📄 arrow.c
字号:
//Cracked by Kafei// arrow.c 箭// kane#include <ansi.h>#include <weapon.h>inherit COMBINED_ITEM;inherit F_EQUIP;void create(){ set_name("狼牙箭", ({ "arrow" }) ); set_weight(1000); if( clonep() ) set_default_object(__FILE__); else { set("long", "明晃晃的利箭,箭尾嵌着几束羽毛。\n"); set("unit", "袋"); set("base_unit", "支"); set("value", 150); set("damage", 5); set("armor_type", "embed"); set("weapon_type", "arrow"); set("armor_prop/armor",1); set("armor_prop/attack", -50); set("armor_prop/defense", -50); set("armor_prop/unarmed", -50); set("no_sell", 1); set("unequip_msg", HIR"$N一咬牙将$n从伤口上拔了下来,一股鲜血猛地涌了出来。\n"NOR); } set_amount(15); set("bwdhpk",1);setup();}int wear() { return 0; }int do_embed(){ ::wear(); set("no_drop", 1); set("no_get", 1); environment()->apply_condition("embedded", 100); return 1;}int unequip(){ ::unequip(); set("no_drop", 0); set("no_get", 0); delete("embedded"); environment()->apply_condition("embedded", 0); environment()->receive_damage("qi", 200+random(500*query_amount())); environment()->delete("embedded_time"); return 1;}string query_autoload() { if( query("equipped") ) return query_amount() + ""; }void autoload(string param){ int amt; if( sscanf(param, "%d", amt)==1 ) set_amount(amt); set("embedded", 1); set("no_drop", 1); set("no_get", 1); ::wear();}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -