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📄 integration.h

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/*! * \file * \brief Definition of numerical integration * \author Tony Ottosson * * ------------------------------------------------------------------------- * * IT++ - C++ library of mathematical, signal processing, speech processing, *        and communications classes and functions * * Copyright (C) 1995-2008  (see AUTHORS file for a list of contributors) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * ------------------------------------------------------------------------- */#ifndef INTEGRATION_H#define INTEGRATION_H#include <limits>namespace itpp {  /*!    \addtogroup integration    \brief Numerical integration routines  */  //@{  /*!    1-dimensional numerical Simpson quadrature integration    Calculate the 1-dimensional integral    \f[    \int_a^b f(x) dx    \f]    Uses an adaptive Simpson quadrature method. See [Gander] for more    details. The integrand is specified as a function \code double    f(double) \endcode.    Example:    \code    #include "itpp/itbase.h"    double f(const double x)    {      return x*log(x);    }    int main()    {      double res = quad( f, 1.5, 3.5);      cout << "res = " << res << endl;      return 0;    }    \endcode    References:    [Gander] Gander, W. and W. Gautschi, "Adaptive Quadrature -    Revisited", BIT, Vol. 40, 2000, pp. 84-101.		This document is also available at http://www.inf.ethz.ch/personal/gander.  */  double quad(double (*f)(double), double a, double b,	      double tol = std::numeric_limits<double>::epsilon());  /*!    1-dimensional numerical adaptive Lobatto quadrature integration    Calculate the 1-dimensional integral    \f[    \int_a^b f(x) dx    \f]    Uses an adaptive Lobatto quadrature method. See [Gander] for more    details. The integrand is specified as a function \code double    f(double) \endcode.    Example:    \code    #include "itpp/itbase.h"    double f(const double x)    {      return x*log(x);    }    int main()    {      double res = quadl( f, 1.5, 3.5);      cout << "res = " << res << endl;      return 0;    }    \endcode    References:    [Gander] Gander, W. and W. Gautschi, "Adaptive Quadrature -    Revisited", BIT, Vol. 40, 2000, pp. 84-101.  	This document is also available at http:// www.inf.ethz.ch/personal/gander.  */  double quadl(double (*f)(double), double a, double b,	       double tol = std::numeric_limits<double>::epsilon());  //@}} // namespace itpp#endif // #ifndef INTEGRATION_H

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