📄 libanxian.c
字号:
#include <ansi.h>inherit NPC;void create(){ set_name("李半仙", ({ "li banxian", "li" , "banxian"}) ); set("long","李半仙是个鹤发童颜的老人!乐于助人,你可以向他打听[减叛师]的情况。\n"); set("title", BLU"疯疯癫癫"NOR); set("attitude", "peaceful"); set("combat_exp",4000000); set("str",60); set("per",10); set("int",80); set("force_factor", 100); set("max_force",5000); set("force",5000); set_skill("unarmed", 200); set_skill("parry", 200); set_skill("dodge", 200); set_skill("force",200); set_skill("chanchu-bufa",200); set_skill("hamagong",200); set_skill("shexing-diaoshou",200); set_skill("lingshe-zhangfa",200); set_skill("staff",200); map_skill("dodge", "chanchu-bufa"); map_skill("force", "hamagong"); map_skill("parry", "lingshe-zhangfa"); map_skill("unarmed", "shexing-diaoshou"); map_skill("staff", "lingshe-zhangfa"); set("inquiry", ([ "减叛师记录" :"你找对人了,就是我能给你减判师记录(jian 判师记录)。\n", "叛师" :"唉,后悔背叛师门了吧。\n", "叛师记录" :"要是你以前曾经有过一次叛师师门的话,你的师傅可不愿意教你更高深的功夫!\n", "减叛师" :"你找对人了,就是我能给你减判师记录(jian 判师记录)。\n", "减记录" :"你找对人了,就是我能给你减判师记录(jian 判师记录)。\n", ]) ); setup(); carry_object(__DIR__"cloth")->wear();// carry_object("/d/baituo/obj/tianmozhang")->wield();}int accept_fight(object me){ command("say 李半仙说:你还不配和我过招。"); return 0;}void init(){ add_action("do_jian","jian");}int do_jian(string arg){ object me; mapping my_skl; string *skl_name; int i,*level; me= this_player(); if (arg != "叛师记录") return notify_fail("你要减什么?\n"); if (me->query("betrayer",) < 1) return notify_fail("你叛过师么?\n"); my_skl=me->query_skills(); if(mapp(my_skl)) { skl_name = keys(my_skl); level=values(my_skl); for (i=0;i<sizeof(skl_name);i++){if (level[i]>1) me->set_skill(skl_name[i],level[i]-1);} } message_vision(MAG"$N跪在了地上,开始忏悔背叛师门的往事,后悔呀。。。后悔。。。\n\n"NOR,me); me->set("combat_exp", me->query("combat_exp") - me->query("combat_exp") /10); me->add("betrayer",-1); me->start_busy(2); me->set("score",me->query("score") - me->query("score") /10); return 1;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -