tao_in.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 49 行
C
49 行
#include <ansi.h>
#include <room.h>
inherit ROOM;
void create()
{
set("short", "桃花迷阵");
set("long",@LONG
这是一片桃花的海洋。四周一望无际,全是盛开的桃花。微风拂过,
落英缤纷。周围静悄悄的。远处偶尔传来一声鸟叫。往北是一片桃
花林,往南则是一个小亭子。
LONG );
set("exits", ([
"south" : __DIR__"tao0",
"north" : __DIR__"haitan",
]));
set("objects", ([
CLASS_D("taohua")+"/feng" : 1,
]) );
set("outdoors","taohua");
// set("no_clean_up", 0);
setup();
replace_program(ROOM);
}
void init()
{
object ob;
mapping myfam;
ob = this_player() ;
if(query("exits/south"))
if ((int)ob->query_skill("qimen-wuxing",1) >= 100 )
{
delete("exits/south");
set("exits/south", __DIR__"tao_out");
return ;
}
myfam = (mapping)ob->query("family");
if(myfam && myfam["family_name"] == "桃花岛")
{
delete("exits/south");
set("exits/south", __DIR__"tao_out");
return ;
}
delete("exits/south");
set("exits/south", __DIR__"tao0");
}
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