📄 xu.c
字号:
// xu.c 徐天宏#include <ansi.h>inherit NPC;inherit F_MASTER;void create(){ set_name("徐天宏", ({ "xu tianhong", "xu","tianhong" })); set("title", HIR "红花会"HIG"七当家" NOR); set("nickname", HIC "武诸葛" NOR); set("long", "其人身材矮小,足智多谋,是红花会的智囊军师,武功也颇不弱,冷静持重。\n"); set("gender", "男性"); set("class", "scholar"); set("age", 27); set("attitude", "friendly"); set("shen_type", 1); set("per", 19); set("str", 30); set("int", 30); set("con", 30); set("dex", 30); set("max_qi", 7800); set("max_jing", 7800); set("neili", 11000); set("max_neili", 11000); set("jiali", 100); set("combat_exp", 750000); set_skill("literate", 180); set_skill("force", 180); set_skill("dodge", 180); set_skill("parry", 180); set_skill("blade", 180); set_skill("hand", 180); set_skill("claw", 180); set_skill("yunlong-shengong", 180); set_skill("wuhu-duanmendao", 180); set_skill("yunlong-shenfa", 180); set_skill("yunlong-shou", 180); set_skill("yunlong-zhua", 180); map_skill("dodge", "yunlong-shenfa"); map_skill("force", "yunlong-shengong"); map_skill("blade", "wuhu-duanmendao"); map_skill("hand", "yunlong-shou"); map_skill("parry", "wuhu-duanmendao"); map_skill("claw", "yunlong-zhua"); prepare_skill("hand","yunlong-shou"); prepare_skill("claw","yunlong-zhua"); set("env/wimpy", 20); setup(); carry_object("/clone/misc/cloth")->wear(); carry_object("/clone/weapon/gangdao")->wield();}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -