room_28.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 59 行
C
59 行
//Cracked by Kafei// group bwdh/room 28// Apache 09/27/98#include <ansi.h>inherit ROOM;#include "sjsz_room.h"void open_basement();void create() { set("short", HIW"比武厅"NOR); set("long", @LONG比武厅花岗石地上血迹斑斑,到处是刀、剑的砍痕。有的地方还有脚印,显然是内功极深的人印上的。空气中渗透着血腥气和腐尸味,使你受到异常的刺激,禁不住血脉忿张。LONG ); set("objects", ([ __DIR__"npc/master" : 1, ])); set("exits", ([ "north" : __DIR__"room_23", "east" : __DIR__"room_26", "south" : __DIR__"room_24", "west" : __DIR__"room_21", ])); create_room(); setup(); call_out("open_basement",2);}void init() { init_room(); call_out("open_basement",1);}void open_basement(){ if( query("exits/down") ) return ; if( !present("master") ) { if( !query("exits/down") ) message("vision",HIR"只听轰的一声响,地上自动打开了一扇大门。\n\n"NOR,this_object() ); set("exits/down",__DIR__"room_29"); } else delete("exits/down"); remove_call_out("open_basement"); call_out("open_basement",10);}
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