master4.c
来自「C实现的MUD,对大家基本入门网络游戏很有帮助!」· C语言 代码 · 共 132 行
C
132 行
//XXDER
inherit NPC;
#include <ansi.h>
void create()
{
set_name("白水娘娘", ({ "master shenshui", "master", "shenshui" }) );
set("title", HIW"水母阴姬"NOR);
set("gender", "女性");
set("age", 33);
set("long",
"一位脸上带着面沙的美女,坐在雕花椅上,你虽然看不到她的面容,却可以感觉到她
那绝佳的气质和举手投足间的成熟风韵。\n"
);
set("attitude", "peaceful");
set("class", "shenshui");
set("apprentice_available", 2);
set("int", 28);
set("spi", 26);
set("pubmaster",1);
if (random(2)==0)
{
set_name(GRN"丁灵琳"NOR, ({ "master ding", "ding"}) );
set("title", GRN"叮玲玲"NOR);
set("long",
"当代绝顶高手之一..\n"
);
set("chat_chance", 3);
set("chat_msg", ({
(: random_move :),
}) );
}
set("max_neili", 25000);
set("neili", 25000);
set("force_factor", 30);
set("max_qi",9999);
set("max_jing",9999);
set("eff_qi",9999);
set("qi",9999);
set("eff_jing",9999);
set("jing",9999);
set("per", 38);
set("cps", 30);
set("chat_chance_combat", 80);
set("neili", 1200);
set("max_neili", 1200);
set("force_factor", 18);
set("combat_exp", 15000000);
set("score", 90000);
set_skill("unarmed", 100);
set_skill("sword", 100);
set_skill("throwing", 100);
set_skill("force", 90);
set_skill("parry", 100);
set_skill("dodge", 100);
set_skill("literate", 100);
// set_skill("perception", 100);
set_skill("nine-moon-steps", 250);
set_skill("nine-moon-claw", 250);
set_skill("nine-moon-force", 200);
set_skill("nine-moon-sword", 200);
map_skill("dodge", "nine-moon-steps");
map_skill("unarmed", "nine-moon-claw");
map_skill("force", "nine-moon-force");
map_skill("sword", "nine-moon-sword");
set_temp("apply/defense", 100);
set_temp("apply/attack", 200);
set_temp("apply/defense", 200);
set_temp("apply/armor", 500);
set_temp("apply/damage", 600);
set("chat_chance_combat", 1);
set("chat_msg_combat", ({
(: perform_action, "unarmed.suicidal" :),
}) );
set("chat_chance", 5);
set("chat_msg", ({
(: random_move :),
}) );
set_temp("apply/attack", 200);set_temp("apply/defense", 200);set_temp("apply/armor", 500);set_temp("apply/damage", 600);setup();
carry_object(__DIR__"obj/ghostyboots")->wear();
carry_object(__DIR__"obj/ghostycloth")->wear();
carry_object(__DIR__"obj/ghostygirth")->wear();
carry_object(__DIR__"obj/ghostyribbon")->wear();
}
int accept_object(object who, object ob)
{
int i;
if (!(int)who->query_temp("learn_timeb"))
who->set_temp("learn_timeb", 0);
if( !ob->query("money_id") )
return 0;
if(who->query_skill("unarmed",1)<30)
i=ob->value() / 50;
else
{
if(who->query_skill("unarmed",1)<60)
i=ob->value() / 100;
else
{
if(who->query_skill("unarmed",1)<100)
i=ob->value() / 100;
else
i=ob->value() / 100;
}
}
who->add_temp("learn_timeb",i);
command("say 既然你诚心想学我的武功,我就成全成全你吧。");
return 1;
}
int recognize_apprentice(object ob)
{
if( ob->query_temp("learn_timeb") <= 0) return 0;
else
ob->add_temp("learn_timeb",-1);
return 1;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?