📄 mojie2.c
字号:
inherit NPC;#include "star.h" void create(){ set_name("可洛诺斯", ({"kelowooz two", "kelowooz two"})); set("long", "传说中的作物之神,守护着摩羯座.\n"); set("gender","男性"); set("title", "【作物之神】"); set("attitude", "friendly"); set("no_get",1); set("age",37); set("con",45); set("per",30); set("str",63); set("int",64); set("combat_exp",1000000); set("daoxing",3000000); set("chat_chance",20); set("chat_msg", ({ "可洛诺斯说道:不知何时能再见到雅典娜!\n" })); set_skill("dodge", 250); set("attitude", "friendly"); set_skill("force", 250); set_skill("parry", 250); set_skill("unarmed", 250); set_skill("sword", 250); set_skill("westsword",250); set_skill("boxing",250); set_skill("balei",250); set_skill("spells",250); set_skill("renma", 250); map_skill("sword","westsword"); map_skill("unarmed","boxing"); map_skill("spells","renma"); map_skill("dodge","balei"); set("max_force",4000); set("force", 8000); set("max_mana",4000); set("mana",8000); set("mana_factor",50); set("force_factor", 50); set("max_qi", 22000); set("max_gin", 22000); set("max_jing", 22000); setup(); carry_object(__DIR__"obj/mj_cloth")->wear(); carry_object(__DIR__"obj/westsword")->wield();}void init(){ add_action("do_none","cast"); add_action("do_none","ji");}int do_none(){ object me = this_object(); message_vision("$N冷笑一声:我乃$N,你想耍什么花样?\n",me); return 1;} int heal_up(){ if( environment() && !is_fighting() ) { call_out("leave", 1); return 1; } return ::heal_up() + 1;}void leave(){ object owner; message("vision", HIY + name() + "说道:现在我已经完成护卫任务,就此告辞!\n\n" + name() + "化为一道金光,消失不见了。\n" NOR, environment(), this_object() ); destruct(this_object());}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -