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📄 tiesuanpan.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
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// tiesuanpan.c inherit NPC;inherit F_BANKER;void reset_balance(object  me);void create(){        set_name("铁算盘",  ({"tie suanpan",  "tie",  "zhanggui"}));        set("title",  "钱庄掌柜");        set("gender",  "男性");        set("age",  54);        set("qi",  800);          set("max_qi",  800);        set("jing",  200);        set("max_jing",  200);        set("combat_exp",  50000);        set("attitude",  "friendly");        set("env/wimpy",  50);        set("chat_chance",  10);        set_skill("unarmed",  60);        set_skill("parry",  60);        set_skill("dodge",  60);        setup();        carry_object(__DIR__"obj/choupao")->wear();        add_money("gold",  1);}/*void  init(){        call_out("reset_balance",  1,  this_player());        ::init();}void  reset_balance(object  me){        int  myexp;        int  allowed,  removed_gold;        string  myid;        string  NPCNAME=this_object()->name();        if(!me)  return;        myexp=me->query("combat_exp")/1000;        myid=me->query("id");        if(myexp<1)  myexp=1;        if(myexp>100)  myexp=100;        allowed=myexp*1000000;//each  year  can  have  100  gold,  range  100-10000.          if  (me->query("balance")  >  allowed)        {	me->set("balance_old",  me->query("balance"));	me->set("balance",  allowed);	removed_gold  =  (me->query("balance_old")  -  me->query("balance"))/10000;	log_file("MONEY_RESET",  ctime(  time()  )+":魏大人收缴了"+me->query("name")+"("+me->query("id")+")"+removed_gold+"两黄金。\n");	tell_object(me,  GRN+NPCNAME+"在你的耳边悄声说道:"+RANK_D->query_respect(me)+		",这、这真不知怎么说是好...\n"NOR);	tell_object(me,  GRN+NPCNAME+"在你的耳边悄声说道:"+		"昨日魏大人派人前来察案,发觉你老的黄金来路...\n"NOR);	tell_object(me,  GRN+NPCNAME+"在你的耳边悄声说道:"+		"若不是在下帮你老辩解,你老的钱就全都充公了...\n"NOR);        }        return;}*/void accept_fight(object me){        object  ob;        if(is_fighting())  return;        if(  query("called")  )  return;        command("help!");        ob=present("wu jiang");        if(  !ob)  {                seteuid(getuid());                ob=new("/d/city/npc/wujiang");                ob->move(environment());        }        message_vision("\n忽然从门外冲进来个巡逻武将,对$N大喊一声“干什么?想杀人谋财么!\n\n",me);        ob->kill_ob(me);        ob->set_leader(me);        me->fight_ob(ob);        set("called",  1);        call_out("regenerate",  300);}int  regenerate(){        set("called",  0);        return  1;}void init(){        add_action("do_check", "check");        add_action("do_check", "chazhang");        add_action("do_convert", "convert");        add_action("do_convert", "duihuan");        add_action("do_deposit", "deposit");        add_action("do_deposit", "cun");        add_action("do_withdraw", "withdraw");        add_action("do_withdraw", "qu");        delete_temp("busy");}/*void enough_rest(){        delete_temp("busy");}int do_check(){        // here we use 3 units to display bank infos        int total = (int)this_player()->query("balance");        if (!total || total < 0)        {                this_player()->set("balance", 0);                return notify_fail("您在敝商号没有存钱。\n");        }        write("铁算盘悄悄告诉你:您在弊商号共存有" +                 MONEY_D->money_str(total) + "\n");        return 1;                                                               }int do_convert(string arg){        string from, to;        int amount, bv1, bv2;        object from_ob, to_ob;        object me;        if (query_temp("busy"))           return notify_fail("哟,抱歉啊,我这儿正忙着呢……您请稍候。\n");        me = this_player();                                                             if (!arg || sscanf(arg, "%d %s to %s", amount, from, to) != 3)        {           return notify_fail("命令格式:convert|duihuan <数量> <货币单位> to <新货币单位>\n");        }        from_ob = present(from + "_money", me);        to_ob = present(to + "_money", me);        if (!to_ob && file_size("/clone/money/" + to + ".c") < 0)        {           return notify_fail("你想兑换成什么?\n");        }        if (!from_ob)        {           return notify_fail("你身上没有带这种钱。\n");        }        if (amount < 1)        {           return notify_fail("你想白赚啊?\n");        }        if ((int)from_ob->query_amount() < amount)        {           return notify_fail("你带的" + from_ob->query("name") + "不够。\n");        }        bv1 = from_ob->query("base_value");        if (!bv1)        {           return notify_fail("这样东西不值钱。\n");        }        bv2 = to_ob ? to_ob->query("base_value") : call_other("/clone/money/" + to, "query", "base_value" );        if (bv1 < bv2)  amount -= amount % (bv2 / bv1);        if (amount == 0)        {           return notify_fail("这些" + from_ob->query("name") + "不够换。\n ");        }        // allowed to convert now        set_temp("busy", 1);        from_ob->add_amount(-amount);        if (!to_ob)        {                to_ob = new("/clone/money/" + to);                to_ob->set_amount(amount * bv1 / bv2);                to_ob->move(me);        }        else                to_ob->add_amount(amount * bv1 / bv2);        message_vision(sprintf("$N从身上取出%s%s%s,换成了%s%s%s。\n",        chinese_number(amount), from_ob->query("base_unit"), from_ob->query("name"),        chinese_number(amount * bv1 / bv2), to_ob->query("base_unit"),        to_ob->query("name")), me);//      from_ob->add_amount(-amount);        remove_call_out("enough_rest");        call_out("enough_rest", 5);        return 1;}                                                                               int do_deposit(string arg)                                                      {        string what;        int amount, money_limit;        object what_ob, me;        if (query_temp("busy"))                return notify_fail("哟,抱歉啊,我这儿正忙着呢……您请稍候。\n");        me = this_player();        if (!arg || sscanf(arg, "%d %s", amount, what) != 2)        {                return notify_fail("命令格式:deposit:cun <数量> <货币单位>\n");        }        what_ob = present(what + "_money", me);        if (!what_ob)        {                return notify_fail("你身上没有带这种钱。\n");        }        if (amount < 1)        {                return notify_fail("你想存多少" + what_ob->query("name") + "?\n");        }                                                                               if ((int)what_ob->query_amount() < amount)        {                return notify_fail("你带的" + what_ob->query("name") + "不够。\n");        }        // deposit it        set_temp("busy", 1);	if (me->query("age")==14) money_limit = 100;	if (me->query("age")>14) money_limit = 100 + (me->query("age")-15) * 20;	if (me->query("age")>20) money_limit = 200 + (me->query("age")-20) * 20;	if (me->query("age")>30) money_limit = 400 + (me->query("age")-30) * 30;	if (me->query("age")>40) money_limit = 800 + (me->query("age")-40) * 40;	money_limit = money_limit*10000;	if (me->query("balance") + what_ob->query("base_value") * amount > money_limit)	{                return notify_fail("你的存款额度已经用满了。\n");	}        me->add("balance", what_ob->query("base_value") * amount);        what_ob->add_amount(-amount);        message_vision(sprintf("$N拿出%s%s%s,存进了银号。\n",        chinese_number(amount), what_ob->query("base_unit"),        what_ob->query("name")), me);        remove_call_out("enough_rest");        call_out("enough_rest", 5);        return 1;}int do_withdraw(string arg){        int amount, v;        string what;        object me;        if (query_temp("busy"))                return notify_fail("哟,抱歉啊,我这儿正忙着呢……您请稍候。\n");        me = this_player();        if (!arg || sscanf(arg, "%d %s", amount, what) != 2)        {                return notify_fail("命令格式:withdraw|qu <数量> <货币单位>\n");        }        if (amount < 1)        {                return notify_fail("你想取出多少钱?\n");        }        if(amount >= 100)        {                return notify_fail("这么大的数目。本店没这么多零散现金。\n");        }        if (file_size("/clone/money/" + what + ".c") < 0)        {                return notify_fail("你想取出什么钱?\n");        }        what = "/clone/money/" + what;        if ((v = amount * what->query("base_value")) > me->query("balance"))        {               return notify_fail("你存的钱不够取。\n");        }        set_temp("busy", 1);        me->add("balance",  -v);        MONEY_D->pay_player(me, v = v * 9 / 10);        message_vision(sprintf("$N从银号里取出%s。\n", MONEY_D->money_str(v)), me);        remove_call_out("enough_rest");        call_out("enough_rest", 5);        return 1;}*/

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