📄 book-iron.c
字号:
// book3.c
#include <armor.h>
//inherit ITEM;
inherit HANDS;
void create()
{
set_name("铁手掌", ({ "iron hand", "hand", "shu", "book" }));
set_weight(2000);
if( clonep() )
set_default_object(__FILE__);
else {
set("unit", "块");
set("long",
"易筋经攻防篇\n"
"这是一块铁手掌,上面凹凹凸凸刻满了人形搏击的场面。\n");
set("value", 500);
set("material", "steel");
set("armor_prop/armor", 3 );
set("skill", ([
"name": "parry", // name of the skill
"exp_required": 0, // minimum combat experience required
"jing_cost": 10, // jing cost every time study this
"difficulty": 20, // the base int to learn this skill
"max_skill": 29 // the maximum level you can learn
]) );
}
}
void init()
{
if( this_player() == environment() )
add_action("do_study", "study");
}
int do_study(string arg)
{
object me = this_player();
if ( arg != "iron hand" && arg != "hand" )
return notify_fail("你要学什么?\n");
if ( me->is_fighting()
&& (int)me->query_skill("parry", 1) >= 30
&& (int)me->query_skill("parry", 1) <= 100 )
{
me->receive_damage("jing", 20);
me->improve_skill("parry", me->query("int"));
message_vision("$N一边战斗,一边抽空急急忙忙地拿出铁手掌仔细研究。\n", me);
return 1;
}
return 0;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -