📄 libxvidcore_static.dsp
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# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\x86_asm\sad_xmm.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\motion\x86_asm\sad_xmm.asm
InputName=sad_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\motion\x86_asm\sad_xmm.asm
InputName=sad_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "motion_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\motion\estimation.h
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\gmc.h
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\motion.h
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\motion_inlines.h
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\sad.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\motion\estimation_bvop.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\estimation_common.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\estimation_gmc.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\estimation_pvop.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\estimation_rd_based.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\estimation_rd_based_bvop.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\gmc.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\motion_comp.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\sad.c
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\vop_type_decision.c
# End Source File
# End Group
# Begin Group "prediction"
# PROP Default_Filter ""
# Begin Group "prediction_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\prediction\mbprediction.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\prediction\mbprediction.c
# End Source File
# End Group
# Begin Group "quant"
# PROP Default_Filter ""
# Begin Group "quant_asm"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\quant\x86_asm\quantize_h263_3dne.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm
InputName=quantize_h263_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm
InputName=quantize_h263_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\x86_asm\quantize_h263_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm
InputName=quantize_h263_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm
InputName=quantize_h263_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm
InputName=quantize_mpeg_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm
InputName=quantize_mpeg_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm
InputName=quantize_mpeg_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm
InputName=quantize_mpeg_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "quant_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\quant\quant.h
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\quant_matrix.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\quant\quant_h263.c
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\quant_matrix.c
# End Source File
# Begin Source File
SOURCE=..\..\src\quant\quant_mpeg.c
# End Source File
# End Group
# Begin Group "utils"
# PROP Default_Filter ""
# Begin Group "utils_asm"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\utils\x86_asm\cpuid.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\utils\x86_asm\cpuid.asm
InputName=cpuid
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\utils\x86_asm\cpuid.asm
InputName=cpuid
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm
InputName=interlacing_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm
InputName=interlacing_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
InputName=mem_transfer_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
InputName=mem_transfer_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm
InputName=mem_transfer_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm
InputName=mem_transfer_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "utils_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\utils\emms.h
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mbfunctions.h
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mem_align.h
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mem_transfer.h
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\ratecontrol.h
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\timer.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\utils\emms.c
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mbtransquant.c
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mem_align.c
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\mem_transfer.c
# End Source File
# Begin Source File
SOURCE=..\..\src\utils\timer.c
# End Source File
# End Group
# Begin Group "xvid_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\decoder.h
# End Source File
# Begin Source File
SOURCE=..\..\src\encoder.h
# End Source File
# Begin Source File
SOURCE=..\..\src\global.h
# End Source File
# Begin Source File
SOURCE=..\..\src\portab.h
# End Source File
# Begin Source File
SOURCE=..\..\src\xvid.h
# End Source File
# End Group
# Begin Group "plugins"
# PROP Default_Filter ""
# Begin Group "plugins_h"
# PROP Default_Filter ""
# End Group
# Begin Source File
SOURCE=..\..\src\plugins\plugin_2pass1.c
# End Source File
# Begin Source File
SOURCE=..\..\src\plugins\plugin_2pass2.c
# End Source File
# Begin Source File
SOURCE=..\..\src\plugins\plugin_dump.c
# End Source File
# Begin Source File
SOURCE=..\..\src\plugins\plugin_lumimasking.c
# End Source File
# Begin Source File
SOURCE=..\..\src\plugins\plugin_psnr.c
# End Source File
# Begin Source File
SOURCE=..\..\src\plugins\plugin_single.c
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\decoder.c
# End Source File
# Begin Source File
SOURCE=..\..\src\encoder.c
# End Source File
# Begin Source File
SOURCE=..\..\src\xvid.c
# End Source File
# End Target
# End Project
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