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📄 gif.c

📁 ffmpeg的完整源代码和作者自己写的文档。不但有在Linux的工程哦
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/*
 * Animated GIF muxer
 * Copyright (c) 2000 Fabrice Bellard.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/*
 * First version by Francois Revol revol@free.fr
 *
 * Features and limitations:
 * - currently no compression is performed,
 *   in fact the size of the data is 9/8 the size of the image in 8bpp
 * - uses only a global standard palette
 * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
 *
 * Reference documents:
 * http://www.goice.co.jp/member/mo/formats/gif.html
 * http://astronomy.swin.edu.au/pbourke/dataformats/gif/
 * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
 *
 * this url claims to have an LZW algorithm not covered by Unisys patent:
 * http://www.msg.net/utility/whirlgif/gifencod.html
 * could help reduce the size of the files _a lot_...
 * some sites mentions an RLE type compression also.
 */

#include "avformat.h"
#include "bitstream.h"

/* bitstream minipacket size */
#define GIF_CHUNKS 100

/* slows down the decoding (and some browsers don't like it) */
/* update on the 'some browsers don't like it issue from above: this was probably due to missing 'Data Sub-block Terminator' (byte 19) in the app_header */
#define GIF_ADD_APP_HEADER // required to enable looping of animated gif

typedef struct {
    unsigned char r;
    unsigned char g;
    unsigned char b;
} rgb_triplet;

/* we use the standard 216 color palette */

/* this script was used to create the palette:
 * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n "    "; for b in 00 33 66 99 cc ff; do
 *   echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
 */

static const rgb_triplet gif_clut[216] = {
    { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
    { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
    { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
    { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
    { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
    { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
    { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
    { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
    { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
    { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
    { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
    { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
    { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
    { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
    { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
    { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
    { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
    { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
    { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
    { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
    { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
    { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
    { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
    { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
    { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
    { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
    { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
    { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
    { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
    { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
    { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
    { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
    { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
    { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
    { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
    { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
};

/* The GIF format uses reversed order for bitstreams... */
/* at least they don't use PDP_ENDIAN :) */
/* so we 'extend' PutBitContext. hmmm, OOP :) */
/* seems this thing changed slightly since I wrote it... */

#ifdef ALT_BITSTREAM_WRITER
# error no ALT_BITSTREAM_WRITER support for now
#endif

static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
{
    unsigned int bit_buf;
    int bit_cnt;

    //    printf("put_bits=%d %x\n", n, value);
    assert(n == 32 || value < (1U << n));

    bit_buf = s->bit_buf;
    bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */

    //    printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
    /* XXX: optimize */
    if (n < (32-bit_cnt)) {
        bit_buf |= value << (bit_cnt);
        bit_cnt+=n;
    } else {
        bit_buf |= value << (bit_cnt);

        *s->buf_ptr = bit_buf & 0xff;
        s->buf_ptr[1] = (bit_buf >> 8) & 0xff;
        s->buf_ptr[2] = (bit_buf >> 16) & 0xff;
        s->buf_ptr[3] = (bit_buf >> 24) & 0xff;

        //printf("bitbuf = %08x\n", bit_buf);
        s->buf_ptr+=4;
        if (s->buf_ptr >= s->buf_end)
            puts("bit buffer overflow !!"); // should never happen ! who got rid of the callback ???
//            flush_buffer_rev(s);
        bit_cnt=bit_cnt + n - 32;
        if (bit_cnt == 0) {
            bit_buf = 0;
        } else {
            bit_buf = value >> (n - bit_cnt);
        }
    }

    s->bit_buf = bit_buf;
    s->bit_left = 32 - bit_cnt;
}

/* pad the end of the output stream with zeros */
static void gif_flush_put_bits_rev(PutBitContext *s)
{
    while (s->bit_left < 32) {
        /* XXX: should test end of buffer */
        *s->buf_ptr++=s->bit_buf & 0xff;
        s->bit_buf>>=8;
        s->bit_left+=8;
    }
//    flush_buffer_rev(s);
    s->bit_left=32;
    s->bit_buf=0;
}

/* !RevPutBitContext */

/* GIF header */
static int gif_image_write_header(ByteIOContext *pb,
                                  int width, int height, int loop_count,
                                  uint32_t *palette)
{
    int i;
    unsigned int v;

    put_tag(pb, "GIF");
    put_tag(pb, "89a");
    put_le16(pb, width);
    put_le16(pb, height);

    put_byte(pb, 0xf7); /* flags: global clut, 256 entries */
    put_byte(pb, 0x1f); /* background color index */
    put_byte(pb, 0); /* aspect ratio */

    /* the global palette */
    if (!palette) {
        put_buffer(pb, (const unsigned char *)gif_clut, 216*3);
        for(i=0;i<((256-216)*3);i++)
            put_byte(pb, 0);
    } else {
        for(i=0;i<256;i++) {
            v = palette[i];
            put_byte(pb, (v >> 16) & 0xff);
            put_byte(pb, (v >> 8) & 0xff);
            put_byte(pb, (v) & 0xff);
        }
    }

        /*        update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif
                see http://members.aol.com/royalef/gifabout.htm#net-extension

                byte   1       : 33 (hex 0x21) GIF Extension code
                byte   2       : 255 (hex 0xFF) Application Extension Label
                byte   3       : 11 (hex (0x0B) Length of Application Block
                                         (eleven bytes of data to follow)
                bytes  4 to 11 : "NETSCAPE"
                bytes 12 to 14 : "2.0"
                byte  15       : 3 (hex 0x03) Length of Data Sub-Block

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