
g = *p++ * 4;
b = *p++ * 4;
palette32[i] = (r << 16) | (g << 8) | (b);
}
s->size -= (256 * 3 + 2);
}
if (s->size >= 0) {
/* originally UnpackFrame in VAG's code */
pb = p;
meth = *pb++;
if (meth & 0x80) {
lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size);
meth &= 0x7F;
pb = s->unpack_buffer;
}
dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
dp_size = s->frame.linesize[0] * s->avctx->height;
pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
switch (meth) {
case 1:
for (i = 0; i < frame_height; i++) {
ofs = 0;
do {
len = *pb++;
if (len & 0x80) {
len = (len & 0x7F) + 1;
if (ofs + len > frame_width)
return;
memcpy(&dp[ofs], pb, len);
pb += len;
ofs += len;
} else {
/* interframe pixel copy */
if (ofs + len + 1 > frame_width)
return;
memcpy(&dp[ofs], &pp[ofs], len + 1);
ofs += len + 1;
}
} while (ofs < frame_width);
if (ofs > frame_width) {
av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
ofs, frame_width);
break;
}
dp += s->frame.linesize[0];
pp += s->prev_frame.linesize[0];
}
break;
case 2:
for (i = 0; i < frame_height; i++) {
memcpy(dp, pb, frame_width);
pb += frame_width;
dp += s->frame.linesize[0];
pp += s->prev_frame.linesize[0];
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