📄 sonic.c
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static inline int code_samplerate(int samplerate)
{
switch (samplerate)
{
case 44100: return 0;
case 22050: return 1;
case 11025: return 2;
case 96000: return 3;
case 48000: return 4;
case 32000: return 5;
case 24000: return 6;
case 16000: return 7;
case 8000: return 8;
}
return -1;
}
static int sonic_encode_init(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
PutBitContext pb;
int i, version = 0;
if (avctx->channels > MAX_CHANNELS)
{
av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
return -1; /* only stereo or mono for now */
}
if (avctx->channels == 2)
s->decorrelation = MID_SIDE;
if (avctx->codec->id == CODEC_ID_SONIC_LS)
{
s->lossless = 1;
s->num_taps = 32;
s->downsampling = 1;
s->quantization = 0.0;
}
else
{
s->num_taps = 128;
s->downsampling = 2;
s->quantization = 1.0;
}
// max tap 2048
if ((s->num_taps < 32) || (s->num_taps > 1024) ||
((s->num_taps>>5)<<5 != s->num_taps))
{
av_log(avctx, AV_LOG_ERROR, "Invalid number of taps\n");
return -1;
}
// generate taps
s->tap_quant = av_mallocz(4* s->num_taps);
for (i = 0; i < s->num_taps; i++)
s->tap_quant[i] = (int)(sqrt(i+1));
s->channels = avctx->channels;
s->samplerate = avctx->sample_rate;
s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
s->frame_size = s->channels*s->block_align*s->downsampling;
s->tail = av_mallocz(4* s->num_taps*s->channels);
if (!s->tail)
return -1;
s->tail_size = s->num_taps*s->channels;
s->predictor_k = av_mallocz(4 * s->num_taps);
if (!s->predictor_k)
return -1;
for (i = 0; i < s->channels; i++)
{
s->coded_samples[i] = av_mallocz(4* s->block_align);
if (!s->coded_samples[i])
return -1;
}
s->int_samples = av_mallocz(4* s->frame_size);
s->window_size = ((2*s->tail_size)+s->frame_size);
s->window = av_mallocz(4* s->window_size);
if (!s->window)
return -1;
avctx->extradata = av_mallocz(16);
if (!avctx->extradata)
return -1;
init_put_bits(&pb, avctx->extradata, 16*8);
put_bits(&pb, 2, version); // version
if (version == 1)
{
put_bits(&pb, 2, s->channels);
put_bits(&pb, 4, code_samplerate(s->samplerate));
}
put_bits(&pb, 1, s->lossless);
if (!s->lossless)
put_bits(&pb, 3, SAMPLE_SHIFT); // XXX FIXME: sample precision
put_bits(&pb, 2, s->decorrelation);
put_bits(&pb, 2, s->downsampling);
put_bits(&pb, 5, (s->num_taps >> 5)-1); // 32..1024
put_bits(&pb, 1, 0); // XXX FIXME: no custom tap quant table
flush_put_bits(&pb);
avctx->extradata_size = put_bits_count(&pb)/8;
av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
avctx->coded_frame = avcodec_alloc_frame();
if (!avctx->coded_frame)
return AVERROR(ENOMEM);
avctx->coded_frame->key_frame = 1;
avctx->frame_size = s->block_align*s->downsampling;
return 0;
}
static int sonic_encode_close(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
int i;
av_freep(&avctx->coded_frame);
for (i = 0; i < s->channels; i++)
av_free(s->coded_samples[i]);
av_free(s->predictor_k);
av_free(s->tail);
av_free(s->tap_quant);
av_free(s->window);
av_free(s->int_samples);
return 0;
}
static int sonic_encode_frame(AVCodecContext *avctx,
uint8_t *buf, int buf_size, void *data)
{
SonicContext *s = avctx->priv_data;
PutBitContext pb;
int i, j, ch, quant = 0, x = 0;
short *samples = data;
init_put_bits(&pb, buf, buf_size*8);
// short -> internal
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = samples[i];
if (!s->lossless)
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = s->int_samples[i] << SAMPLE_SHIFT;
switch(s->decorrelation)
{
case MID_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
{
s->int_samples[i] += s->int_samples[i+1];
s->int_samples[i+1] -= shift(s->int_samples[i], 1);
}
break;
case LEFT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i+1] -= s->int_samples[i];
break;
case RIGHT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i] -= s->int_samples[i+1];
break;
}
memset(s->window, 0, 4* s->window_size);
for (i = 0; i < s->tail_size; i++)
s->window[x++] = s->tail[i];
for (i = 0; i < s->frame_size; i++)
s->window[x++] = s->int_samples[i];
for (i = 0; i < s->tail_size; i++)
s->window[x++] = 0;
for (i = 0; i < s->tail_size; i++)
s->tail[i] = s->int_samples[s->frame_size - s->tail_size + i];
// generate taps
modified_levinson_durbin(s->window, s->window_size,
s->predictor_k, s->num_taps, s->channels, s->tap_quant);
if (intlist_write(&pb, s->predictor_k, s->num_taps, 0) < 0)
return -1;
for (ch = 0; ch < s->channels; ch++)
{
x = s->tail_size+ch;
for (i = 0; i < s->block_align; i++)
{
int sum = 0;
for (j = 0; j < s->downsampling; j++, x += s->channels)
sum += s->window[x];
s->coded_samples[ch][i] = sum;
}
}
// simple rate control code
if (!s->lossless)
{
double energy1 = 0.0, energy2 = 0.0;
for (ch = 0; ch < s->channels; ch++)
{
for (i = 0; i < s->block_align; i++)
{
double sample = s->coded_samples[ch][i];
energy2 += sample*sample;
energy1 += fabs(sample);
}
}
energy2 = sqrt(energy2/(s->channels*s->block_align));
energy1 = sqrt(2.0)*energy1/(s->channels*s->block_align);
// increase bitrate when samples are like a gaussian distribution
// reduce bitrate when samples are like a two-tailed exponential distribution
if (energy2 > energy1)
energy2 += (energy2-energy1)*RATE_VARIATION;
quant = (int)(BASE_QUANT*s->quantization*energy2/SAMPLE_FACTOR);
// av_log(avctx, AV_LOG_DEBUG, "quant: %d energy: %f / %f\n", quant, energy1, energy2);
if (quant < 1)
quant = 1;
if (quant > 65535)
quant = 65535;
set_ue_golomb(&pb, quant);
quant *= SAMPLE_FACTOR;
}
// write out coded samples
for (ch = 0; ch < s->channels; ch++)
{
if (!s->lossless)
for (i = 0; i < s->block_align; i++)
s->coded_samples[ch][i] = divide(s->coded_samples[ch][i], quant);
if (intlist_write(&pb, s->coded_samples[ch], s->block_align, 1) < 0)
return -1;
}
// av_log(avctx, AV_LOG_DEBUG, "used bytes: %d\n", (put_bits_count(&pb)+7)/8);
flush_put_bits(&pb);
return (put_bits_count(&pb)+7)/8;
}
#endif //CONFIG_ENCODERS
#ifdef CONFIG_DECODERS
static int sonic_decode_init(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
GetBitContext gb;
int i, version;
s->channels = avctx->channels;
s->samplerate = avctx->sample_rate;
if (!avctx->extradata)
{
av_log(avctx, AV_LOG_ERROR, "No mandatory headers present\n");
return -1;
}
init_get_bits(&gb, avctx->extradata, avctx->extradata_size);
version = get_bits(&gb, 2);
if (version > 1)
{
av_log(avctx, AV_LOG_ERROR, "Unsupported Sonic version, please report\n");
return -1;
}
if (version == 1)
{
s->channels = get_bits(&gb, 2);
s->samplerate = samplerate_table[get_bits(&gb, 4)];
av_log(avctx, AV_LOG_INFO, "Sonicv2 chans: %d samprate: %d\n",
s->channels, s->samplerate);
}
if (s->channels > MAX_CHANNELS)
{
av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
return -1;
}
s->lossless = get_bits1(&gb);
if (!s->lossless)
skip_bits(&gb, 3); // XXX FIXME
s->decorrelation = get_bits(&gb, 2);
s->downsampling = get_bits(&gb, 2);
s->num_taps = (get_bits(&gb, 5)+1)<<5;
if (get_bits1(&gb)) // XXX FIXME
av_log(avctx, AV_LOG_INFO, "Custom quant table\n");
s->block_align = (int)(2048.0*(s->samplerate/44100))/s->downsampling;
s->frame_size = s->channels*s->block_align*s->downsampling;
// avctx->frame_size = s->block_align;
av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d dr: %d taps: %d block: %d frame: %d downsamp: %d\n",
version, s->lossless, s->decorrelation, s->num_taps, s->block_align, s->frame_size, s->downsampling);
// generate taps
s->tap_quant = av_mallocz(4* s->num_taps);
for (i = 0; i < s->num_taps; i++)
s->tap_quant[i] = (int)(sqrt(i+1));
s->predictor_k = av_mallocz(4* s->num_taps);
for (i = 0; i < s->channels; i++)
{
s->predictor_state[i] = av_mallocz(4* s->num_taps);
if (!s->predictor_state[i])
return -1;
}
for (i = 0; i < s->channels; i++)
{
s->coded_samples[i] = av_mallocz(4* s->block_align);
if (!s->coded_samples[i])
return -1;
}
s->int_samples = av_mallocz(4* s->frame_size);
return 0;
}
static int sonic_decode_close(AVCodecContext *avctx)
{
SonicContext *s = avctx->priv_data;
int i;
av_free(s->int_samples);
av_free(s->tap_quant);
av_free(s->predictor_k);
for (i = 0; i < s->channels; i++)
{
av_free(s->predictor_state[i]);
av_free(s->coded_samples[i]);
}
return 0;
}
static int sonic_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
SonicContext *s = avctx->priv_data;
GetBitContext gb;
int i, quant, ch, j;
short *samples = data;
if (buf_size == 0) return 0;
// av_log(NULL, AV_LOG_INFO, "buf_size: %d\n", buf_size);
init_get_bits(&gb, buf, buf_size*8);
intlist_read(&gb, s->predictor_k, s->num_taps, 0);
// dequantize
for (i = 0; i < s->num_taps; i++)
s->predictor_k[i] *= s->tap_quant[i];
if (s->lossless)
quant = 1;
else
quant = get_ue_golomb(&gb) * SAMPLE_FACTOR;
// av_log(NULL, AV_LOG_INFO, "quant: %d\n", quant);
for (ch = 0; ch < s->channels; ch++)
{
int x = ch;
predictor_init_state(s->predictor_k, s->predictor_state[ch], s->num_taps);
intlist_read(&gb, s->coded_samples[ch], s->block_align, 1);
for (i = 0; i < s->block_align; i++)
{
for (j = 0; j < s->downsampling - 1; j++)
{
s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, 0);
x += s->channels;
}
s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, s->coded_samples[ch][i] * quant);
x += s->channels;
}
for (i = 0; i < s->num_taps; i++)
s->predictor_state[ch][i] = s->int_samples[s->frame_size - s->channels + ch - i*s->channels];
}
switch(s->decorrelation)
{
case MID_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
{
s->int_samples[i+1] += shift(s->int_samples[i], 1);
s->int_samples[i] -= s->int_samples[i+1];
}
break;
case LEFT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i+1] += s->int_samples[i];
break;
case RIGHT_SIDE:
for (i = 0; i < s->frame_size; i += s->channels)
s->int_samples[i] += s->int_samples[i+1];
break;
}
if (!s->lossless)
for (i = 0; i < s->frame_size; i++)
s->int_samples[i] = shift(s->int_samples[i], SAMPLE_SHIFT);
// internal -> short
for (i = 0; i < s->frame_size; i++)
samples[i] = av_clip_int16(s->int_samples[i]);
align_get_bits(&gb);
*data_size = s->frame_size * 2;
return (get_bits_count(&gb)+7)/8;
}
#endif
#ifdef CONFIG_ENCODERS
AVCodec sonic_encoder = {
"sonic",
CODEC_TYPE_AUDIO,
CODEC_ID_SONIC,
sizeof(SonicContext),
sonic_encode_init,
sonic_encode_frame,
sonic_encode_close,
NULL,
};
AVCodec sonic_ls_encoder = {
"sonicls",
CODEC_TYPE_AUDIO,
CODEC_ID_SONIC_LS,
sizeof(SonicContext),
sonic_encode_init,
sonic_encode_frame,
sonic_encode_close,
NULL,
};
#endif
#ifdef CONFIG_DECODERS
AVCodec sonic_decoder = {
"sonic",
CODEC_TYPE_AUDIO,
CODEC_ID_SONIC,
sizeof(SonicContext),
sonic_decode_init,
NULL,
sonic_decode_close,
sonic_decode_frame,
};
#endif
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