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📄 postprocessing.c

📁 这是一个压缩解压包,用C语言进行编程的,里面有详细的源代码.
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/***************************************************************************** * *  XVID MPEG-4 VIDEO CODEC *  - Postprocessing  functions - * *  Copyright(C) 2003-2004 Michael Militzer <isibaar@xvid.org> *                    2004 Marc Fauconneau * *  This program is free software ; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation ; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY ; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program ; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA * * $Id: postprocessing.c,v 1.4 2004/04/18 07:55:11 syskin Exp $ * ****************************************************************************/#include <stdlib.h>#include <string.h>#include <math.h>#include "../portab.h"#include "../global.h"#include "image.h"#include "../utils/emms.h"#include "postprocessing.h"/* function pointers */IMAGEBRIGHTNESS_PTR image_brightness;/* Some useful (and fast) macros   Note that the MIN/MAX macros assume signed shift - if your compiler   doesn't do signed shifts, use the default MIN/MAX macros from global.h */#define FAST_MAX(x,y) ((x) - ((((x) - (y))>>(32 - 1)) & ((x) - (y))))#define FAST_MIN(x,y) ((x) + ((((y) - (x))>>(32 - 1)) & ((y) - (x))))#define FAST_ABS(x) ((((int)(x)) >> 31) ^ ((int)(x))) - (((int)(x)) >> 31)#define ABS(X)    (((X)>0)?(X):-(X)) void init_postproc(XVID_POSTPROC *tbls){	init_deblock(tbls);	init_noise(tbls);}voidimage_postproc(XVID_POSTPROC *tbls, IMAGE * img, int edged_width,				const MACROBLOCK * mbs, int mb_width, int mb_height, int mb_stride,				int flags, int brightness, int frame_num, int bvop){	const int edged_width2 = edged_width /2;	int i,j;	int quant;	int dering = flags & XVID_DERINGY;	/* luma: j,i in block units */	if ((flags & XVID_DEBLOCKY))	{		for (j = 1; j < mb_height*2; j++)		/* horizontal deblocking */		for (i = 0; i < mb_width*2; i++)		{			quant = mbs[(j+0)/2*mb_stride + (i/2)].quant;			deblock8x8_h(tbls, img->y + j*8*edged_width + i*8, edged_width, quant, dering);		}		for (j = 0; j < mb_height*2; j++)		/* vertical deblocking */		for (i = 1; i < mb_width*2; i++)		{			quant = mbs[(j+0)/2*mb_stride + (i/2)].quant;			deblock8x8_v(tbls, img->y + j*8*edged_width + i*8, edged_width, quant, dering);		}	}	/* chroma */	if ((flags & XVID_DEBLOCKUV))	{		dering = flags & XVID_DERINGUV;		for (j = 1; j < mb_height; j++)		/* horizontal deblocking */		for (i = 0; i < mb_width; i++)		{			quant = mbs[(j+0)*mb_stride + i].quant;			deblock8x8_h(tbls, img->u + j*8*edged_width2 + i*8, edged_width2, quant, dering);			deblock8x8_h(tbls, img->v + j*8*edged_width2 + i*8, edged_width2, quant, dering);		}		for (j = 0; j < mb_height; j++)		/* vertical deblocking */			for (i = 1; i < mb_width; i++)		{			quant = mbs[(j+0)*mb_stride + i].quant;			deblock8x8_v(tbls, img->u + j*8*edged_width2 + i*8, edged_width2, quant, dering);			deblock8x8_v(tbls, img->v + j*8*edged_width2 + i*8, edged_width2, quant, dering);		}	}	if (!bvop)		tbls->prev_quant = mbs->quant;	if ((flags & XVID_FILMEFFECT))	{		add_noise(tbls, img->y, img->y, edged_width, mb_width*16,				  mb_height*16, frame_num % 3, tbls->prev_quant);	}	if (brightness != 0) {		image_brightness(img->y, edged_width, mb_width*16, mb_height*16, brightness);	}}/******************************************************************************/void init_deblock(XVID_POSTPROC *tbls){	int i;	for(i = -255; i < 256; i++) {		tbls->xvid_thresh_tbl[i + 255] = 0;		if(ABS(i) < THR1)			tbls->xvid_thresh_tbl[i + 255] = 1;		tbls->xvid_abs_tbl[i + 255] = ABS(i);	}}#define LOAD_DATA_HOR(x) \		/* Load pixel addresses and data for filtering */ \	    s[0] = *(v[0] = img - 5*stride + x); \		s[1] = *(v[1] = img - 4*stride + x); \		s[2] = *(v[2] = img - 3*stride + x); \		s[3] = *(v[3] = img - 2*stride + x); \		s[4] = *(v[4] = img - 1*stride + x); \		s[5] = *(v[5] = img + 0*stride + x); \		s[6] = *(v[6] = img + 1*stride + x); \		s[7] = *(v[7] = img + 2*stride + x); \		s[8] = *(v[8] = img + 3*stride + x); \		s[9] = *(v[9] = img + 4*stride + x);#define LOAD_DATA_VER(x) \		/* Load pixel addresses and data for filtering */ \		s[0] = *(v[0] = img + x*stride - 5); \		s[1] = *(v[1] = img + x*stride - 4); \		s[2] = *(v[2] = img + x*stride - 3); \		s[3] = *(v[3] = img + x*stride - 2); \		s[4] = *(v[4] = img + x*stride - 1); \		s[5] = *(v[5] = img + x*stride + 0); \		s[6] = *(v[6] = img + x*stride + 1); \		s[7] = *(v[7] = img + x*stride + 2); \		s[8] = *(v[8] = img + x*stride + 3); \		s[9] = *(v[9] = img + x*stride + 4);#define APPLY_DERING(x) \		*v[x] = (e[x] == 0) ? (			\			(e[x-1] == 0) ? (			\			(e[x+1] == 0) ? 			\			((s[x-1]+s[x]*2+s[x+1])>>2)	\			: ((s[x-1]+s[x])>>1) )		\			: ((s[x]+s[x+1])>>1) )		\			: s[x];	#define APPLY_FILTER_CORE \		/* First, decide whether to use default or DC-offset mode */ \		\		eq_cnt = 0; \		\		eq_cnt += tbls->xvid_thresh_tbl[s[0] - s[1] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[1] - s[2] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[2] - s[3] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[3] - s[4] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[4] - s[5] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[5] - s[6] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[6] - s[7] + 255]; \		eq_cnt += tbls->xvid_thresh_tbl[s[7] - s[8] + 255]; \		\		if(eq_cnt < THR2) { /* Default mode */  \			int a30, a31, a32;					\			int diff, limit;					\												\			if(tbls->xvid_abs_tbl[(s[4] - s[5]) + 255] < quant) {			\				a30 = ((s[3]<<1) - s[4] * 5 + s[5] * 5 - (s[6]<<1));	\				a31 = ((s[1]<<1) - s[2] * 5 + s[3] * 5 - (s[4]<<1));	\				a32 = ((s[5]<<1) - s[6] * 5 + s[7] * 5 - (s[8]<<1));	\																		\				diff = (5 * ((SIGN(a30) * MIN(FAST_ABS(a30), MIN(FAST_ABS(a31), FAST_ABS(a32)))) - a30) + 32) >> 6;	\				limit = (s[4] - s[5]) / 2;	\				\				if (limit > 0)				\					diff = (diff < 0) ? 0 : ((diff > limit) ? limit : diff);	\				else	\					diff = (diff > 0) ? 0 : ((diff < limit) ? limit : diff);	\																				\				*v[4] -= diff;	\				*v[5] += diff;	\			}	\			if (dering) {	\				e[0] = (tbls->xvid_abs_tbl[(s[0] - s[1]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[1] = (tbls->xvid_abs_tbl[(s[1] - s[2]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[2] = (tbls->xvid_abs_tbl[(s[2] - s[3]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[3] = (tbls->xvid_abs_tbl[(s[3] - s[4]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[4] = (tbls->xvid_abs_tbl[(s[4] - s[5]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[5] = (tbls->xvid_abs_tbl[(s[5] - s[6]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[6] = (tbls->xvid_abs_tbl[(s[6] - s[7]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[7] = (tbls->xvid_abs_tbl[(s[7] - s[8]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				e[8] = (tbls->xvid_abs_tbl[(s[8] - s[9]) + 255] > quant + DERING_STRENGTH) ? 1 : 0;	\				\				e[1] |= e[0];	\				e[2] |= e[1];	\				e[3] |= e[2];	\				e[4] |= e[3];	\				e[5] |= e[4];	\				e[6] |= e[5];	\				e[7] |= e[6];	\				e[8] |= e[7];	\				e[9]  = e[8];	\				\				APPLY_DERING(1)	\				APPLY_DERING(2)	\				APPLY_DERING(3)	\				APPLY_DERING(4)	\				APPLY_DERING(5)	\				APPLY_DERING(6)	\				APPLY_DERING(7)	\				APPLY_DERING(8) \			}	\		}	\		else {	/* DC-offset mode */	\			uint8_t p0, p9;	\			int min, max;	\							\			/* Now decide whether to apply smoothing filter or not */	\			max = FAST_MAX(s[1], FAST_MAX(s[2], FAST_MAX(s[3], FAST_MAX(s[4], FAST_MAX(s[5], FAST_MAX(s[6], FAST_MAX(s[7], s[8])))))));	\			min = FAST_MIN(s[1], FAST_MIN(s[2], FAST_MIN(s[3], FAST_MIN(s[4], FAST_MIN(s[5], FAST_MIN(s[6], FAST_MIN(s[7], s[8])))))));	\			\			if(((max-min)) < 2*quant) {	\										\				/* Choose edge pixels */	\				p0 = (tbls->xvid_abs_tbl[(s[1] - s[0]) + 255] < quant) ? s[0] : s[1];	\				p9 = (tbls->xvid_abs_tbl[(s[8] - s[9]) + 255] < quant) ? s[9] : s[8];	\																\				*v[1] = (uint8_t) ((6*p0 + (s[1]<<2) + (s[2]<<1) + (s[3]<<1) + s[4] + s[5] + 8) >> 4);	\				*v[2] = (uint8_t) (((p0<<2) + (s[1]<<1) + (s[2]<<2) + (s[3]<<1) + (s[4]<<1) + s[5] + s[6] + 8) >> 4);	\				*v[3] = (uint8_t) (((p0<<1) + (s[1]<<1) + (s[2]<<1) + (s[3]<<2) + (s[4]<<1) + (s[5]<<1) + s[6] + s[7] + 8) >> 4);	\				*v[4] = (uint8_t) ((p0 + s[1] + (s[2]<<1) + (s[3]<<1) + (s[4]<<2) + (s[5]<<1) + (s[6]<<1) + s[7] + s[8] + 8) >> 4);	\				*v[5] = (uint8_t) ((s[1] + s[2] + (s[3]<<1) + (s[4]<<1) + (s[5]<<2) + (s[6]<<1) + (s[7]<<1) + s[8] + p9 + 8) >> 4);	\				*v[6] = (uint8_t) ((s[2] + s[3] + (s[4]<<1) + (s[5]<<1) + (s[6]<<2) + (s[7]<<1) + (s[8]<<1) + (p9<<1) + 8) >> 4);	\				*v[7] = (uint8_t) ((s[3] + s[4] + (s[5]<<1) + (s[6]<<1) + (s[7]<<2) + (s[8]<<1) + (p9<<2) + 8) >> 4);	\				*v[8] = (uint8_t) ((s[4] + s[5] + (s[6]<<1) + (s[7]<<1) + (s[8]<<2) + 6*p9 + 8) >> 4);	\			}	\		}	void deblock8x8_h(XVID_POSTPROC *tbls, uint8_t *img, int stride, int quant, int dering){	int eq_cnt;	uint8_t *v[10];	int s[10];	int e[10];	LOAD_DATA_HOR(0)	APPLY_FILTER_CORE	LOAD_DATA_HOR(1)	APPLY_FILTER_CORE	LOAD_DATA_HOR(2)	APPLY_FILTER_CORE	LOAD_DATA_HOR(3)	APPLY_FILTER_CORE	LOAD_DATA_HOR(4)	APPLY_FILTER_CORE	LOAD_DATA_HOR(5)	APPLY_FILTER_CORE	LOAD_DATA_HOR(6)	APPLY_FILTER_CORE	LOAD_DATA_HOR(7)	APPLY_FILTER_CORE}void deblock8x8_v(XVID_POSTPROC *tbls, uint8_t *img, int stride, int quant, int dering){	int eq_cnt;	uint8_t *v[10];	int s[10];	int e[10];	LOAD_DATA_VER(0)	APPLY_FILTER_CORE	LOAD_DATA_VER(1)	APPLY_FILTER_CORE	LOAD_DATA_VER(2)	APPLY_FILTER_CORE	LOAD_DATA_VER(3)	APPLY_FILTER_CORE	LOAD_DATA_VER(4)	APPLY_FILTER_CORE	LOAD_DATA_VER(5)	APPLY_FILTER_CORE	LOAD_DATA_VER(6)	APPLY_FILTER_CORE	LOAD_DATA_VER(7)	APPLY_FILTER_CORE}/****************************************************************************** *                                                                            * *  Noise code below taken from MPlayer: http://www.mplayerhq.hu/             * *  Copyright (C) 2002 Michael Niedermayer <michaelni@gmx.at>                 * *																			  * ******************************************************************************/#define RAND_N(range) ((int) ((double)range * rand() / (RAND_MAX + 1.0)))#define STRENGTH1 12#define STRENGTH2 8void init_noise(XVID_POSTPROC *tbls){	int i, j;	int patt[4] = { -1,0,1,0 };	emms();	srand(123457);	for(i = 0, j = 0; i < MAX_NOISE; i++, j++)	{		double x1, x2, w, y1, y2;				do {			x1 = 2.0 * rand() / (float) RAND_MAX - 1.0;			x2 = 2.0 * rand() / (float) RAND_MAX - 1.0;			w = x1 * x1 + x2 * x2;		} while (w >= 1.0);				w = sqrt((-2.0 * log(w)) / w);		y1 = x1 * w;		y2 = x1 * w;		y1 *= STRENGTH1 / sqrt(3.0);		y2 *= STRENGTH2 / sqrt(3.0);	    y1 /= 2;		y2 /= 2;	    y1 += patt[j%4] * STRENGTH1 * 0.35;		y2 += patt[j%4] * STRENGTH2 * 0.35;		if (y1 < -128) {			y1=-128;		}		else if (y1 > 127) {			y1= 127;		}		if (y2 < -128) {			y2=-128;		}		else if (y2 > 127) {			y2= 127;		}		y1 /= 3.0;		y2 /= 3.0;		tbls->xvid_noise1[i] = (int) y1;		tbls->xvid_noise2[i] = (int) y2;			if (RAND_N(6) == 0) {			j--;		}	}		for (i = 0; i < MAX_RES; i++)		for (j = 0; j < 3; j++) {			tbls->xvid_prev_shift[i][j] = tbls->xvid_noise1 + (rand() & (MAX_SHIFT - 1));			tbls->xvid_prev_shift[i][3 + j] = tbls->xvid_noise2 + (rand() & (MAX_SHIFT - 1));		}}void add_noise(XVID_POSTPROC *tbls, uint8_t *dst, uint8_t *src, int stride, int width, int height, int shiftptr, int quant){	int x, y;	int shift = 0;	int add = (quant < 5) ? 3 : 0;	int8_t *noise = (quant < 5) ? tbls->xvid_noise2 : tbls->xvid_noise1;	for(y = 0; y < height; y++)	{        int8_t *src2 = (int8_t *) src;		shift = rand() & (MAX_SHIFT - 1);		shift &= ~7;		for(x = 0; x < width; x++)		{			const int n = tbls->xvid_prev_shift[y][0 + add][x] + tbls->xvid_prev_shift[y][1 + add][x] + 				          tbls->xvid_prev_shift[y][2 + add][x];			dst[x] = src2[x] + ((n * src2[x]) >> 7);		}		tbls->xvid_prev_shift[y][shiftptr + add] = noise + shift;		dst += stride;		src += stride;	}}void image_brightness_c(uint8_t *dst, int stride, int width, int height, int offset){	int x,y;	for(y = 0; y < height; y++)	{		for(x = 0; x < width; x++)		{			dst[y*stride + x] = CLIP( dst[y*stride + x] + offset, 0, 255);		}	}}

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