📄 dong05.c
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#include <room.h>
#include <ansi.h>
inherit ROOM;
void create()
{
set("short", BLU"海底过道"NOR);
set("long", BLU @LONG
这是一条海底过道,不停的有一阵一阵的海浪声从你头上传来....
附近道路很多,四通八达,你感到有种不安全的感觉。
LONG NOR);
set("exits", ([
"east" : __DIR__"dong0"+(random(4)+3),
"south" : __DIR__"dong0"+(random(4)+3),
"west" : __DIR__"dong0"+(random(4)+3),
"north" : __DIR__"dong0"+(random(4)+3),
]));
if (random(2)==0)
set("exits", ([
"westeast" : __DIR__"dong0"+(random(4)+3),
"eastsouth" : __DIR__"dong0"+(random(4)+3),
"northwest" : __DIR__"dong0"+(random(4)+3),
"southnorth" : __DIR__"dong0"+(random(4)+3),
]));
set("objects", ([
"/d/migong/obj/npc1" : random(2),
]));
set("no_clean_up", 0);
setup();
replace_program(ROOM);
}
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