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📄 random.c

📁 ffmpeg的完整源代码和作者自己写的文档。不但有在Linux的工程哦
💻 C
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/* * Mersenne Twister Random Algorithm * Copyright (c) 2006 Ryan Martell. * Based on A C-program for MT19937, with initialization improved 2002/1/26. Coded by * Takuji Nishimura and Makoto Matsumoto. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//**see http://en.wikipedia.org/wiki/Mersenne_twister for an explanation of this algorithm.*/#include <stdio.h>#include "random.h"//#define DEBUG#ifdef DEBUG#include "common.h"#include "log.h"#endif/* Period parameters */#define M 397#define A 0x9908b0df /* constant vector a */#define UPPER_MASK 0x80000000 /* most significant w-r bits */#define LOWER_MASK 0x7fffffff /* least significant r bits *//** initializes mt[AV_RANDOM_N] with a seed */void av_init_random(unsigned int seed, AVRandomState *state){    int index;    /*     This differs from the wikipedia article.  Source is from the Makoto     Makoto Matsumoto and Takuji Nishimura code, with the following comment:     */     /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */     /* In the previous versions, MSBs of the seed affect   */     /* only MSBs of the array mt[].                        */    state->mt[0] = seed & 0xffffffff;    for (index = 1; index < AV_RANDOM_N; index++) {        unsigned int prev= state->mt[index - 1];        state->mt[index] = (1812433253UL * (prev ^ (prev>>30)) + index) & 0xffffffff;    }    state->index= index; // will cause it to generate untempered numbers the first iteration}/** generate AV_RANDOM_N words at one time (which will then be tempered later) (av_random calls this; you shouldn't) */void av_random_generate_untempered_numbers(AVRandomState *state){    int kk;    unsigned int y;    for (kk = 0; kk < AV_RANDOM_N - M; kk++) {        y = (state->mt[kk] & UPPER_MASK) | (state->mt[kk + 1] & LOWER_MASK);        state->mt[kk] = state->mt[kk + M] ^ (y >> 1) ^ ((y&1)*A);    }    for (; kk < AV_RANDOM_N - 1; kk++) {        y = (state->mt[kk] & UPPER_MASK) | (state->mt[kk + 1] & LOWER_MASK);        state->mt[kk] = state->mt[kk + (M - AV_RANDOM_N)] ^ (y >> 1) ^ ((y&1)*A);    }    y = (state->mt[AV_RANDOM_N - 1] & UPPER_MASK) | (state->mt[0] & LOWER_MASK);    state->mt[AV_RANDOM_N - 1] = state->mt[M - 1] ^ (y >> 1) ^ ((y&1)*A);    state->index = 0;}#ifdef DEBUGvoid av_benchmark_random(void){    int x=0;    int i, j;    AVRandomState state;    av_init_random(0xdeadbeef, &state);    for (j = 0; j < 100; j++) {        START_TIMER;        x+= av_random(&state);        STOP_TIMER("first call to av_random");        for (i = 1; i < AV_RANDOM_N; i++) {            START_TIMER;            x+= av_random(&state);            STOP_TIMER("AV_RANDOM_N calls of av_random");        }    }    av_log(NULL, AV_LOG_ERROR, "final value:%X\n", x);}#endif

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