xugy03.cpp

来自「C51驱动编程源码学习中」· C++ 代码 · 共 97 行

CPP
97
字号
/*
本程序是用来调试89C52-D12开发板的
是在周立功原程序基础上调试的
  
	
所有程序已经调试完毕,主要工作集中在Xugy03Dlg.cpp和Xugy03Dlg.h
按键中断输入:正常
指示灯输出:正常
打印机方式输出:正常
扫描仪方式读和循环读写:不正常,
读的时候会不明原因停止工作,直到下位机复位才显示出错信息
估计是固件程序时序有问题,待查,把缓冲区减少到32就没问题了
原因不清楚

  徐光宇  2002,7,30






*/
// Xugy03.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Xugy03.h"
#include "Xugy03Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CXugy03App

BEGIN_MESSAGE_MAP(CXugy03App, CWinApp)
	//{{AFX_MSG_MAP(CXugy03App)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CXugy03App construction

CXugy03App::CXugy03App()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CXugy03App object

CXugy03App theApp;

/////////////////////////////////////////////////////////////////////////////
// CXugy03App initialization

BOOL CXugy03App::InitInstance()
{
//oo	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CXugy03Dlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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