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📄 motion_inlines.h

📁 这是一个压缩解压包,用C语言进行编程的,里面有详细的源代码.
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/***************************************************************************** * *  XVID MPEG-4 VIDEO CODEC *  - Motion Estimation shared functions - * *  Copyright(C) 2002 Christoph Lampert <gruel@web.de> *               2002 Michael Militzer <michael@xvid.org> *               2002-2003 Radoslaw Czyz <xvid@syskin.cjb.net> * *  This program is free software ; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation ; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY ; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program ; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA * * $Id: motion_inlines.h,v 1.4 2004/12/08 12:43:48 syskin Exp $ * ****************************************************************************/#ifndef _MOTION_INLINES_#define _MOTION_INLINES_#include <stdlib.h>/* * Calculate the min/max range * relative to the _MACROBLOCK_ position */static void __inlineget_range(int32_t * const min_dx,		  int32_t * const max_dx,		  int32_t * const min_dy,		  int32_t * const max_dy,		  const uint32_t x,		  const uint32_t y,		  uint32_t block_sz, /* block dimension, 3(8) or 4(16) */		  const uint32_t width,		  const uint32_t height,		  const int fcode,		  const int precision) /* 2 for qpel, 1 for halfpel */{	int k;	const int search_range = 1 << (4+fcode);	int high = search_range - 1;	int low = -search_range;	k = (int)(width - (x<<block_sz))<<precision;	*max_dx = MIN(high, k);	k = (int)(height -  (y<<block_sz))<<precision;	*max_dy = MIN(high, k);	k = (-(int)((x+1)<<block_sz))<<precision;	*min_dx = MAX(low, k);	k = (-(int)((y+1)<<block_sz))<<precision;	*min_dy = MAX(low, k);}/* reversed mv.length table */static const int r_mvtab[64] = {	12, 12, 12, 12, 12, 12, 12, 12,	12, 12, 12, 12, 12, 12, 12, 12,	12, 12, 12, 12, 12, 12, 12, 12,	12, 12, 12, 12, 12, 12, 12, 12,	12, 11, 11, 11, 11, 11, 11, 10,	10, 10, 10, 10, 10, 10, 10, 10,	10, 10, 10, 10, 10, 9, 9, 9,	7, 7, 7, 6, 4, 3, 2, 1};static __inline uint32_td_mv_bits(int x, int y, const VECTOR pred, const uint32_t iFcode, const int qpel){	unsigned int bits;	x <<= qpel;	y <<= qpel;	x -= pred.x;	bits = (x != 0 ? iFcode:0);	x = -abs(x);	x >>= (iFcode - 1);	bits += r_mvtab[x+63];	y -= pred.y;	bits += (y != 0 ? iFcode:0);	y = -abs(y);	y >>= (iFcode - 1);	bits += r_mvtab[y+63];	return bits;}static __inline const uint8_t *GetReference(const int x, const int y, const SearchData * const data){	const int picture = ((x&1)<<1) | (y&1);	const int offset = (x>>1) + (y>>1)*data->iEdgedWidth;	return data->RefP[picture] + offset;}static __inline const uint8_t *GetReferenceB(const int x, const int y, const uint32_t dir, const SearchData * const data){	/* dir : 0 = forward, 1 = backward */	const uint8_t *const *const direction = ( dir == 0 ? data->RefP : data->b_RefP );	const int picture = ((x&1)<<1) | (y&1);	const int offset = (x>>1) + (y>>1)*data->iEdgedWidth;	return direction[picture] + offset;}static __inline voidZeroMacroblockP(MACROBLOCK *pMB, const int32_t sad){	pMB->mode = MODE_INTER;	pMB->mvs[0] = pMB->mvs[1] = pMB->mvs[2] = pMB->mvs[3] = zeroMV;	pMB->qmvs[0] = pMB->qmvs[1] = pMB->qmvs[2] = pMB->qmvs[3] = zeroMV;	pMB->sad16 = pMB->sad8[0] = pMB->sad8[1] = pMB->sad8[2] = pMB->sad8[3] = sad;	pMB->mcsel = 0;	pMB->cbp = 0;}/* check if given vector is equal to any vector checked before */static __inline intvector_repeats(const VECTOR * const pmv, const unsigned int i){	unsigned int j;	for (j = 0; j < i; j++)		if (MVequal(pmv[i], pmv[j])) return 1; /* same vector has been checked already */	return 0;}/*	make a binary mask that prevents diamonds/squares	from checking a vector which has been checked as a prediction */static __inline intmake_mask(const VECTOR * const pmv, const unsigned int i, const unsigned int current){	unsigned int mask = 255, j;	for (j = 0; j < i; j++) {		if (pmv[current].x == pmv[j].x) {			if (pmv[current].y == pmv[j].y + iDiamondSize) mask &= ~4;			else if (pmv[current].y == pmv[j].y - iDiamondSize) mask &= ~8;		} else			if (pmv[current].y == pmv[j].y) {				if (pmv[current].x == pmv[j].x + iDiamondSize) mask &= ~1;				else if (pmv[current].x == pmv[j].x - iDiamondSize) mask &= ~2;			}	}	return mask;}#endif /* _MOTION_INLINES_ */

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