wuxing2.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 78 行
C
78 行
// Room: /d/shaolin/wuxing2.c
// Date: YZC 96/02/06
#include <ansi.h>
inherit ROOM;
string* dirs = ({"east", "south", "west", "north"});
void create()
{
set("short", HIB "五行洞" NOR);
set("long", HIB @LONG
这是五行洞。一进这里,你就陷在齐腰深的水里,脚底是厚
厚的淤泥,一踩上去就松松地散开,还带出一大串气泡冒出水面。
最可怖的是水面上不时飘过来一两具浸得发肿的浮尸,几只老鼠
在上面爬上爬下,把尸体咬得面木全非。四壁用粗糙的片岩垒垛
而成,一颗颗水珠沿着墙壁滚下来,溅在水中.
LONG
NOR );
set("exits", ([
"east" : __DIR__"wuxing1",
"south" : __DIR__"wuxing4",
"west" : __DIR__"wuxing0",
"north" : __DIR__"wuxing3",
]));
set("no_clean_up", 0);
setup();
}
int check_out(object me)
{
int metal, wood, water, fire, earth;
metal = me->query_temp("wuxing/金");
wood = me->query_temp("wuxing/木");
water = me->query_temp("wuxing/水");
fire = me->query_temp("wuxing/火");
earth = me->query_temp("wuxing/土");
if ( metal > 0 &&
metal == wood && metal == water &&
metal == fire && metal == earth )
{
me->delete_temp("wuxing");
me->move(__DIR__"andao2");
return (1);
}
return (0);
}
int valid_leave(object me, string dir)
{
int count;
if (member_array(dir, dirs) != -1)
{
if (dir == "east")
{
// write("*水生木*\n");
count = me->query_temp("wuxing/木");
count++;
me->set_temp("wuxing/木", count);
if (check_out(me))
return notify_fail("你顺利地走出了五行迷宫。\n");
}
else if (dir == "north")
{
// write("*水克火*\n");
me->delete_temp("wuxing");
me->move(__DIR__"jianyu1");
return notify_fail("你掉进机关,落入僧监。\n");
}
}
return ::valid_leave(me, dir);
}
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