guanzho2.c

来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 70 行

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// guanzho2.c#include <ansi.h>inherit NPC;void create(){	set_name("观众乙", ({ "yi"}) );	set("gender", "男性");	set("age", 30);	set("long",		"这家伙满脸横肉,一付凶神恶煞的模样,令人望而生畏。\n");	set("combat_exp", 10000);        set("shen_type", -1);	set("attitude", "friendly");	set("apply/attack", 20);	set("apply/defense", 20);	set_skill("unarmed", 40);	set_skill("sword", 20);	set_skill("parry", 40);	set_skill("dodge", 40);	setup();        carry_object("/d/city/obj/duanjian")->wield();        carry_object("/clone/misc/cloth")->wear();	add_money("silver", 1);}void init(){	object me, ob;	::init();	ob = this_player();	me = this_object();		if (interactive(ob) 	&& !environment(ob)->query("no_fight"))	{		if( !ob->query_temp("warned") ) {			command("say 他妈的,今天老子心情不好,小心我宰了你!");		}		else if( ob->query_temp("stay") < 10 ) ob->add_temp("stay", 1);		else {			command("say 大胆狂徒,受死吧!\n");//			me->set_leader(ob);			remove_call_out("kill_ob");			call_out("kill_ob", 1, ob); 		}	}               remove_call_out("leave");        call_out("leave",30);}void leave(){        object ob = this_object();        if (!ob->is_fighting()) {                message_vision(HIC "观众钻进路边的杂草,不见了。\n" NOR,this_object());                destruct(this_object());                }        else call_out("leave",30);}

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