westsword.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 83 行
C
83 行
inherit SKILL;#include <ansi.h>;mapping *action = ({ ([ "action":"$N手中$w向$n的$l直劈过来。", "dodge": -5, "parry": -10, "damage": 50, "damage_type": "刺伤" ]), ([ "action":"$N手中$w向$n的$l斜劈过来。", "dodge": -35, "parry": -5, "damage": 50, "damage_type": "割伤" ]), ([ "action":"$N手中的$w划了一个三角,向$n的$l刺了过去。", "dodge": -10, "parry": -15, "damage": 65, "damage_type": "刺伤" ]), ([ "action":"$N手中的$w划了个大圆,向$n的$l刺了过去。", "dodge": -30, "parry": -5, "damage": 70, "damage_type": "刺伤" ]), ([ "action":"$N手中的$w对着$n的$l旋了过去。", "dodge": -20, "parry": -20, "damage": 120, "damage_type": "刺伤" ]),});int valid_learn(object me){ object ob; if( !(ob = me->query_temp("weapon")) || (string)ob->query("skill_type") != "sword" ) return notify_fail("你必须先找一把剑才能练剑法。\n"); return 1;}int valid_enable(string usage){ return usage=="sword" || usage=="parry";}mapping query_action(object me, object weapon){ int i, level; if (!me) me = this_object(); level = (int) me->query_skill("westsword",1); for(i = sizeof(action); i > 0; i--) if(level > action[i-1]["lvl"]) return action[NewRandom(i, 20, level/5)];}int practice_skill(object me) { if( (int)me->query("kee") < 30 || (int)me->query("force") < 3 ) return notify_fail("你的内力或气不够,没有办法练习西洋剑法。\n"); me->receive_damage("kee", 30); me->add("force", -3); write("你按著所学练了一遍西洋剑法。\n"); return 1;}string perform_action_file(string func){return CLASS_D("moon") + "/snowsword/" + func;}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?