📄 dong68.c
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#include <room.h>
#include <ansi.h>
inherit ROOM;
void create()
{
set("short", WHT"秩序的迷宫"NOR);
set("long",HIW @LONG
在这里你能感觉到一种神圣且庄严的力量,四周柔和的
亮光更使得这地方充满著祥和的气氛,这里东西南北都有通
路,但是每个通道上似乎都有魔法障壁。
LONG NOR);
set("magicroom",1);set("outdoors","migong");
set("magicset",1);
set("exits", ([
"south" : __DIR__"dong6"+(random(7)+3),
"west" : __DIR__"dong6"+(random(7)+3),
"east" : __DIR__"dong69",
"north" : __DIR__"dong6"+(random(7)+3),
]));
if (random(2)==0)
set("exits", ([
"south" : __DIR__"dong6"+(random(7)+3),
"north" : __DIR__"dong69",
"west" : __DIR__"dong6"+(random(7)+3),
"east" : __DIR__"dong6"+(random(7)+3),
]));
if (random(3)==0)
set("exits", ([
"north" : __DIR__"dong69",
"south" : __DIR__"dong52",
]));
if (random(3)==0)
set("exits", ([
"southeast" : __DIR__"dong69",
"northwest" : __DIR__"dong52",
]));
set("objects", ([
__DIR__"npc/lev8" : 1,
"/clone/box/gboxm" : random(2),
]));
set("no_clean_up", 0);
setup();
replace_program(ROOM);
}
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