📄 aobai1.c
字号:
// Room: /city2/aobai1.cinherit ROOM;void create(){ set("short","街道"); set("long", @LONG再往西就是鳌拜府了,谁也不敢往那儿去。东面是王府井大街。路边有个狗洞(dong),几只懒狗正在那里探头。LONG ); set("exits", ([ "west" : __DIR__"aobai2", "east" : __DIR__"wangfu1", ])); set("item_desc", ([ "dong" : "黑呼呼的狗洞,不知道有多深。\n", ])); set("objects", ([ "/d/city/npc/bing" : 2, ]));// set("no_clean_up", 0); setup();}void init(){ add_action("do_enter", "enter"); add_action("do_enter", "zuan");}int do_enter(string arg){ object me; mapping fam; me = this_player(); if( !arg || arg=="" ) return 0; if( arg=="dong" ) { if( (fam = me->query("family")) && fam["family_name"] == "丐帮") { message("vision", me->name() + "运起丐帮缩骨功,一弯腰往狗洞里钻了进去。", environment(me), ({me}) ); me->move("/d/gaibang/underbj"); message("vision", me->name() + "从洞里走了进来。\n", environment(me), ({me}) ); return 1; } else return notify_fail("这么小的洞,你钻得进去吗?\n"); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -