📄 horse.c
字号:
// horse
#include <ansi.h>
inherit NPC;
inherit F_UNIQUE;
void create()
{
set_name(HIC "青骢马" NOR, ({ "horse"}));
set("race", "野兽");
set("gender", "雄性");
set("age", 2+random(3));
set("long", "这是一匹回部宝马,日行千里,夜行八百。\n"+
"玩家可以骑上它去指定的地方(ride)。\n");
set("ridable", 1);
set("int", 30);
set("qi", 300);
set("max_qi", 300);
set("jing", 100);
set("max_jing", 100);
set("shen_type", 0);
set("combat_exp",50000);
set("attitude", "peaceful");
set("limbs", ({ "头部", "腹部", "尾巴","后腿","前腿" }) );
set("verbs", ({ "bite","hoof" }) );
set_temp("apply/attack", 50);
set_temp("apply/armor", 15);
set_temp("apply/damage", 25);
set_temp("is_rided_by","huo qingtong");
setup();
}
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