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📄 shenlong.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
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inherit NPC;void kuser();void create(){    set_name("五彩神龙", ({ "shenlong" }) );    set("race", "野兽");    set("age", 20);    set("long", "一条粗如水桶的巨蛇,身长几十丈,口中不断地喷着毒雾\n");    set("attitude", "peaceful");		set("limbs", ({ "头部", "身体", "七寸", "尾巴" }) );	set("verbs", ({ "bite" }) );	set("combat_exp", 300000);	set("qi",10000);	set("eff_qi",10000);	set("max_qi",10000);       set("jing",10000);       set("max_jing",10000);	set_temp("apply/attack", 200);	set_temp("apply/defense", 400);	set_temp("apply/damage", 280);	set_temp("apply/armor", 400);	call_out("kuser",5);	setup();}void kuser(){      object *ob,me;      int i;            me=this_object();        if(!environment(me))  return;      ob = all_inventory(environment(me));      for(i=0;i<sizeof(ob);i++)      {          if(userp(ob[i]))	  {          	me->kill_ob(ob[i]);		ob[i]->kill_ob(me);	  }       }      call_out("kuser",5);}void die(){	object ob1,ob2,who;    message_vision("$N惨叫了数声,挣扎了几下就不动了。\n", this_object());	ob1 = new(__DIR__"obj/sl_dan");	ob1->move(environment(this_object()));       who=this_object()->query_temp("last_damage_from");	if(objectp(who))	{	if(!objectp(ob2 = new(__DIR__"obj/sl_cloth")))		ob2 = new(__DIR__"obj/sl_pi");	ob2->set_temp("owner",who);	ob2->move(who);	}       if(objectp(who) && userp(who) && living(who) && who->query_temp("marks/hant"))                who->set_temp("marks/dragon",1);	destruct(this_object());}	 

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