ground.h
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C头文件 代码 · 共 54 行
H
54 行
// create by snowcat.c 2/8/1997#include <ansi.h>#define DEBUG 0#define REWARD 16#define STEP_PREPARE 0#define STEP_FIGHT 1#define STEP_FINISH 2#define MODE_SINGLE_SD 0#define MODE_SINGLE_LT 1#define MODE_TEAM_LT 2#define MODE_TEAM_DZ 3#define MODE_TEAM_XH 4string *modes = ({ "个人散打", "个人擂台", "门派擂台", "门派对阵", "门派循环赛",});string *mode_hints = ({ "由任意两名玩家上场较量", "玩家依次上场与擂主较量,赢者为新擂主", "每门派的选手依次上场打擂,该选手赢了为本门派擂主", "每门派的选手按弱强等级分类,各门派间的同级选手较量", "每门派的选手依次与别的门派所有选手较量",});#define FAMILY_NONE 0#define FAMILY_FANGCUN 1#define FAMILY_MOON 2#define FAMILY_PUTUO 3#define FAMILY_HELL 4#define FAMILY_JJF 5#define FAMILY_LONGGONG 6#define FAMILY_WUDIDONG 7#define FAMILY_XUESHAN 8string *families = ({ "混合门派", "方寸山三星洞", "月宫", "南海普陀山", "阎罗地府", "将军府", "东海龙宫", "陷空山无底洞", "大雪山",});
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?