📄 libxvidcore_static.dsp
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IntDir=.\Release
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
InputName=colorspace_rgb_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
InputDir=..\..\src\image\x86_asm
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
InputName=colorspace_rgb_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
InputDir=..\..\src\image\x86_asm
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
InputName=colorspace_yuv_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
InputDir=..\..\src\image\x86_asm
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
InputName=colorspace_yuv_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
InputDir=..\..\src\image\x86_asm
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
InputName=colorspace_yuyv_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
InputDir=..\..\src\image\x86_asm
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
InputName=colorspace_yuyv_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -I"$(InputDir)"\ -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm
InputName=interpolate8x8_3dn
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm
InputName=interpolate8x8_3dn
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
InputName=interpolate8x8_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
InputName=interpolate8x8_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm
InputName=interpolate8x8_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm
InputName=interpolate8x8_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm
InputName=interpolate8x8_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm
InputName=interpolate8x8_xmm
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\postprocessing_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\postprocessing_mmx.asm
InputName=postprocessing_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\postprocessing_mmx.asm
InputName=postprocessing_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\postprocessing_sse2.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\postprocessing_sse2.asm
InputName=postprocessing_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\postprocessing_sse2.asm
InputName=postprocessing_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\qpel_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\qpel_mmx.asm
InputName=qpel_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\qpel_mmx.asm
InputName=qpel_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\image\x86_asm\reduced_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\image\x86_asm\reduced_mmx.asm
InputName=reduced_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\image\x86_asm\reduced_mmx.asm
InputName=reduced_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "image_h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\image\colorspace.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\font.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\image.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\interpolate8x8.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\postprocessing.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\qpel.h
# End Source File
# Begin Source File
SOURCE=..\..\src\image\reduced.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\src\image\colorspace.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\font.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\image.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\interpolate8x8.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\postprocessing.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\qpel.c
# End Source File
# Begin Source File
SOURCE=..\..\src\image\reduced.c
# End Source File
# End Group
# Begin Group "motion"
# PROP Default_Filter ""
# Begin Group "motion_asm"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\motion\x86_asm\sad_3dn.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\motion\x86_asm\sad_3dn.asm
InputName=sad_3dn
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\motion\x86_asm\sad_3dn.asm
InputName=sad_3dn
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
InputName=sad_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
InputName=sad_3dne
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\motion\x86_asm\sad_mmx.asm
InputName=sad_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\motion\x86_asm\sad_mmx.asm
InputName=sad_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\motion\x86_asm\sad_sse2.asm
!IF "$(CFG)" == "libxvidcore_static - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Release
InputPath=..\..\src\motion\x86_asm\sad_sse2.asm
InputName=sad_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "libxvidcore_static - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
IntDir=.\Debug
InputPath=..\..\src\motion\x86_asm\sad_sse2.asm
InputName=sad_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
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