📄 dong02.c
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#include <room.h>#include <ansi.h>inherit ROOM;void create(){ set("short", BLU"海底过道"NOR); set("long", BLU @LONG这是一条海底过道,不停的有一阵一阵的海浪声从你头上传来....附近道路很多,四通八达,你感到有种不安全的感觉。LONG NOR); set("exits", ([ "east" : __DIR__"dong0"+(random(4)+1), "south" : __DIR__"dong0"+(random(3)+1), "west" : __DIR__"dong03", "north" : __DIR__"dong0"+(random(4)+1), ]));if (random(2)==0) set("exits", ([ "east" : __DIR__"dong0"+(random(4)+1), "west" : __DIR__"dong03", ])); set("objects", ([ "/d/migong/obj/npc2" : random(2), ])); set("no_clean_up", 0); setup(); replace_program(ROOM);}
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