ground.h

来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C头文件 代码 · 共 54 行

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// create by snowcat.c 2/8/1997#include <ansi.h>#define DEBUG 0#define REWARD 16#define STEP_PREPARE 0#define STEP_FIGHT   1#define STEP_FINISH  2#define MODE_SINGLE_SD 0#define MODE_SINGLE_LT 1#define MODE_TEAM_LT   2#define MODE_TEAM_DZ   3#define MODE_TEAM_XH   4string *modes = ({  "个人散打",  "个人擂台",  "门派擂台",  "门派对阵",  "门派循环赛",});string *mode_hints = ({  "由任意两名玩家上场较量",  "玩家依次上场与擂主较量,赢者为新擂主",  "每门派的选手依次上场打擂,该选手赢了为本门派擂主",  "每门派的选手按弱强等级分类,各门派间的同级选手较量",  "每门派的选手依次与别的门派所有选手较量",});#define FAMILY_NONE     0#define FAMILY_FANGCUN  1#define FAMILY_MOON     2#define FAMILY_PUTUO    3#define FAMILY_HELL     4#define FAMILY_JJF      5#define FAMILY_LONGGONG 6#define FAMILY_WUDIDONG 7#define FAMILY_XUESHAN  8string *families = ({  "混合门派",  "方寸山三星洞",  "月宫",  "南海普陀山",  "阎罗地府",  "将军府",  "东海龙宫",  "陷空山无底洞",  "大雪山",});

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