📄 sonic.c
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/*
* Simple free lossless/lossy audio codec
* Copyright (c) 2004 Alex Beregszaszi
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "avcodec.h"
#include "bitstream.h"
#include "golomb.h"
/**
* @file sonic.c
* Simple free lossless/lossy audio codec
* Based on Paul Francis Harrison's Bonk (http://www.logarithmic.net/pfh/bonk)
* Written and designed by Alex Beregszaszi
*
* TODO:
* - CABAC put/get_symbol
* - independent quantizer for channels
* - >2 channels support
* - more decorrelation types
* - more tap_quant tests
* - selectable intlist writers/readers (bonk-style, golomb, cabac)
*/
#define MAX_CHANNELS 2
#define MID_SIDE 0
#define LEFT_SIDE 1
#define RIGHT_SIDE 2
typedef struct SonicContext {
int lossless, decorrelation;
int num_taps, downsampling;
double quantization;
int channels, samplerate, block_align, frame_size;
int *tap_quant;
int *int_samples;
int *coded_samples[MAX_CHANNELS];
// for encoding
int *tail;
int tail_size;
int *window;
int window_size;
// for decoding
int *predictor_k;
int *predictor_state[MAX_CHANNELS];
} SonicContext;
#define LATTICE_SHIFT 10
#define SAMPLE_SHIFT 4
#define LATTICE_FACTOR (1 << LATTICE_SHIFT)
#define SAMPLE_FACTOR (1 << SAMPLE_SHIFT)
#define BASE_QUANT 0.6
#define RATE_VARIATION 3.0
static inline int divide(int a, int b)
{
if (a < 0)
return -( (-a + b/2)/b );
else
return (a + b/2)/b;
}
static inline int shift(int a,int b)
{
return (a+(1<<(b-1))) >> b;
}
static inline int shift_down(int a,int b)
{
return (a>>b)+((a<0)?1:0);
}
#if 1
static inline int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
{
int i;
for (i = 0; i < entries; i++)
set_se_golomb(pb, buf[i]);
return 1;
}
static inline int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
{
int i;
for (i = 0; i < entries; i++)
buf[i] = get_se_golomb(gb);
return 1;
}
#else
#define ADAPT_LEVEL 8
static int bits_to_store(uint64_t x)
{
int res = 0;
while(x)
{
res++;
x >>= 1;
}
return res;
}
static void write_uint_max(PutBitContext *pb, unsigned int value, unsigned int max)
{
int i, bits;
if (!max)
return;
bits = bits_to_store(max);
for (i = 0; i < bits-1; i++)
put_bits(pb, 1, value & (1 << i));
if ( (value | (1 << (bits-1))) <= max)
put_bits(pb, 1, value & (1 << (bits-1)));
}
static unsigned int read_uint_max(GetBitContext *gb, int max)
{
int i, bits, value = 0;
if (!max)
return 0;
bits = bits_to_store(max);
for (i = 0; i < bits-1; i++)
if (get_bits1(gb))
value += 1 << i;
if ( (value | (1<<(bits-1))) <= max)
if (get_bits1(gb))
value += 1 << (bits-1);
return value;
}
static int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
{
int i, j, x = 0, low_bits = 0, max = 0;
int step = 256, pos = 0, dominant = 0, any = 0;
int *copy, *bits;
copy = av_mallocz(4* entries);
if (!copy)
return -1;
if (base_2_part)
{
int energy = 0;
for (i = 0; i < entries; i++)
energy += abs(buf[i]);
low_bits = bits_to_store(energy / (entries * 2));
if (low_bits > 15)
low_bits = 15;
put_bits(pb, 4, low_bits);
}
for (i = 0; i < entries; i++)
{
put_bits(pb, low_bits, abs(buf[i]));
copy[i] = abs(buf[i]) >> low_bits;
if (copy[i] > max)
max = abs(copy[i]);
}
bits = av_mallocz(4* entries*max);
if (!bits)
{
// av_free(copy);
return -1;
}
for (i = 0; i <= max; i++)
{
for (j = 0; j < entries; j++)
if (copy[j] >= i)
bits[x++] = copy[j] > i;
}
// store bitstream
while (pos < x)
{
int steplet = step >> 8;
if (pos + steplet > x)
steplet = x - pos;
for (i = 0; i < steplet; i++)
if (bits[i+pos] != dominant)
any = 1;
put_bits(pb, 1, any);
if (!any)
{
pos += steplet;
step += step / ADAPT_LEVEL;
}
else
{
int interloper = 0;
while (((pos + interloper) < x) && (bits[pos + interloper] == dominant))
interloper++;
// note change
write_uint_max(pb, interloper, (step >> 8) - 1);
pos += interloper + 1;
step -= step / ADAPT_LEVEL;
}
if (step < 256)
{
step = 65536 / step;
dominant = !dominant;
}
}
// store signs
for (i = 0; i < entries; i++)
if (buf[i])
put_bits(pb, 1, buf[i] < 0);
// av_free(bits);
// av_free(copy);
return 0;
}
static int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
{
int i, low_bits = 0, x = 0;
int n_zeros = 0, step = 256, dominant = 0;
int pos = 0, level = 0;
int *bits = av_mallocz(4* entries);
if (!bits)
return -1;
if (base_2_part)
{
low_bits = get_bits(gb, 4);
if (low_bits)
for (i = 0; i < entries; i++)
buf[i] = get_bits(gb, low_bits);
}
// av_log(NULL, AV_LOG_INFO, "entries: %d, low bits: %d\n", entries, low_bits);
while (n_zeros < entries)
{
int steplet = step >> 8;
if (!get_bits1(gb))
{
for (i = 0; i < steplet; i++)
bits[x++] = dominant;
if (!dominant)
n_zeros += steplet;
step += step / ADAPT_LEVEL;
}
else
{
int actual_run = read_uint_max(gb, steplet-1);
// av_log(NULL, AV_LOG_INFO, "actual run: %d\n", actual_run);
for (i = 0; i < actual_run; i++)
bits[x++] = dominant;
bits[x++] = !dominant;
if (!dominant)
n_zeros += actual_run;
else
n_zeros++;
step -= step / ADAPT_LEVEL;
}
if (step < 256)
{
step = 65536 / step;
dominant = !dominant;
}
}
// reconstruct unsigned values
n_zeros = 0;
for (i = 0; n_zeros < entries; i++)
{
while(1)
{
if (pos >= entries)
{
pos = 0;
level += 1 << low_bits;
}
if (buf[pos] >= level)
break;
pos++;
}
if (bits[i])
buf[pos] += 1 << low_bits;
else
n_zeros++;
pos++;
}
// av_free(bits);
// read signs
for (i = 0; i < entries; i++)
if (buf[i] && get_bits1(gb))
buf[i] = -buf[i];
// av_log(NULL, AV_LOG_INFO, "zeros: %d pos: %d\n", n_zeros, pos);
return 0;
}
#endif
static void predictor_init_state(int *k, int *state, int order)
{
int i;
for (i = order-2; i >= 0; i--)
{
int j, p, x = state[i];
for (j = 0, p = i+1; p < order; j++,p++)
{
int tmp = x + shift_down(k[j] * state[p], LATTICE_SHIFT);
state[p] += shift_down(k[j]*x, LATTICE_SHIFT);
x = tmp;
}
}
}
static int predictor_calc_error(int *k, int *state, int order, int error)
{
int i, x = error - shift_down(k[order-1] * state[order-1], LATTICE_SHIFT);
#if 1
int *k_ptr = &(k[order-2]),
*state_ptr = &(state[order-2]);
for (i = order-2; i >= 0; i--, k_ptr--, state_ptr--)
{
int k_value = *k_ptr, state_value = *state_ptr;
x -= shift_down(k_value * state_value, LATTICE_SHIFT);
state_ptr[1] = state_value + shift_down(k_value * x, LATTICE_SHIFT);
}
#else
for (i = order-2; i >= 0; i--)
{
x -= shift_down(k[i] * state[i], LATTICE_SHIFT);
state[i+1] = state[i] + shift_down(k[i] * x, LATTICE_SHIFT);
}
#endif
// don't drift too far, to avoid overflows
if (x > (SAMPLE_FACTOR<<16)) x = (SAMPLE_FACTOR<<16);
if (x < -(SAMPLE_FACTOR<<16)) x = -(SAMPLE_FACTOR<<16);
state[0] = x;
return x;
}
#ifdef CONFIG_ENCODERS
// Heavily modified Levinson-Durbin algorithm which
// copes better with quantization, and calculates the
// actual whitened result as it goes.
static void modified_levinson_durbin(int *window, int window_entries,
int *out, int out_entries, int channels, int *tap_quant)
{
int i;
int *state = av_mallocz(4* window_entries);
memcpy(state, window, 4* window_entries);
for (i = 0; i < out_entries; i++)
{
int step = (i+1)*channels, k, j;
double xx = 0.0, xy = 0.0;
#if 1
int *x_ptr = &(window[step]), *state_ptr = &(state[0]);
j = window_entries - step;
for (;j>=0;j--,x_ptr++,state_ptr++)
{
double x_value = *x_ptr, state_value = *state_ptr;
xx += state_value*state_value;
xy += x_value*state_value;
}
#else
for (j = 0; j <= (window_entries - step); j++);
{
double stepval = window[step+j], stateval = window[j];
// xx += (double)window[j]*(double)window[j];
// xy += (double)window[step+j]*(double)window[j];
xx += stateval*stateval;
xy += stepval*stateval;
}
#endif
if (xx == 0.0)
k = 0;
else
k = (int)(floor(-xy/xx * (double)LATTICE_FACTOR / (double)(tap_quant[i]) + 0.5));
if (k > (LATTICE_FACTOR/tap_quant[i]))
k = LATTICE_FACTOR/tap_quant[i];
if (-k > (LATTICE_FACTOR/tap_quant[i]))
k = -(LATTICE_FACTOR/tap_quant[i]);
out[i] = k;
k *= tap_quant[i];
#if 1
x_ptr = &(window[step]);
state_ptr = &(state[0]);
j = window_entries - step;
for (;j>=0;j--,x_ptr++,state_ptr++)
{
int x_value = *x_ptr, state_value = *state_ptr;
*x_ptr = x_value + shift_down(k*state_value,LATTICE_SHIFT);
*state_ptr = state_value + shift_down(k*x_value, LATTICE_SHIFT);
}
#else
for (j=0; j <= (window_entries - step); j++)
{
int stepval = window[step+j], stateval=state[j];
window[step+j] += shift_down(k * stateval, LATTICE_SHIFT);
state[j] += shift_down(k * stepval, LATTICE_SHIFT);
}
#endif
}
av_free(state);
}
#endif /* CONFIG_ENCODERS */
static int samplerate_table[] =
{ 44100, 22050, 11025, 96000, 48000, 32000, 24000, 16000, 8000 };
#ifdef CONFIG_ENCODERS
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