dizi2.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 79 行
C
79 行
// dizi2.c 弟子#include <ansi.h>inherit NPC;inherit F_MASTER;void create(){ set_name("黄衣弟子", ({ "di zi", "di", "zi" })); set("long", "这是三十多岁的壮汉,膀大腰圆,是岛主从中原招募来的。\n"); set("gender", "男性"); set("age", 30); set("shen_type",1); set("attitude", "peaceful"); set("str", 20); set("int", 20); set("con", 20); set("dex", 20); set("qi", 500); set("max_qi", 500); set("jing", 200); set("max_jing", 200); set("neili", 300); set("max_neili", 300); set("jiali", 30); set("combat_exp", 30000); set("score", 10); set_skill("force", 70); set_skill("unarmed", 70); set_skill("dodge", 70); set_skill("parry", 70); set_skill("hand", 70); set_skill("staff", 50); create_family("侠客岛", 2, "弟子"); setup(); carry_object(__DIR__"obj/ycloth")->wear();}void init(){ object ob; ::init(); ob = this_player(); if( interactive(ob) && !ob->is_fighting() ) { remove_call_out("greeting"); call_out("greeting", 1, ob); }}void greeting(object ob){ object room; room = find_object("/d/xiakedao/shanmen"); if( !ob || environment(ob) != environment() || environment() != room) return; switch( random(2) ) { case 0: say( "侠客岛弟子说道:这位" + RANK_D->query_respect(ob) + ",欢迎欢迎。\n"); break; case 1: say( "侠客岛弟子恭手说道:这位" + RANK_D->query_respect(ob) + ",小弟这厢有礼了。\n"); break; }}
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