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📄 15.c

📁 C实现的MUD,对大家基本入门网络游戏很有帮助!
💻 C
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#include <weapon.h>#include <ansi.h>inherit SWORD;void create(){        set_name(HIR "鹤形笔" NOR,({ "hexing bi", "hexing", "bi" }) );        set_weight(800);        if (clonep())                set_default_object(__FILE__);        else {                set("long", HIR "一支通体红色的毛笔,呈鹤形,看上去是件利器。\n" NOR);                set("unit", "支");                set("value", 8000);                set("treasure", 1);                set("material", "steel");                set("wield_msg", HIR "$N" HIR "从腰间取出一支鹤形笔拿在手中。\n" NOR);                set("unwield_msg", HIR "$N" HIR "一声轻哼,将手中鹤形笔放回腰间。\n" NOR);                set("stable", 100);        }        init_sword(300+random(320));        setup();}mixed hit_ob(object me, object victim, int damage_bonus){        int n;        int my_exp, ob_exp;        switch (random(10))        {        case 0:                if (! victim->is_busy())                victim->start_busy(me->query_skill("sword") / 10 + 2);                return HIR "$N" HIR "手中鹤形笔急速转动,将$n" HIR "团团围住!\n" NOR;        case 1:                n = me->query_skill("sword");                victim->receive_damage("qi", n * 3 / 5, me);                victim->receive_wound("qi", n * 3 / 5, me);                return HIR "$N" HIR "一声怒喝,手中鹤形笔猛地连续刺向$n" HIR "!\n" NOR;        }        return damage_bonus;}

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