📄 ac3enc.c
字号:
}
}
}
}
static int bit_alloc(AC3EncodeContext *s,
int16_t mask[NB_BLOCKS][AC3_MAX_CHANNELS][50],
int16_t psd[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
int frame_bits, int csnroffst, int fsnroffst)
{
int i, ch;
int snroffset;
snroffset = (((csnroffst - 15) << 4) + fsnroffst) << 2;
/* compute size */
for(i=0;i<NB_BLOCKS;i++) {
s->mant1_cnt = 0;
s->mant2_cnt = 0;
s->mant4_cnt = 0;
for(ch=0;ch<s->nb_all_channels;ch++) {
ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0,
s->nb_coefs[ch], snroffset,
s->bit_alloc.floor, bap[i][ch]);
frame_bits += compute_mantissa_size(s, bap[i][ch],
s->nb_coefs[ch]);
}
}
#if 0
printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n",
csnroffst, fsnroffst, frame_bits,
16 * s->frame_size - ((frame_bits + 7) & ~7));
#endif
return 16 * s->frame_size - frame_bits;
}
#define SNR_INC1 4
static int compute_bit_allocation(AC3EncodeContext *s,
uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],
int frame_bits)
{
int i, ch;
int csnroffst, fsnroffst;
uint8_t bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
int16_t psd[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
int16_t mask[NB_BLOCKS][AC3_MAX_CHANNELS][50];
static int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
/* init default parameters */
s->sdecaycod = 2;
s->fdecaycod = 1;
s->sgaincod = 1;
s->dbkneecod = 2;
s->floorcod = 4;
for(ch=0;ch<s->nb_all_channels;ch++)
s->fgaincod[ch] = 4;
/* compute real values */
s->bit_alloc.fscod = s->fscod;
s->bit_alloc.halfratecod = s->halfratecod;
s->bit_alloc.sdecay = ff_sdecaytab[s->sdecaycod] >> s->halfratecod;
s->bit_alloc.fdecay = ff_fdecaytab[s->fdecaycod] >> s->halfratecod;
s->bit_alloc.sgain = ff_sgaintab[s->sgaincod];
s->bit_alloc.dbknee = ff_dbkneetab[s->dbkneecod];
s->bit_alloc.floor = ff_floortab[s->floorcod];
/* header size */
frame_bits += 65;
// if (s->acmod == 2)
// frame_bits += 2;
frame_bits += frame_bits_inc[s->acmod];
/* audio blocks */
for(i=0;i<NB_BLOCKS;i++) {
frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
if (s->acmod == AC3_ACMOD_STEREO) {
frame_bits++; /* rematstr */
if(i==0) frame_bits += 4;
}
frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */
if (s->lfe)
frame_bits++; /* lfeexpstr */
for(ch=0;ch<s->nb_channels;ch++) {
if (exp_strategy[i][ch] != EXP_REUSE)
frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
}
frame_bits++; /* baie */
frame_bits++; /* snr */
frame_bits += 2; /* delta / skip */
}
frame_bits++; /* cplinu for block 0 */
/* bit alloc info */
/* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */
/* csnroffset[6] */
/* (fsnoffset[4] + fgaincod[4]) * c */
frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3);
/* auxdatae, crcrsv */
frame_bits += 2;
/* CRC */
frame_bits += 16;
/* calculate psd and masking curve before doing bit allocation */
bit_alloc_masking(s, encoded_exp, exp_strategy, psd, mask);
/* now the big work begins : do the bit allocation. Modify the snr
offset until we can pack everything in the requested frame size */
csnroffst = s->csnroffst;
while (csnroffst >= 0 &&
bit_alloc(s, mask, psd, bap, frame_bits, csnroffst, 0) < 0)
csnroffst -= SNR_INC1;
if (csnroffst < 0) {
av_log(NULL, AV_LOG_ERROR, "Bit allocation failed, try increasing the bitrate, -ab 384 for example!\n");
return -1;
}
while ((csnroffst + SNR_INC1) <= 63 &&
bit_alloc(s, mask, psd, bap1, frame_bits,
csnroffst + SNR_INC1, 0) >= 0) {
csnroffst += SNR_INC1;
memcpy(bap, bap1, sizeof(bap1));
}
while ((csnroffst + 1) <= 63 &&
bit_alloc(s, mask, psd, bap1, frame_bits, csnroffst + 1, 0) >= 0) {
csnroffst++;
memcpy(bap, bap1, sizeof(bap1));
}
fsnroffst = 0;
while ((fsnroffst + SNR_INC1) <= 15 &&
bit_alloc(s, mask, psd, bap1, frame_bits,
csnroffst, fsnroffst + SNR_INC1) >= 0) {
fsnroffst += SNR_INC1;
memcpy(bap, bap1, sizeof(bap1));
}
while ((fsnroffst + 1) <= 15 &&
bit_alloc(s, mask, psd, bap1, frame_bits,
csnroffst, fsnroffst + 1) >= 0) {
fsnroffst++;
memcpy(bap, bap1, sizeof(bap1));
}
s->csnroffst = csnroffst;
for(ch=0;ch<s->nb_all_channels;ch++)
s->fsnroffst[ch] = fsnroffst;
#if defined(DEBUG_BITALLOC)
{
int j;
for(i=0;i<6;i++) {
for(ch=0;ch<s->nb_all_channels;ch++) {
printf("Block #%d Ch%d:\n", i, ch);
printf("bap=");
for(j=0;j<s->nb_coefs[ch];j++) {
printf("%d ",bap[i][ch][j]);
}
printf("\n");
}
}
}
#endif
return 0;
}
static int AC3_encode_init(AVCodecContext *avctx)
{
int freq = avctx->sample_rate;
int bitrate = avctx->bit_rate;
int channels = avctx->channels;
AC3EncodeContext *s = avctx->priv_data;
int i, j, ch;
float alpha;
static const uint8_t acmod_defs[6] = {
0x01, /* C */
0x02, /* L R */
0x03, /* L C R */
0x06, /* L R SL SR */
0x07, /* L C R SL SR */
0x07, /* L C R SL SR (+LFE) */
};
avctx->frame_size = AC3_FRAME_SIZE;
ac3_common_init();
/* number of channels */
if (channels < 1 || channels > 6)
return -1;
s->acmod = acmod_defs[channels - 1];
s->lfe = (channels == 6) ? 1 : 0;
s->nb_all_channels = channels;
s->nb_channels = channels > 5 ? 5 : channels;
s->lfe_channel = s->lfe ? 5 : -1;
/* frequency */
for(i=0;i<3;i++) {
for(j=0;j<3;j++)
if ((ff_ac3_freqs[j] >> i) == freq)
goto found;
}
return -1;
found:
s->sample_rate = freq;
s->halfratecod = i;
s->fscod = j;
s->bsid = 8 + s->halfratecod;
s->bsmod = 0; /* complete main audio service */
/* bitrate & frame size */
bitrate /= 1000;
for(i=0;i<19;i++) {
if ((ff_ac3_bitratetab[i] >> s->halfratecod) == bitrate)
break;
}
if (i == 19)
return -1;
s->bit_rate = bitrate;
s->frmsizecod = i << 1;
s->frame_size_min = ff_ac3_frame_sizes[s->frmsizecod][s->fscod];
s->bits_written = 0;
s->samples_written = 0;
s->frame_size = s->frame_size_min;
/* bit allocation init */
for(ch=0;ch<s->nb_channels;ch++) {
/* bandwidth for each channel */
/* XXX: should compute the bandwidth according to the frame
size, so that we avoid anoying high freq artefacts */
s->chbwcod[ch] = 50; /* sample bandwidth as mpeg audio layer 2 table 0 */
s->nb_coefs[ch] = ((s->chbwcod[ch] + 12) * 3) + 37;
}
if (s->lfe) {
s->nb_coefs[s->lfe_channel] = 7; /* fixed */
}
/* initial snr offset */
s->csnroffst = 40;
/* mdct init */
fft_init(MDCT_NBITS - 2);
for(i=0;i<N/4;i++) {
alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N;
xcos1[i] = fix15(-cos(alpha));
xsin1[i] = fix15(-sin(alpha));
}
avctx->coded_frame= avcodec_alloc_frame();
avctx->coded_frame->key_frame= 1;
return 0;
}
/* output the AC3 frame header */
static void output_frame_header(AC3EncodeContext *s, unsigned char *frame)
{
init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);
put_bits(&s->pb, 16, 0x0b77); /* frame header */
put_bits(&s->pb, 16, 0); /* crc1: will be filled later */
put_bits(&s->pb, 2, s->fscod);
put_bits(&s->pb, 6, s->frmsizecod + (s->frame_size - s->frame_size_min));
put_bits(&s->pb, 5, s->bsid);
put_bits(&s->pb, 3, s->bsmod);
put_bits(&s->pb, 3, s->acmod);
if ((s->acmod & 0x01) && s->acmod != AC3_ACMOD_MONO)
put_bits(&s->pb, 2, 1); /* XXX -4.5 dB */
if (s->acmod & 0x04)
put_bits(&s->pb, 2, 1); /* XXX -6 dB */
if (s->acmod == AC3_ACMOD_STEREO)
put_bits(&s->pb, 2, 0); /* surround not indicated */
put_bits(&s->pb, 1, s->lfe); /* LFE */
put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */
put_bits(&s->pb, 1, 0); /* no compression control word */
put_bits(&s->pb, 1, 0); /* no lang code */
put_bits(&s->pb, 1, 0); /* no audio production info */
put_bits(&s->pb, 1, 0); /* no copyright */
put_bits(&s->pb, 1, 1); /* original bitstream */
put_bits(&s->pb, 1, 0); /* no time code 1 */
put_bits(&s->pb, 1, 0); /* no time code 2 */
put_bits(&s->pb, 1, 0); /* no addtional bit stream info */
}
/* symetric quantization on 'levels' levels */
static inline int sym_quant(int c, int e, int levels)
{
int v;
if (c >= 0) {
v = (levels * (c << e)) >> 24;
v = (v + 1) >> 1;
v = (levels >> 1) + v;
} else {
v = (levels * ((-c) << e)) >> 24;
v = (v + 1) >> 1;
v = (levels >> 1) - v;
}
assert (v >= 0 && v < levels);
return v;
}
/* asymetric quantization on 2^qbits levels */
static inline int asym_quant(int c, int e, int qbits)
{
int lshift, m, v;
lshift = e + qbits - 24;
if (lshift >= 0)
v = c << lshift;
else
v = c >> (-lshift);
/* rounding */
v = (v + 1) >> 1;
m = (1 << (qbits-1));
if (v >= m)
v = m - 1;
assert(v >= -m);
return v & ((1 << qbits)-1);
}
/* Output one audio block. There are NB_BLOCKS audio blocks in one AC3
frame */
static void output_audio_block(AC3EncodeContext *s,
uint8_t exp_strategy[AC3_MAX_CHANNELS],
uint8_t encoded_exp[AC3_MAX_CHANNELS][N/2],
uint8_t bap[AC3_MAX_CHANNELS][N/2],
int32_t mdct_coefs[AC3_MAX_CHANNELS][N/2],
int8_t global_exp[AC3_MAX_CHANNELS],
int block_num)
{
int ch, nb_groups, group_size, i, baie, rbnd;
uint8_t *p;
uint16_t qmant[AC3_MAX_CHANNELS][N/2];
int exp0, exp1;
int mant1_cnt, mant2_cnt, mant4_cnt;
uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr;
int delta0, delta1, delta2;
for(ch=0;ch<s->nb_channels;ch++)
put_bits(&s->pb, 1, 0); /* 512 point MDCT */
for(ch=0;ch<s->nb_channels;ch++)
put_bits(&s->pb, 1, 1); /* no dither */
put_bits(&s->pb, 1, 0); /* no dynamic range */
if (block_num == 0) {
/* for block 0, even if no coupling, we must say it. This is a
waste of bit :-) */
put_bits(&s->pb, 1, 1); /* coupling strategy present */
put_bits(&s->pb, 1, 0); /* no coupling strategy */
} else {
put_bits(&s->pb, 1, 0); /* no new coupling strategy */
}
if (s->acmod == AC3_ACMOD_STEREO)
{
if(block_num==0)
{
/* first block must define rematrixing (rematstr) */
put_bits(&s->pb, 1, 1);
/* dummy rematrixing rematflg(1:4)=0 */
for (rbnd=0;rbnd<4;rbnd++)
put_bits(&s->pb, 1, 0);
}
else
{
/* no matrixing (but should be used in the future) */
put_bits(&s->pb, 1, 0);
}
}
#if defined(DEBUG)
{
static int count = 0;
av_log(NULL, AV_LOG_DEBUG, "Block #%d (%d)\n", block_num, count++);
}
#endif
/* exponent strategy */
for(ch=0;ch<s->nb_channels;ch++) {
put_bits(&s->pb, 2, exp_strategy[ch]);
}
if (s->lfe) {
put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]);
}
for(ch=0;ch<s->nb_channels;ch++) {
if (exp_strategy[ch] != EXP_REUSE)
put_bits(&s->pb, 6, s->chbwcod[ch]);
}
/* exponents */
for (ch = 0; ch < s->nb_all_channels; ch++) {
switch(exp_strategy[ch]) {
case EXP_REUSE:
continue;
case EXP_D15:
group_size = 1;
break;
case EXP_D25:
group_size = 2;
break;
default:
case EXP_D45:
group_size = 4;
break;
}
nb_groups = (s->nb_coefs[ch] + (group_size * 3) - 4) / (3 * group_size);
p = encoded_exp[ch];
/* first exponent */
exp1 = *p++;
put_bits(&s->pb, 4, exp1);
/* next ones are delta encoded */
for(i=0;i<nb_groups;i++) {
/* merge three delta in one code */
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta0 = exp1 - exp0 + 2;
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta1 = exp1 - exp0 + 2;
exp0 = exp1;
exp1 = p[0];
p += group_size;
delta2 = exp1 - exp0 + 2;
put_bits(&s->pb, 7, ((delta0 * 5 + delta1) * 5) + delta2);
}
if (ch != s->lfe_channel)
put_bits(&s->pb, 2, 0); /* no gain range info */
}
/* bit allocation info */
baie = (block_num == 0);
put_bits(&s->pb, 1, baie);
if (baie) {
put_bits(&s->pb, 2, s->sdecaycod);
put_bits(&s->pb, 2, s->fdecaycod);
put_bits(&s->pb, 2, s->sgaincod);
put_bits(&s->pb, 2, s->dbkneecod);
put_bits(&s->pb, 3, s->floorcod);
}
/* snr offset */
put_bits(&s->pb, 1, baie); /* always present with bai */
if (baie) {
put_bits(&s->pb, 6, s->csnroffst);
for(ch=0;ch<s->nb_all_channels;ch++) {
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -