📄 migong1.c
字号:
//Room:/d/lingshedao/migong1.cinherit ROOM;#include <ansi.h>void create(){ set("short", "山腰"); set("long",@LONG山路到了这里,好象没有了出口,四处都是荆棘和大树,你不由一阵慌乱.向北,向北.似乎只有这样,你才能重新找到出路.LONG ); set("outdoors", "lingshedao"); set("exits", ([ "east" : __FILE__, "west" : __FILE__, "southdown" : __FILE__, "northup" : __FILE__, ])); set("no_clean_up", 0); setup();}void init(){ object ob=this_player(); ob->receive_damage("qi", 25); ob->receive_wound("qi", 25); message_vision(HIR"$N脚下一痛,不禁大叫起来.原来地上竟然布满了七八寸长的钢针\n"NOR,ob);}int valid_leave(object me, string dir){ int total_steps; total_steps = 20; if ( dir == "northup") me->add_temp("lsmigong/steps",1); if ( dir == "southdown") me->add_temp("lsmigong/steps",-1); if (me->query_temp("lsmigong/steps") == total_steps ) { me->move(__DIR__"xiaowuout"); me->delete_temp("lsmigong/steps"); return notify_fail("你咬紧牙关,终于发现一条小径,走了出来。\n"); } return ::valid_leave(me,dir);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -