snake.c

来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 61 行

C
61
字号
//LUCAS 2000-6-18//snake.cinherit NPC; #include <ansi.h>void create(){        set_name("雪山怪蛇", ({ "snake", "she" }) );        set("race", "野兽");        set("age", 20);        set("long", HIW"一只雪山怪蛇,它通体雪白,眼如"HIR"烈炎"HIW",看来这个冰洞是它的巢穴。\n"NOR);        set("attitude", "aggressive");        set("qi", 8000);        set("max_qi", 8000);        set("jing", 5000);        set("max_jing", 5000);        set("str",50);        set("con",50);        set("dex",50);        set("int",5);        set("limbs", ({ "头部", "身体", "七寸", "尾巴" }) );        set("verbs", ({ "bite" }) );        set("combat_exp", 3000000);                set_temp("apply/attack", 85);        set_temp("apply/damage", 80);        set_temp("apply/armor", 88);        set_temp("apply/defence",80);        set_skill("unarmed",100);        set_skill("dodge",100);        set_skill("parry",100);        set_skill("force",100);        setup();} int hit_ob(object me, object ob, int damage){        if( random(damage) > (int)ob->query_temp("apply/armor")        &&      (int)ob->query_condition("snake_poison") < 10 ) {                ob->apply_condition("snake_poison", 40);        tell_object(ob, HIG"你觉得被咬中的地方一阵麻木,看来中毒了!\n" NOR );        }}void die(){        object ob, corpse;        message_vision(RED"$N硕大一个蛇头高高抬起,然后慢慢委顿下来,死了!\n"NOR, this_object());        if( objectp(corpse = CHAR_D->make_corpse(this_object())) )        ob = new("/d/lingxiao/obj/blood");        ob->move(corpse);        corpse->move(environment(this_object()));        destruct(this_object());}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?