table.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 75 行
C
75 行
inherit ITEM;
void init()
{
add_action("do_climb", "climb");
add_action("do_climb", "pa");
add_action("do_move", "move");
add_action("do_move", "yi");
}
void create()
{
set_name("供桌", ({"table", "gongzhuo"}));
set_weight(5000);
if( clonep() )
set_default_object(__FILE__);
else {
set("long", "这是一张楠木供桌,桌上有一盏油灯。\n");
set("unit", "张");
set("material", "wood");
set("no_get", "\n你拿不动.\n");
}
setup();
}
int do_climb(string arg)
{
object me = this_player();
int i;
if (!id(arg)||arg!="table")
return notify_fail("你要往哪儿爬?\n");
if (this_player()->query_temp("marks/爬") ) {
write("你怎么爬个没完没了?\n");
return 1;
}
else {
message_vision("$N爬上供桌。\n",this_player());
if (random(5) != 0)
{
this_player()->set_temp("marks/爬", 1);
return 1;
}
else
{
message_vision("\n$N苯手苯脚地爬上供桌,一不小心把油灯弄倒了!。\n", this_player());
message_vision("供桌立刻着了火,$N身上带着火就慌慌张张跳了下来。\n", this_player());
i = (int)me->query_skill("dodge", 1) + random(50);
if(i<50) { me->die(); return 1;}
if(i<75) { me->unconcious(); return 1;}
me->receive_damage("jing", 50 );
me->receive_damage("qi", 50);
return 1;
}
}
}
int do_move(string arg)
{
object ob,me = this_player();
int i;
if (!id(arg)||arg!="table")
return notify_fail("你要移什么?\n");
if (!(ob = present("jin", this_player())))
return notify_fail("你没事儿乱移什么?\n");
if (this_player()->query_temp("marks/移") ) {
message_vision("$N又把供桌移了回去。\n",me);
this_player()->delete_temp("marks/移");
}
else {
message_vision("$N把供桌移开。\n",me);
this_player()->set_temp("marks/移",1);
}
return 1;
}
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